Dungeon Crawl Stone Soup version 0.32-a0-1028-gf613fa27ca (webtiles) character file. Game seed: 17461329421581089696 219 Jingleheimer the Shooter (level 5, -1/38 HPs) Began as a Coglin Hunter on Apr 27, 2024. Killed from afar by Ijyb (11 damage) ... with a bolt of light ... on level 4 of the Dungeon. The game lasted 00:02:26 (1292 turns). Jingleheimer the Shooter (Coglin Hunter) Turns: 1292, Time: 00:02:27 Health: -1/38 AC: 3 Str: 12 XL: 5 Next: 96% Magic: 5/5 EV: 11 Int: 10 God: Gold: 99 SH: 0 Dex: 19 Spells: 4/4 levels left rFire . . . a - +2 sling {Hans} rCold . . . d - +0 sling {Agam} rNeg . . . p - +1 robe of Kumm {Int+2} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.26/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Hans} d - a +0 sling (offhand) {Agam} Missiles h - 5 poisoned darts Armour c - a +0 leather armour p - the +1 robe of Kumm (worn) {Int+2} (You found it on level 4 of the Dungeon) Int+2: It affects your intelligence (+2). Wands k - a wand of flame (4) Scrolls b - a scroll of butterflies e - 2 scrolls of vulnerability {unknown} f - 2 scrolls of identify {unknown} g - a scroll of fear {unknown} i - a scroll of summoning {unknown} l - a scroll of amnesia {unknown} o - a scroll of blinking {unknown} q - a scroll of enchant weapon {unknown} r - 3 scrolls of poison {unknown} Potions j - a potion of mutation {unknown} m - a potion of attraction {unknown} n - a potion of heal wounds {unknown} s - 2 potions of invisibility {unknown} t - 4 potions of curing {unknown} Skills: - Level 2.0 Fighting + Level 6.4 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth + Level 0.0 Evocations You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 : Annotations: D:4 exclusion: upstairs, Ijyb Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! Ijyb zaps a wand. The bolt of light hits you! You feel less confused. You see here a +5 ring of evasion. Ijyb closely misses you. You shoot a sling bullet. The sling bullet hits Ijyb. Ijyb is heavily wounded. You shoot a sling bullet. The sling bullet barely misses Ijyb. Ijyb completely misses you. You shoot a sling bullet. The sling bullet hits Ijyb. Ijyb is heavily wounded. You shoot a sling bullet. The sling bullet closely misses Ijyb. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits Ijyb. Ijyb is severely wounded. You shoot a sling bullet. The sling bullet closely misses Ijyb. Ijyb barely misses you. You shoot a sling bullet. The sling bullet misses Ijyb. You shoot a sling bullet. The sling bullet closely misses Ijyb. Ijyb barely misses you. You shoot a sling bullet. The sling bullet hits Ijyb but does no damage. Ijyb is severely wounded. You shoot a sling bullet. The sling bullet hits Ijyb. Ijyb is almost dead. Ijyb barely misses you. You shoot a sling bullet. The sling bullet hits Ijyb but does no damage. Ijyb is almost dead. You shoot a sling bullet. The sling bullet hits Ijyb but does no damage. Ijyb is almost dead. Ijyb zaps a wand. The bolt of light hits you! You die... Ijyb moans, "Good help so hard to find!" ##............. #.....#... ####..#....... #.....#... ### #..#......##...#.....#... ###.# #..##.....##...#.....#.## #...# #..##.....##...#.....#.## #.#.####..............# #..# ##................##...# #..# #......................# #####... ####.#####.##..g@.##...###.#.#..# #.............=......##......# #.#####.#......##............# #.# #.#..........######.#... #.# #.....)).##..# #..... ### #........##..##########. #.................# ## #............####.### ###........##..# #...# You could see Ijyb. Vanquished Creatures A bullfrog (D:4) Terence (D:2) An iguana (D:4) 5 gnolls 2 adders (D:2) 3 ribbon worms A dart slug (D:1) 3 orcs (D:4) 2 endoplasms (D:1) A giant cockroach (D:2) 5 goblins A hobgoblin (D:1) 4 bats 3 frilled lizards 5 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 118 | D:1 | Reached skill level 4 in Ranged Weapons 118 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 351 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 455 | D:2 | Noticed Terence 459 | D:2 | Killed Terence 460 | D:2 | Reached skill level 5 in Ranged Weapons 460 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 555 | D:1 | Found Meyd's Vocational Training. 725 | D:4 | Noticed Ijyb 725 | D:4 | Noticed a bullfrog 839 | D:4 | Reached XP level 5. HP: 25/38 MP: 5/5 883 | D:4 | Identified the +1 robe of Kumm {Int+2} 907 | D:4 | Reached skill level 6 in Ranged Weapons 1292 | D:4 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_loops_cross, serial_forest, infiniplex_forest_straight_4, infiniplex_forest_straight_5, infiniplex_forest_end_double, infiniplex_forest_clump_cross, infiniplex_forest_end_2, infiniplex_forest_lined_room_2, infiniplex_forest_clump_tiny, infiniplex_forest_clump_curved, minmay_misc_feat_secret_circle, wad_floor_pattern_untrapped, nicolae_shop_vocational D:2: layout_loops_ring, dilly_ecumenical_altar_fadedgnrine, minmay_rat_hole, uniq_crazy_yiuf_cottage, uniq_terence D:3: minmay_evil_eye, layout_loops_cross D:4: layout_basic, minmay_crystal_room, uniq_ijyb Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 4 5 6 | 6.4 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 96 | 110 || 206 Armour: Leather armour | 17 | 10 || 27 Robe | | 4 || 4 Dodge: Dodged | 11 | 10 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1312 | 1203 | 109 | 0 | 911 | 4 | 328.0 | Dungeon | 1312 | 1203 | 109 | 0 | 911 | 4 | 328.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 486 daAuts D:1: 377 daAuts D:2: 246 daAuts D:3: 202 daAuts