Dungeon Crawl Stone Soup version 0.32-a0-1036-ga794c8f787 (webtiles) character file. Game seed: 5564298488543739111 72 Jingleheimer the Shooter (level 4, 0/33 HPs) Began as a Coglin Hunter on Apr 30, 2024. Slain by a sky beast (6 damage) ... on level 3 of the Dungeon. The game lasted 00:01:32 (803 turns). Jingleheimer the Shooter (Coglin Hunter) Turns: 803, Time: 00:01:33 Health: 0/33 AC: 5 Str: 11 XL: 4 Next: 26% Magic: 4/4 EV: 11 Int: 8 God: Gold: 98 SH: 0 Dex: 20 Spells: 3/3 levels left rFire . . . a - +2 sling {Fatehjeet} rCold . . . d - +0 sling {Carlos} rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . e - +0 cloak rCorr . m - +0 pair of gloves SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Fatehjeet} d - a +0 sling (offhand) {Carlos} Armour c - a +0 leather armour (worn) e - a +0 cloak (worn) m - a +0 pair of gloves (worn) Wands k - a wand of polymorph (10) (quivered) Scrolls b - a scroll of butterflies g - 4 scrolls of identify {unknown} h - a scroll of teleportation {unknown} n - a scroll of revelation {unknown} o - a scroll of immolation {unknown} Potions f - a potion of berserk rage {unknown} i - 2 potions of heal wounds {unknown} j - a potion of brilliance {unknown} l - a potion of curing {unknown} Skills: - Level 2.0 Fighting * Level 5.0 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth + Level 1.4 Evocations You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet barely misses the ice beast. You shoot a sling bullet. The sling bullet barely misses the ice beast. You shoot a sling bullet. The sling bullet hits the ice beast but does no damage. You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is lightly wounded. You shoot a sling bullet. The sling bullet hits the ice beast but does no damage. The ice beast is lightly wounded. You shoot a sling bullet. The sling bullet hits the ice beast but does no damage. The ice beast is lightly wounded. You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is lightly wounded. You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is moderately wounded. The ice beast hits you. The ice beast freezes you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There is an escape hatch in the ceiling here. Aiming: Polymorph Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (moderately wounded, will become a sky beast, a crocodile, or a ball python, chance to affect: 52%) The ice beast evaporates and reforms as a sky beast! You shoot a sling bullet. The sling bullet hits the sky beast but does no damage. The sky beast is moderately wounded. You shoot a sling bullet. The sling bullet hits the sky beast but does no damage. The sky beast is moderately wounded. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. Something hits you. Something shocks you. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * Something shocks you. You die... ######################### .......{@................ ####...################## #... ###### #... ...... +... ...... #... ...... #... ........ ....# ........ #...# ........ There were no monsters in sight! Vanquished Creatures An iguana (D:4) An adder (D:2) A dart slug (D:1) 4 orcs (D:2) 3 endoplasms A giant cockroach (D:1) 3 goblins 3 hobgoblins A quokka (D:2) 5 ball pythons 2 bats 4 kobolds 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 246 | D:1 | Reached skill level 4 in Ranged Weapons 246 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 381 | D:3 | Noticed a bombardier beetle 456 | D:2 | Reached XP level 3. HP: 21/27 MP: 3/3 483 | D:2 | Found a faded altar of an unknown god. 679 | D:4 | Reached skill level 5 in Ranged Weapons 679 | D:4 | Reached skill level 1 in Evocations 679 | D:4 | Reached XP level 4. HP: 8/33 MP: 4/4 679 | D:4 | Noticed a phantom 796 | D:3 | Noticed an ice beast 802 | D:3 | an ice beast changed into a sky beast 802 | D:3 | Noticed a sky beast 803 | D:3 | Slain by a sky beast Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_basic D:2: layout_rooms, shapermc_ecumenical_altar_starsandcircs, kennysheep_generic_room_12, uniq_crazy_yiuf_cottage D:3: layout_basic D:4: layout_basic, kiku_gazebo_pond_becter, lightli_temple_of_fire, mainiacjoe_overflow_small_starburst, minmay_ruined_shrine, uniq_pikel, uniq_sigmund, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 4 5 | 5.0 Evocations | 1 | 1.4 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 140 | 10 || 150 Evoke: Wand | | 1 || 1 Armour: Leather armour | 21 | 3 || 24 Dodge: Dodged | 20 | || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 819 | 741 | 78 | 163 | 343 | 4 | 204.8 | Dungeon | 819 | 741 | 78 | 163 | 343 | 4 | 204.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 285 daAuts D:3: 266 daAuts D:2: 232 daAuts D:4: 35 daAuts