Dungeon Crawl Stone Soup version 0.32-a0-996-gb3226c233f (webtiles) character file. Game seed: 1937252637600106038 192 Jingleheimer the Shooter (level 5, 0/38 HPs) Began as a Coglin Hunter on Apr 22, 2024. Slain by an orc ... wielding a +0 hand axe (4 damage) ... on level 4 of the Dungeon. The game lasted 00:01:44 (1150 turns). Jingleheimer the Shooter (Coglin Hunter) Turns: 1150, Time: 00:01:44 Health: 0/38 AC: 3 Str: 11 XL: 5 Next: 71% Magic: 5/5 EV: 11 Int: 9 God: Gold: 62 SH: 0 Dex: 19 Spells: 4/4 levels left rFire . . . a - +2 sling {Amenemopet} rCold . . . d - +0 sling {Frauke} rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.26/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo, Convert to Beogh You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Amenemopet} d - a +0 sling (offhand) {Frauke} Armour c - a +0 leather armour (worn) h - a +0 pair of gloves l - a +0 helmet Scrolls b - a scroll of butterflies e - 2 scrolls of teleportation {unknown} f - a scroll of vulnerability {unknown} i - a scroll of noise {unknown} j - a scroll of revelation {unknown} k - 3 scrolls of identify {unknown} Potions g - a potion of curing Skills: - Level 2.0 Fighting * Level 6.2 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Cheibriados Shops: D:1 !*: D:2 (? Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet barely misses the orc priest. You shoot a sling bullet. The sling bullet hits the orc priest. The orc priest is moderately wounded. An orc comes into view. It is wielding a +0 hand axe. You shoot a sling bullet. The sling bullet hits the orc priest. The orc priest is heavily wounded. You shoot a sling bullet. The sling bullet hits the orc priest but does no damage. The orc priest is heavily wounded. The orc priest hits you with a +0 flail! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Okay, then. It was a potion of curing. You feel better. The orc hits you but does no damage. The orc priest zaps a wand. You resist with some effort. There is an open door here. You shoot a sling bullet. The sling bullet barely misses the orc priest. You shoot a sling bullet. The sling bullet barely misses the orc priest. The orc hits you with a +0 whip. The orc priest zaps a wand. You suddenly lose the ability to move! The orc hits you but does no damage. The orc hits you with a +0 whip. The orc priest hits you with a +0 flail. The orc hits you with a +0 hand axe. You can move again. Okay, then. You shoot a sling bullet. The sling bullet hits the orc priest. The orc priest is almost dead. You shoot a sling bullet. The sling bullet barely misses the orc priest. The orc closely misses you. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 hand axe. You die... ########...........# #..................# ...................##### ........................ ........................ ........................ .....|.................. .#######........o...)... .# #......##@###### ## #......#.oo.# #......#....# #......#....# #......#....' #......#....#. #......#....#.. #...## ## You could see an orc priest and 2 orcs. Vanquished Creatures 2 bombardier beetles (D:4) 2 orc priests Robin (D:3) 2 orcs 3 endoplasms 2 giant cockroaches (D:3) 10 goblins 7 hobgoblins 6 jackals (D:2) A quokka (D:2) 4 ball pythons 5 bats 3 frilled lizards 5 kobolds A rat (D:1) 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 13 | D:1 | Found Pucrays's Book Shop. 66 | D:1 | Found a faded altar of an unknown god. 119 | D:1 | Found Goish's Distillery. 130 | D:1 | Found Mocat's General Store. 143 | D:1 | Reached skill level 4 in Ranged Weapons 143 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 331 | D:2 | Found Kyx Ezxo's Magic Scroll Shoppe. 429 | D:2 | Reached XP level 3. HP: 25/27 MP: 3/3 445 | D:2 | Found a snail-covered altar of Cheibriados. 460 | D:2 | Found Gagrikia's Antique Weapon Emporium. 573 | D:3 | Noticed Robin 582 | D:3 | Killed Robin 583 | D:3 | Reached skill level 5 in Ranged Weapons 583 | D:3 | Reached XP level 4. HP: 30/33 MP: 4/4 863 | D:4 | Reached XP level 5. HP: 16/38 MP: 5/5 1127 | D:4 | Reached skill level 6 in Ranged Weapons 1148 | D:4 | Paralysed by an orc priest for 2 turns 1150 | D:4 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_loops_ring, shapermc_ecumenical_altar_totnotflames, serial_shops, shop, shop, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks] D:2: layout_basic, serial_shops, nicolae_shop_peninsula, nicolae_shop_waterfront, shop, basic_altar D:3: layout_basic, hangedman_decor_push, minmay_gold_behind_fungi, uniq_terence, uniq_robin, uniq_grinder D:4: layout_gridville, uniq_eustachio Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 4 5 6 | 6.2 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 154 | 94 || 248 Use: Potion | | 1 || 1 Armour: Leather armour | 18 | 22 || 40 Dodge: Dodged | 11 | 7 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1178 | 1082 | 96 | 451 | 363 | 4 | 294.5 | Dungeon | 1178 | 1082 | 96 | 451 | 363 | 4 | 294.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 369 daAuts D:1: 320 daAuts D:4: 291 daAuts D:2: 197 daAuts