Dungeon Crawl Stone Soup version 0.32-a0-1033-g08be3ee2a1 (webtiles) character file. Game seed: 1650650935896891939 2599 Jingleheimer the Skirmisher (level 9, -13/64 (65) HPs) Began as a Coglin Hunter on Apr 30, 2024. Was a Follower of the Shining One. Mangled by a two-headed ogre ... wielding a +0 giant spiked club (22 damage) ... on level 8 of the Dungeon. The game lasted 00:05:11 (2488 turns). Jingleheimer the Skirmisher (Coglin Hunter) Turns: 2488, Time: 00:05:12 HP: -13/64 (65) AC: 6 Str: 12 XL: 9 Next: 59% MP: 12/12 EV: 12 Int: 9 God: the Shining One [*.....] Gold: 133 SH: 0 Dex: 21 Spells: 8/8 levels left rFire . . . a - +2 sling {Yashnoor} rCold . . . d - +0 sling {Yeongsuk} rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . k - +1 cloak rCorr . (no gloves) SInv . p - +0 pair of boots Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.30/turn (ring unavailable) MPRegen 0.13/turn (no gizmo) %: no passive effects @: glowing, lightly drained A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo, Renounce Religion, Divine Shield You were on level 8 of the Dungeon. You worshipped the Shining One. The Shining One was aware of your devotion. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 188 gold pieces. You spent 55 gold pieces at shops. Inventory: Hand Weapons a - a +2 sling (weapon) {Yashnoor} d - a +0 sling (offhand) {Yeongsuk} Missiles h - 3 atropa-tipped darts s - 12 poisoned darts u - 2 boomerangs Armour c - a +0 leather armour (worn) k - a +1 cloak (worn) p - a +0 pair of boots (worn) Jewellery y - the ring of Jesour {rCorr Str+5} (You found it on level 8 of the Dungeon) [ring of resist corrosion] Str+5: It affects your strength (+5). rCorr: It protects you from acid and corrosion. Wands m - a wand of light (6) (quivered) t - a wand of iceblast (5) Scrolls b - a scroll of butterflies e - a scroll of immolation {unknown} f - a scroll of vulnerability g - 2 scrolls of poison {unknown} j - a scroll of teleportation {unknown} l - a scroll of silence {unknown} n - 3 scrolls of identify o - 2 scrolls of revelation {unknown} q - a scroll of fog {unknown} x - a scroll of amnesia {unknown} Potions i - a potion of ambrosia r - a potion of curing {unknown} v - a potion of heal wounds w - a potion of resistance {unknown} Skills: + Level 3.8 Fighting * Level 10.0 Ranged Weapons + Level 3.4 Dodging - Level 0.7 Stealth + Level 4.5 Invocations + Level 3.1 Evocations You had 8 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 45% 1 Call Imp Summ 0% N/A 61% 2 Sublimation of Blood Necr 0% N/A 61% 2 Frozen Ramparts Ice 0% 1d1 83% 3 Fugue of the Fallen Necr 0% N/A 83% 3 Hailstorm Conj/Ice 0% 3d5 83% 3 Ozocubu's Armour Ice 0% N/A 83% 3 Haunt Necr/Summ 0% N/A 100% 7 Manifold Assault Tloc 0% N/A 100% 7 Summon Hydra Summ 0% N/A 100% 7 Borgnjor's Revivificati Necr 0% N/A 100% 8 Death's Door Necr 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:4 Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Qazlal Ru Uskayaw Vehumet Xom Yredelemnul The Shining One Shops: D:4 *!( Annotations: D:8 exclusion: statue Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet hits the wight but does no damage. The wight is almost destroyed. The wight hits you with a +0 dagger. You feel drained. You shoot a sling bullet. The sling bullet barely misses the wight. You shoot a sling bullet. The sling bullet hits the wight but does no damage. The wight is almost destroyed. The wight barely misses you. You shoot a sling bullet. The sling bullet hits the wight. You destroy the wight! The Shining One accepts your kill. You shoot a sling bullet. Your Ranged Weapons skill increases to level 10! There is an open door here. Items here: )) [[. A two-headed ogre comes into view. It is wielding a +0 giant spiked club and a +0 giant club. The two-headed ogre shouts in stereo! Aiming: Bolt of Light Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (haloed, 91% to hit) The bolt of light hits the two-headed ogre. The two-headed ogre is lightly wounded. The two-headed ogre is blinded. The two-headed ogre hits you with a +0 giant spiked club! * * * LOW HITPOINT WARNING * * * The two-headed ogre closely misses you. Aiming: Bolt of Light Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (lightly wounded, blind, unable to see you, haloed, 91% to hit) The bolt of light hits the two-headed ogre! The two-headed ogre is heavily wounded. Aiming: Bolt of Light Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (heavily wounded, blind, unable to see you, haloed, 91% to hit) The bolt of light hits the two-headed ogre!! The two-headed ogre is severely wounded. The two-headed ogre hits you with a +0 giant spiked club!! You die... #..#.###.......# ######..#.#.........# #.................#..... #.........#.###.#.###.#? #.......###.##....# # #.......# #.##....###. ######### #..)........# ##########......... #......@.....###... #......O##...# ... #.......###.## .. #.......# #.# #.......# #.# #######.# .# #.. .. ### .# .# You could see a two-headed ogre (blind, unable to see you). Vanquished Creatures A two-headed ogre (D:6) Prince Ribbit (D:7) Edmund (D:5) 2 orc warriors (D:7) 2 ogres (D:6) 2 black bears (D:5) A centaur (D:6) A kobold brigand (D:6) 2 phantoms 3 bullfrogs A scorpion (D:7) 2 wights (D:8) A howler monkey (D:4) 2 bombardier beetles 4 hounds 3 jellies An iguana (D:5) A sleepcap (D:6) Terence (D:3) 8 adders A shadow imp (D:7) A white imp (D:5) 4 dart slugs 2 ribbon worms 13 orcs 4 bats 2 bat zombies (D:5) 3 endoplasms 2 giant cockroaches 5 goblins 5 hobgoblins 8 jackals 3 quokkas 5 ball pythons 3 frilled lizards 8 kobolds A rat (D:2) 110 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 56 | D:2 | Reached skill level 4 in Ranged Weapons 56 | D:2 | Reached XP level 2. HP: 21/22 MP: 2/2 133 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 373 | D:2 | Reached skill level 5 in Ranged Weapons 373 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 444 | D:4 | Reached XP level 5. HP: 24/38 MP: 5/5 591 | D:3 | Found a basalt altar of Yredelemnul. 617 | D:3 | Reached skill level 6 in Ranged Weapons 653 | D:3 | Found a blossoming altar of Fedhas. 654 | D:3 | Found a shimmering altar of Xom. 886 | D:3 | Noticed Terence 895 | D:3 | Killed Terence 1019 | D:4 | Reached XP level 6. HP: 44/44 MP: 6/6 1020 | D:4 | Found a staircase to the Ecumenical Temple. 1029 | Temple | Entered the Ecumenical Temple 1069 | Temple | Became a worshipper of the Shining One 1188 | D:5 | Entered Level 5 of the Dungeon 1282 | D:4 | Found Wuodown's Antique Weapon Emporium. 1290 | D:4 | Found Menoynu's Distillery. 1299 | D:4 | Bought a potion of heal wounds for 55 gold pieces 1351 | D:4 | Found Hajergh's Assorted Antiques. 1471 | D:5 | Reached skill level 7 in Ranged Weapons 1471 | D:5 | Reached skill level 1 in Invocations 1489 | D:5 | Noticed a black bear 1494 | D:5 | Killed a black bear 1495 | D:5 | Reached XP level 7. HP: 17/50 MP: 6/8 1711 | D:5 | Noticed Edmund 1721 | D:5 | Killed Edmund 1758 | D:5 | Found a white marble altar of Elyvilon. 1824 | D:6 | Reached skill level 8 in Ranged Weapons 1824 | D:6 | Reached XP level 8. HP: 42/56 MP: 8/10 1966 | D:6 | Found an opulent altar of Gozag. 2070 | D:6 | Reached * piety under the Shining One 2076 | D:6 | Reached skill level 9 in Ranged Weapons 2164 | D:7 | HP: 1/57 [orc/bolt of light (16)] 2312 | D:6 | Noticed a two-headed ogre 2322 | D:6 | Killed a two-headed ogre 2323 | D:6 | Reached XP level 9. HP: 31/64 MP: 12/12 2336 | D:7 | Noticed Prince Ribbit 2343 | D:7 | Killed Prince Ribbit 2357 | D:8 | Found a radiant altar of Vehumet. 2452 | D:8 | Identified the ring of Jesour {rCorr Str+5} 2478 | D:8 | Reached skill level 10 in Ranged Weapons 2484 | D:8 | Noticed a two-headed ogre 2488 | D:8 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_loops_ring D:2: layout_loops_ring, shapermc_ecumenical_altar_petra D:3: layout_loops_cross, mainiacjoe_overflow_alcove_4, nicolae_overflow_squiral, serial_shops, nicolae_lakefront_shop, uniq_terence D:4: layout_loops_ring, minmay_temple_entry_butterflies, serial_shops, nicolae_shop_pleasant_corner_grove, shop, nicolae_shop_dealshenge, shop D:5: layout_cave_pools, mainiacjoe_overflow_brackets, kennysheep_vampire_church, grunt_ministairs_14, minmay_large_rounded_square, sword_in_stone, uniq_edmund D:6: layout_loops_cross, grunt_gozag_breadcrumbs, general_overflow_altar, hangedman_abyss_or_decor_passed D:7: layout_loops_ring, serial_bayou_pond_b, uniq_prince_ribbit1 D:8: minmay_chambers_of_fours, layout_basic, vehumet_statue, mainiacjoe_overflow_small_starburst, kennysheep_little_box, serial_shops, shop, enter_bailey_8 Temple: cyrus_temple_forest Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Ranged Weapons | 4 5 6 7 8 9 10 | 10.0 Invocations | 1 2 4 | 4.5 Dodging | 3 | 3.4 Fighting | 3 | 3.8 Evocations | 2 3 | 3.1 Stealth | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 80 | 276 | 364 || 720 Invoke: Divine Shield | | | 1 || 1 Evoke: Wand | | | 6 || 6 Use: Scroll | | 2 | || 2 Potion | | | 3 || 3 Armour: Leather armour | 10 | 38 | 54 || 102 Dodge: Dodged | 7 | 35 | 39 || 81 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2527 | 2228 | 299 | 0 | 1467 | 9 | 280.8 | Dungeon | 2447 | 2208 | 239 | 0 | 1467 | 8 | 305.9 | Temple | 79 | 19 | 60 | 0 | 0 | 1 | 79.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 557 daAuts D:5: 419 daAuts D:4: 333 daAuts D:6: 314 daAuts D:1: 271 daAuts D:7: 267 daAuts D:2: 168 daAuts D:8: 114 daAuts Temple: 79 daAuts