Jimmyus Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 4, D:1) a frilled lizard skeleton (2, 5, D:1) a ball python skeleton a jackal skeleton (10, -11, D:1) a +0 club (11, -8, D:1) a rat corpse (skeletalised by now) (11, 11, D:1) a frilled lizard corpse (skeletalised by now) (12, 3, D:1) a stone (12, 11, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (14, 1, D:1) a ball python corpse (skeletalised by now) (15, -9, D:1) a +0 mace (33, -13, D:1) a +0 ring mail (34, 1, D:1) a +0 spear (35, -10, D:1) a hobgoblin skeleton (36, -10, D:1) a +0 trident (44, 7, D:1) 8 stones (53, 17, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (5, 2, D:2) a +0 leather armour (10, -5, D:2) a +0 short sword of draining (19, -1, D:2) a rat skeleton (25, -15, D:2) a rat skeleton (31, 19, D:2) a +1 dagger of venom a kobold corpse (skeletalised by now) (37, 11, D:2) a +3 quarterstaff of chaos a +0 cloak (39, 10, D:2) the +6 hammer of Fexoniwi {flame, rElec rCorr Dex+3} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). (48, -8, D:2) a bat corpse (skeletalised by now) (52, -5, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, 26, D:3) a +0 club an orc skeleton (4, 16, D:3) 3 stones (7, 22, D:3) a +0 whip a +0 leather armour an orc skeleton (8, 36, D:3) a +0 club (10, 21, D:3) a hound skeleton (11, 19, D:3) an adder skeleton (12, 18, D:3) a +0 dagger a +0 leather armour (12, 19, D:3) a +0 flail a +0 dagger (12, 23, D:3) a frilled lizard skeleton (13, 19, D:3) a +0 short sword 5 poisoned darts (16, 21, D:3) a +0 club a goblin skeleton (17, 3, D:3) a bat skeleton (18, 11, D:3) a ball python skeleton (19, 2, D:3) a hobgoblin corpse (skeletalised by now) (38, 23, D:3) an adder corpse (skeletalised by now) (47, 2, D:3) a +2 short sword of speed (50, 23, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) (50, 24, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a scroll of identify (0, 9, D:4) a potion of ambrosia (8, 5, D:4) a +0 club (11, 7, D:4) 12 gold pieces Level 5 of the Dungeon (0, 0, D:5) a scroll of teleportation (6, 7, D:5) a +0 pair of gloves Level 6 of the Dungeon (0, 0, D:6) a potion of might (20, 3, D:6) a +0 club a gnoll corpse