Dungeon Crawl Stone Soup version 0.32-a0-1033-g08be3ee2a1 (webtiles) character file. Game seed: 13668213280600480993 500 Jingleheimer the Shooter (level 7, -6/75 HPs) Began as a Coglin Hunter on Apr 30, 2024. Mangled by Prince Ribbit (12 damage) ... on level 5 of the Dungeon. The game lasted 00:02:46 (1490 turns). Jingleheimer the Shooter (Coglin Hunter) Turns: 1490, Time: 00:02:47 Health: -6/75 AC: 4 Str: 10 (12) XL: 7 Next: 16% Magic: 7/7 EV: 11 Int: 9 (10) God: Gold: 106 SH: 0 Dex: 18 (21) Spells: 6/6 levels left rFire . . . a - +2 sling {Sextus} rCold . . . d - +0 sling {Somchit} rNeg . . . c - +0 leather armour rPois . k - +0 helmet "Jutaenk" {Int+2 Dex+2 Stlth+} rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth (ring unavailable) HPRegen 0.32/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: berserking, revved, very quick A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 106 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Sextus} d - a +0 sling (offhand) {Somchit} Armour c - a +0 leather armour (worn) k - the +0 helmet "Jutaenk" (worn) {Int+2 Dex+2 Stlth+} (You found it on level 2 of the Dungeon) Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. Scrolls b - a scroll of fear {unknown} e - 2 scrolls of teleportation f - 2 scrolls of identify {unknown} i - a scroll of poison {unknown} l - a scroll of immolation {unknown} m - a scroll of enchant weapon {unknown} n - a scroll of revelation o - 3 scrolls of fog Potions g - a potion of cancellation h - a potion of curing Skills: - Level 2.0 Fighting + Level 7.7 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 50% 1 Frozen Ramparts Ice 0% 1d1 86% 3 Ozocubu's Armour Ice 0% N/A 86% 3 Passwall Erth 0% N/A 86% 3 Stone Arrow Conj/Erth 0% 3d7 86% 3 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Beogh Annotations: D:5 Prince Ribbit Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are too injured to fight recklessly! Throw: throwing net Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Prince Ribbit Aim: Prince Ribbit (lightly wounded, 39% to hit) You throw a throwing net. The throwing net barely misses Prince Ribbit. Prince Ribbit hits you. It was a potion of curing. You feel better. Prince Ribbit hits you. x2 It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. Prince Ribbit blinks! It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You closely miss Prince Ribbit with your +0 sling. Prince Ribbit is lightly wounded. You barely miss Prince Ribbit with your +2 sling. Prince Ribbit croaks regally. Prince Ribbit hits you! You barely miss Prince Ribbit with your +0 sling. Prince Ribbit is lightly wounded. You barely miss Prince Ribbit with your +2 sling. Prince Ribbit hits you. You hit Prince Ribbit with your +0 sling! Prince Ribbit is heavily wounded. You barely miss Prince Ribbit with your +2 sling. Prince Ribbit completely misses you. Prince Ribbit hits you! * * * LOW HITPOINT WARNING * * * You barely miss Prince Ribbit with your +0 sling. Prince Ribbit is heavily wounded. You clumsily bash Prince Ribbit with your +2 sling. Prince Ribbit croaks regally. Prince Ribbit hits you. * * * LOW HITPOINT WARNING * * * You barely miss Prince Ribbit with your +2 sling. Prince Ribbit is heavily wounded. You clumsily bash Prince Ribbit with your +0 sling. Prince Ribbit hits you! You die... . .. ....... ..###. ....... ......# ....... .......##....>.. ........(#...... ....##.....#.... ..........##..... ..... ....###....f............# #.. #.@...............# # #.F................ ##....#...... ...... #........##.# #..... ##.......##.###..... #.....#............ ##....#....##...... #........##....... # ##................ You could see Prince Ribbit and a sleepcap. Vanquished Creatures Grinder (D:3) A gnoll bouda (D:4) An orc priest (D:4) An iguana (D:4) A sleepcap (D:3) 9 gnolls 4 adders 2 ufetubi (D:4) A dart slug (D:2) A ribbon worm (D:3) 3 orcs (D:4) 3 ball pythons 2 bats 2 endoplasms A giant cockroach (D:1) 4 goblins 2 hobgoblins 7 kobolds 5 quokkas 4 frilled lizards 2 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 67 | D:1 | Reached skill level 4 in Ranged Weapons 67 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 421 | D:2 | Identified the +0 helmet "Jutaenk" {Int+2 Dex+2 Stlth+} 439 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 664 | D:4 | Noticed a scorpion 672 | D:3 | Reached skill level 5 in Ranged Weapons 672 | D:3 | Reached XP level 4. HP: 33/33 MP: 4/4 684 | D:3 | Noticed Grinder 703 | D:3 | Paralysed by Grinder for 2 turns 707 | D:3 | Killed Grinder 708 | D:3 | Reached skill level 6 in Ranged Weapons 708 | D:3 | Reached XP level 5. HP: 38/38 MP: 5/5 708 | D:3 | Reached XP level 6. HP: 44/44 MP: 6/6 979 | D:5 | Entered Level 5 of the Dungeon 996 | D:4 | Reached skill level 7 in Ranged Weapons 1192 | D:4 | Reached XP level 7. HP: 50/50 MP: 7/7 1288 | D:4 | Found a roughly hewn altar of Beogh. 1288 | D:4 | Found the +7 staff of the Meek {protect, meekguard} 1471 | D:5 | Noticed Prince Ribbit 1490 | D:5 | Mangled by Prince Ribbit Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_loops_corners, chequers_ecumenical_altar_simple_redux, minmay_misc_feat_x D:2: layout_loops_ring, ebering_dispersal_statue_hall D:3: layout_loops_ring, kennysheep_cluttered_room, uniq_grinder D:4: layout_basic, old_standard_altar, st_stairs_7, pf_guarded_unrand_meek D:5: layout_cave_pools, grunt_ministairs_15, uniq_prince_ribbit1 D:6: layout_basic, minmay_temple_entry_nine_rooms, dreamdust_wishing_well, st_stairs_14, minivault_24, grunt_decor_arrowhead, dreamdust_gnoll_farm Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 4 5 6 7 | 7.7 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Sling | | | 10 || 10 Fire: Sling | 104 | 158 | 50 || 312 Throw: Throwing net | | | 3 || 3 Use: Scroll | | 4 | || 4 Potion | | 1 | 3 || 4 Armour: Leather armour | 8 | 13 | 14 || 35 Dodge: Dodged | 5 | 15 | 7 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1516 | 1358 | 158 | 114 | 853 | 6 | 252.7 | Dungeon | 1516 | 1358 | 158 | 114 | 853 | 6 | 252.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 407 daAuts D:3: 388 daAuts D:1: 375 daAuts D:2: 219 daAuts D:5: 121 daAuts D:6: 3 daAuts