Dungeon Crawl Stone Soup version 0.32-a0-1121-g58216f8073 (webtiles) character file. Jingleheimer the Shooter (Coglin Hunter) Turns: 1923, Time: 00:03:59 Health: 45/50 AC: 7 Str: 10 (12) XL: 7 Next: 18% Magic: 7/7 EV: 11 Int: 8 God: Gold: 145 SH: 0 Dex: 18 (21) Spells: 6/6 levels left rFire . . . a - +2 sling {Minjee} rCold . . . d - +0 sling {Minjun} rNeg . . . k - +1 robe of a wizard's laboratory {rCorr Dex+2} rPois . p - +2 helmet rElec . (no cloak) rCorr + (no gloves) SInv . o - +0 pair of boots Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.28/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You are on level 4 of the Dungeon. You have visited 1 branch of the dungeon, and seen 5 of its levels. You have collected 145 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Minjee} d - a +0 sling (offhand) {Minjun} Missiles c - a boomerang m - 2 throwing nets n - 5 curare-tipped darts r - 8 poisoned darts Armour k - the +1 robe of a wizard's laboratory (worn) {rCorr Dex+2} (You found it on level 2 of the Dungeon) Dex+2: It affects your dexterity (+2). rCorr: It protects you from acid and corrosion. o - a +0 pair of boots (worn) p - a +2 helmet (worn) Scrolls e - a scroll labelled GAMETA CACOR f - a scroll labelled BOSIESHRUAFIL g - a scroll labelled TEM FEOTEIGAWOXA h - a scroll labelled XEHUIXKUKA i - a scroll of teleportation j - a scroll labelled CIEFRU YRONA l - a scroll labelled DAROME TOIPLAIH q - a scroll labelled REUV HU BOVVIT s - a scroll labelled GELETI LATARRI Potions b - 2 potions of might t - a potion of curing Skills: - Level 2.0 Fighting + Level 7.7 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You have 6 spell levels left. You don't know any spells. Your spell library contains the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 0% N/A 54% 2 Curse of Agony Necr 0% N/A 100% 5 Rimeblight Ice/Necr 0% 2d3 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet closely misses the shadow imp. A shadow imp is nearby! You shoot a sling bullet. The sling bullet closely misses the shadow imp. You shoot a sling bullet. The sling bullet hits the shadow imp. The shadow imp is moderately wounded. A shadow imp is nearby! A shadow imp is nearby! You shoot a sling bullet. The sling bullet closely misses the shadow imp. You shoot a sling bullet. The sling bullet barely misses the shadow imp. You shoot a sling bullet. The sling bullet closely misses the shadow imp. You shoot a sling bullet. The sling bullet hits the shadow imp but does no damage. The shadow imp is moderately wounded. The shadow imp hits you. A shadow imp is nearby! A shadow imp is nearby! A shadow imp is nearby! You shoot a sling bullet. The sling bullet hits the shadow imp but does no damage. The shadow imp is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the shadow imp. The shadow imp hits you but does no damage. You shoot a sling bullet. The sling bullet barely misses the shadow imp. You shoot a sling bullet. The sling bullet hits the shadow imp! The shadow imp is almost dead. The shadow imp hits you. You shoot a sling bullet. The sling bullet hits the shadow imp. You kill the shadow imp! You shoot a sling bullet. No target in view! t - a potion of curing You pick up a book of Maladies and begin reading... You add the spells Sublimation of Blood, Curse of Agony and Rimeblight to your library. Saving game... please wait. #.##.# #.##..########## ...... . #.........# ....... . #.........# ........ #.........# ....... #.........# #.........# ##.....#### #.####.....#### .......@....... ............... ............... ............... ............... ..[?........... ............$.. ############### There are no monsters in sight! Vanquished Creatures Sigmund (D:4) A howler monkey (D:4) A jelly (D:4) Natasha (twice) (D:3) 2 orc wizards Robin (D:3) 4 adders (D:3) A shadow imp (D:4) 4 ufetubi 4 dart slugs 3 ribbon worms 17 orcs 9 ball pythons 2 endoplasms 2 giant cockroaches (D:2) 6 hobgoblins 4 kobolds 2 quokkas (D:4) 2 bats (D:1) 5 frilled lizards 14 goblins A rat (D:3) 88 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 74 | D:1 | Reached skill level 4 in Ranged Weapons 74 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 367 | D:2 | Identified the +1 robe of a wizard's laboratory {rCorr | Dex+2} 437 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 832 | D:3 | Reached skill level 5 in Ranged Weapons 832 | D:3 | Reached XP level 4. HP: 33/33 MP: 4/4 846 | D:3 | Noticed Natasha 849 | D:3 | Killed Natasha 994 | D:3 | Noticed Robin 1005 | D:3 | Reached XP level 5. HP: 32/38 MP: 5/5 1010 | D:3 | Killed Robin 1067 | D:3 | Noticed Natasha 1071 | D:3 | Killed Natasha 1138 | D:4 | Reached skill level 6 in Ranged Weapons 1214 | D:4 | Reached XP level 6. HP: 28/44 MP: 6/6 1222 | D:4 | Noticed Sigmund 1457 | D:4 | Killed Sigmund 1458 | D:4 | Reached skill level 7 in Ranged Weapons 1458 | D:4 | Reached XP level 7. HP: 50/50 MP: 7/7 1489 | D:5 | Entered Level 5 of the Dungeon 1567 | D:5 | Noticed a hornet Illustrated notes Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 4 5 6 7 | 7.7 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Sling | | 2 | || 2 Fire: Sling | 136 | 232 | 100 || 468 Throw: Dart | | 1 | || 1 Use: Scroll | | 2 | || 2 Potion | | 4 | || 4 Armour: Leather armour | 12 | | || 12 Robe | 5 | 55 | 22 || 82 Dodge: Dodged | 8 | 30 | 15 || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1955 | 1733 | 222 | 150 | 993 | 5 | 391.0 | Dungeon | 1955 | 1733 | 222 | 150 | 993 | 5 | 391.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 662 daAuts D:4: 609 daAuts D:3: 487 daAuts D:1: 106 daAuts D:5: 89 daAuts