Dungeon Crawl Stone Soup version 0.32-a0-1036-ga794c8f787 (webtiles) character file. Game seed: 7667661033136857799 515 Jingleheimer the Shooter (level 7, 0/50 HPs) Began as a Coglin Hunter on Apr 30, 2024. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:03:04 (1617 turns). Jingleheimer the Shooter (Coglin Hunter) Turns: 1617, Time: 00:03:05 Health: 0/50 AC: 4 Str: 11 XL: 7 Next: 20% Magic: 7/7 EV: 11 Int: 8 God: Gold: 95 SH: 0 Dex: 20 Spells: 6/6 levels left rFire . . . a - +3 sling {Ishpreet} rCold . . . d - +0 sling {Kyogo} rNeg . . . c - +1 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.28/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: lethally poisoned (0 -> -18), revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons a - a +3 sling (weapon) {Ishpreet} d - a +0 sling (offhand) {Kyogo} Missiles e - 3 atropa-tipped darts g - 5 javelins n - 4 poisoned darts Armour c - a +1 leather armour (worn) Scrolls b - a scroll of butterflies h - a scroll of enchant weapon i - 2 scrolls of enchant armour j - a scroll of teleportation {unknown} k - a scroll of brand weapon {unknown} p - a scroll of poison {unknown} r - a scroll of identify {unknown} s - a scroll of fear {unknown} t - a scroll of vulnerability {unknown} u - a scroll of silence {unknown} v - a scroll of fog {unknown} Potions f - a potion of haste m - a potion of attraction {unknown} o - a potion of might {unknown} q - a potion of lignification w - a potion of curing {unknown} Skills: - Level 2.0 Fighting * Level 7.7 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ashenzari Shops: D:3 ( Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet closely misses the water moccasin. You feel sick. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet barely misses the water moccasin. You shoot a sling bullet. The sling bullet barely misses the water moccasin. You feel very sick. The water moccasin bites you! You shoot a sling bullet. The sling bullet barely misses the water moccasin. You shoot a sling bullet. The sling bullet hits the water moccasin! The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! It was a potion of lignification. You turn into a tree. Your +1 leather armour melds into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you but does no damage. It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. You feel less wooden. Your +1 leather armour unmelds from your body. You die... . .. #### ... ... ...$ .. ..... )# ...P..#######.# .....?......@S# .P....######### ..... .... ... ## You could see a water moccasin. Vanquished Creatures A black bear (D:5) A centaur (D:5) A bullfrog (D:3) A scorpion (D:4) A bombardier beetle (D:4) An iguana (D:4) 6 gnolls 5 adders 2 dart slugs A ribbon worm (D:2) 3 orcs (D:4) 7 endoplasms 3 giant cockroaches 10 goblins 2 hobgoblins 4 quokkas 5 ball pythons A bat (D:3) 5 frilled lizards 2 kobolds (D:3) 6 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 2 | D:1 | Noticed a formicid 2 | D:1 | Noticed an armataur 4 | D:1 | Noticed an elf 4 | D:1 | Noticed a merfolk 6 | D:1 | Noticed a naga 6 | D:1 | Noticed a ghoul 8 | D:1 | Noticed a troll 8 | D:1 | Noticed an octopode 10 | D:1 | Noticed a demigod 10 | D:1 | Noticed a demonspawn 12 | D:1 | Noticed a djinni 12 | D:1 | Noticed a vampire 14 | D:1 | Noticed a spriggan 14 | D:1 | Noticed a felid 16 | D:1 | Noticed a gargoyle 18 | D:1 | Noticed a tengu 20 | D:1 | Noticed a minotaur 22 | D:1 | Noticed a vine stalker 22 | D:1 | Noticed a barachi 24 | D:1 | Noticed a human 24 | D:1 | Noticed an oni 26 | D:1 | Noticed a dwarf 26 | D:1 | Noticed a draconian 151 | D:2 | Reached skill level 4 in Ranged Weapons 151 | D:2 | Reached XP level 2. HP: 22/22 MP: 2/2 461 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 557 | D:2 | Reached skill level 5 in Ranged Weapons 557 | D:2 | Reached XP level 4. HP: 27/33 MP: 4/4 738 | D:3 | Found Jadir's Antique Weapon Emporium. 993 | D:4 | Reached XP level 5. HP: 38/38 MP: 5/5 1046 | D:4 | Reached skill level 6 in Ranged Weapons 1080 | D:4 | Found a broken altar of Ashenzari. 1220 | D:3 | Reached XP level 6. HP: 15/44 MP: 6/6 1340 | D:5 | Entered Level 5 of the Dungeon 1432 | D:4 | Reached skill level 7 in Ranged Weapons 1512 | D:5 | Noticed a black bear 1520 | D:5 | Killed a black bear 1521 | D:5 | Reached XP level 7. HP: 45/50 MP: 7/7 1617 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_loops_ring, nrook_campfire D:2: layout_rooms, corexii_shack D:3: layout_loops_ring, serial_shops, nicolae_shop_hallway_plus, uniq_ijyb D:4: layout_gridville, mainiacjoe_overflow_paths, biasface_ghost_orc_armoury, hangedman_minor_gate_pass D:5: layout_loops_ring, minmay_temple_entry_poolview, minmay_misc_feat_plants Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 4 5 6 7 | 7.7 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 100 | 228 | 24 || 352 Use: Scroll | 2 | | || 2 Potion | 1 | 1 | 2 || 4 Armour: Leather armour | 4 | 19 | 9 || 32 Skin | | | 1 || 1 Dodge: Dodged | 6 | 20 | 7 || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1615 | 1539 | 76 | 143 | 971 | 5 | 323.0 | Dungeon | 1615 | 1539 | 76 | 143 | 971 | 5 | 323.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 458 daAuts D:4: 423 daAuts D:3: 381 daAuts D:2: 261 daAuts D:5: 90 daAuts