Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 4683800465143669186 60 Jimmyus the Changeling (level 4, 0/29 HPs) Began as an Octopode Shapeshifter on July 23, 2025. Slain by an endoplasm (1 damage) ... on level 2 of the Dungeon. The game lasted 00:02:59 (1585 turns). Jimmyus the Changeling (Octopode Shapeshifter) Turns: 1585, Time: 00:02:59 Health: 0/29 AC: 1 Str: 17 XL: 4 Next: 4% Magic: 4/4 EV: 17 Int: 18 God: Gold: 102 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . l - +0 short sword rCold + . . (no offhand) rNeg . . . (helmet unavailable) rPois . f - amulet of regeneration rElec . h - +6 ring of intelligence rCorr . k - ring of see invisible SInv + p - ring of Giatin {rC+ EV+5 Str+4 Dex+2} Will ..... (no ring) Stlth ++ (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: quill-form A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Begin Untransformation You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons j - a +0 dagger l - a +0 short sword (weapon) Missiles m - 3 poisoned darts (quivered) Jewellery f - an amulet of regeneration (worn) h - a +6 ring of intelligence (worn) k - a ring of see invisible (worn) o - a ring of ice p - the ring of Giatin (worn) {rC+ EV+5 Str+4 Dex+2} (You found it on level 2 of the Dungeon) [ring of evasion] rC+: It protects you from cold. EV+5: It affects your evasion (+5). Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). Scrolls g - a scroll of identify {unknown} i - a scroll of poison {unknown} Potions b - a potion of lignification e - a potion of magic {unknown} n - a potion of mutation {unknown} Baubles a - 3 flux baubles Talismans c - a quill talisman (active) d - a protean talisman Skills: - Level 2.0 Fighting + Level 0.0 Short Blades - Level 2.0 Dodging - Level 3.0 Unarmed Combat * Level 4.5 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 22% 1 Passwall Erth 0% N/A 54% 3 Stone Arrow Conj/Erth 0% 3d7 54% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Vehumet Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History A goblin comes into view. It is wielding a +0 club. Found a stone staircase leading up. The helpless goblin fails to defend itself. You hit the goblin. You grab the goblin. The goblin is heavily wounded. You constrict the goblin. You kill the goblin! Things that are here: a +0 club; a goblin corpse Terence the Veteran comes into view. He is wielding a +5 mace of protection. Terence shouts! An endoplasm comes into view. Terence screams, "I want to be left alone!" Terence barely misses you. You hit Terence but do no damage. Your grab misses Terence. Terence hits you with a +5 mace of protection! The endoplasm is struck by your quills. The endoplasm hits you. You hit Terence but do no damage. You grab Terence. You squeeze Terence, but do no damage. You constrict Terence. Terence misses you. The endoplasm freezes you. You are frozen. You resist. You hit Terence but do no damage. Terence is lightly wounded. You constrict Terence, but do no damage. Terence closely misses you. The endoplasm freezes you. You are frozen. You resist. You hit the endoplasm. The endoplasm is moderately wounded. You constrict Terence, but do no damage. Terence hits you with a +5 mace of protection! The endoplasm closely misses you. You hit Terence but do no damage. Terence is lightly wounded. You constrict Terence. Terence hits you with a +5 mace of protection! * * * LOW HITPOINT WARNING * * * The endoplasm hits you. You die... #...... #..... ...... .... #... #..# #J@# #.@# ### #..# #.# #..# #.# #^.# #.# ##+# #..###.# #..# #......###..# ##..........# #########..# #.........# You could see Terence and an endoplasm. Vanquished Creatures Robin (D:2) 2 adders (D:2) A ribbon worm (D:2) 4 endoplasms (D:1) 2 giant cockroaches 3 hobgoblins (D:2) A quokka (D:2) A ball python (D:2) 3 bats 3 frilled lizards 12 goblins 3 kobolds (D:2) 3 rats (D:2) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jimmyus the Octopode Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 569 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 857 | D:2 | Noticed Robin 990 | D:2 | Killed Robin 991 | D:2 | Reached skill level 4 in Shapeshifting 991 | D:2 | Reached XP level 3. HP: 20/24 MP: 3/3 1169 | D:2 | Found a radiant altar of Vehumet. 1439 | D:2 | Identified the ring of Giatin {rC+ EV+5 Str+4 Dex+2} 1444 | D:2 | Reached XP level 4. HP: 25/29 MP: 4/4 1577 | D:2 | Noticed Terence 1585 | D:2 | HP: 1/29 [Terence/+5 mace of protection (11)] 1585 | D:2 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_loops_ring, minivault_19, kennysheep_crisscross, hex_medium, chequers_hall_statues_corner_a D:2: minmay_alternating_diamond, layout_basic, basic_altar, hangedman_decor_peaks_small, corner_web_ring, dk_noncrumbling_3, uniq_terence, uniq_robin, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Shapeshifting | 4 | 4.5 Fighting | | 2.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 53 | || 53 Tentacles | 15 | 1 || 16 Constrict | 10 | 2 || 12 Punch | 1 | || 1 Short sword | | 6 || 6 Stab: Sleeping | 4 | 1 || 5 Armour: Skin | 31 | 5 || 36 Dodge: Dodged | 30 | 4 || 34