Dungeon Crawl Stone Soup version 0.32-a0-996-gb3226c233f (webtiles) character file. Game seed: 4646018608515863009 128 Jingleheimer the Shooter (level 5, -2/38 HPs) Began as a Coglin Hunter on Apr 22, 2024. Shot with an arrow by a centaur (8 damage) ... on level 3 of the Dungeon. The game lasted 00:01:41 (753 turns). Jingleheimer the Shooter (Coglin Hunter) Turns: 753, Time: 00:01:42 Health: -2/38 AC: 3 Str: 11 XL: 5 Next: 11% Magic: 5/5 EV: 11 Int: 9 God: Gold: 51 SH: 0 Dex: 19 Spells: 4/4 levels left rFire . . . a - +2 sling {Necuametl} rCold . . . d - +0 sling {Zorawar} rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.26/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Necuametl} d - a +0 sling (offhand) {Zorawar} Missiles e - 3 boomerangs (quivered) Armour c - a +0 leather armour (worn) Talismans f - a blade talisman Skills: - Level 2.0 Fighting + Level 5.7 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 47% 1 Summon Small Mammal Summ 0% N/A 47% 1 Jinxbite Hex 0% N/A 63% 2 Call Canine Familiar Summ 0% N/A 85% 3 Summon Blazeheart Golem Fire/Summ 0% N/A 99% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 exclusion: 2 upstairs Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History An endoplasm is nearby! You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is almost dead. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! Key pressed, stopping explore. No target in view! No target in view! No target in view! HP restored. There is a stone staircase leading down here. Things that are here: a +0 club; a kobold corpse A centaur comes into view. The centaur shouts! A centaur is nearby! A centaur is nearby! A centaur is nearby! You shoot a sling bullet. The sling bullet hits the centaur. The centaur is lightly wounded. You shoot a sling bullet. The sling bullet closely misses the centaur. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow barely misses you. You aren't carrying any potions. As you read the scroll labelled TOROSH OCHARGH, it crumbles to dust. Your body is wracked with pain! The centaur convulses! It was a scroll of torment. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You aren't carrying any potions. Fire: a) +2 sling {Necuametl} Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow (heavily wounded, 74% to hit) You shoot a sling bullet. The sling bullet hits the centaur! The centaur is almost dead. You shoot a sling bullet. The sling bullet closely misses the centaur. The centaur shoots an arrow. The arrow hits you! You die... # #.## #.########### # #..# #.# # ######.####.# # #.(.......#.# # #.#######.#.# # #.# #.#.# ###.# #.#.# ....# #.#.########## ###.# #.#...@....c.. #.# #.############ # #.#######.# # #.........### # #####.......# # #.#####.# # #.# #.# # #)# #.################### #.# #..##...).........).. You could see a centaur. Vanquished Creatures An orc priest (D:3) An orc wizard (D:3) 3 adders 3 dart slugs 2 orcs (D:3) 7 ball pythons 2 bats 2 endoplasms A giant cockroach (D:1) 2 hobgoblins 5 jackals (D:1) A quokka (D:2) A goblin (D:2) 6 kobolds 2 rats (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 37 | D:1 | Reached skill level 4 in Ranged Weapons 37 | D:1 | Reached XP level 2. HP: 20/22 MP: 2/2 116 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 438 | D:2 | Reached skill level 5 in Ranged Weapons 438 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 614 | D:3 | Reached XP level 5. HP: 16/38 MP: 5/5 750 | D:3 | Noticed a centaur 753 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_sigmund_warning, layout_loops_ring D:2: layout_rooms, uniq_crazy_yiuf_cottage D:3: layout_loops_ring D:4: layout_rooms, fedhas_altar_1, temple_doors_cd Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 4 5 | 5.7 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 126 | 54 || 180 Use: Potion | | 2 || 2 Scroll | | 2 || 2 Armour: Leather armour | 24 | 6 || 30 Dodge: Dodged | 19 | 7 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 772 | 688 | 84 | 0 | 418 | 4 | 193.0 | Dungeon | 772 | 688 | 84 | 0 | 418 | 4 | 193.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 283 daAuts D:1: 244 daAuts D:3: 243 daAuts D:4: 1 daAuts