Dungeon Crawl Stone Soup version 0.32-a0-1036-ga794c8f787 (webtiles) character file. Game seed: 3913228050279341404 63 Jingleheimer the Shooter (level 4, -2/33 HPs) Began as a Coglin Hunter on Apr 30, 2024. Slain by an ice beast (15 damage) ... on level 5 of the Dungeon. The game lasted 00:01:38 (1100 turns). Jingleheimer the Shooter (Coglin Hunter) Turns: 1100, Time: 00:01:38 Health: -2/33 AC: 5 Str: 11 XL: 4 Next: 10% Magic: 4/4 EV: 11 Int: 9 God: Gold: 120 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . a - +2 sling {Olga} rCold . . . d - +0 sling {Svenja} rNeg . . . c - +0 leather armour rPois . e - +0 helmet rElec . m - scarf {harm} rCorr . (no gloves) SInv . r - +0 pair of boots Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: harm (+30% outgoing, +20% incoming) @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Olga} d - a +0 sling (offhand) {Svenja} Missiles f - a throwing net n - 3 boomerangs Armour c - a +0 leather armour (worn) e - a +0 helmet (worn) m - a scarf of harm (worn) r - a +0 pair of boots (worn) Talismans j - a serpent talisman Scrolls b - a scroll of butterflies g - 4 scrolls of identify {unknown} i - a scroll of noise {unknown} l - a scroll of poison {unknown} o - a scroll of teleportation {unknown} q - a scroll of amnesia {unknown} Potions h - a potion of invisibility {unknown} k - a potion of curing {unknown} p - a potion of mutation {unknown} Skills: - Level 2.0 Fighting + Level 5.0 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 47% 1 Sting Conj/Alch 0% 1d3 47% 1 Mercury Vapours Alch/Air 0% N/A 63% 2 Call Canine Familiar Summ 0% N/A 85% 3 Passwall Erth 0% N/A 85% 3 Sigil of Binding Hex 0% N/A 85% 3 Stone Arrow Conj/Erth 0% 3d7 85% 3 Dimensional Bullseye Hex/Tloc 0% N/A 99% 4 Olgreb's Toxic Radiance Alch 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The ice beast is severely wounded. The ice beast hits you but does no damage. You shoot a sling bullet. The sling bullet closely misses the ice beast. You shoot a sling bullet. The sling bullet hits the ice beast but does no damage. The ice beast is severely wounded. The ice beast closely misses you. You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is severely wounded. You shoot a sling bullet. The sling bullet barely misses the ice beast. The ice beast hits you. The ice beast freezes you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet closely misses the ice beast. You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is severely wounded. The ice beast hits you but does no damage. You shoot a sling bullet. The sling bullet barely misses the ice beast. You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is severely wounded. The ice beast misses you. You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is almost dead. You shoot a sling bullet. The sling bullet hits the ice beast but does no damage. The ice beast is almost dead. The ice beast barely misses you. The ice beast hits you but does no damage. You shoot a sling bullet. The sling bullet closely misses the ice beast. You shoot a sling bullet. The sling bullet closely misses the ice beast. The ice beast hits you. The ice beast freezes you! You die... .. ..... ... ..... ...#######..... ............... ............... ..............# ......Y......# .......@.....# ............## ............# .............# ..........##..# ..>......## .. ........## # ........# You could see an ice beast. Vanquished Creatures 2 adders 7 orcs (D:3) 2 ball pythons 3 endoplasms A giant cockroach (D:2) 4 goblins 4 hobgoblins 4 kobolds A quokka (D:2) 3 bats 2 frilled lizards (D:3) 3 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 601 | D:2 | Reached skill level 4 in Ranged Weapons 601 | D:2 | Reached XP level 2. HP: 22/22 MP: 2/2 661 | D:2 | Found a faded altar of an unknown god. 710 | D:2 | Found Qiacvourgh's Book Emporium. 796 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 983 | D:3 | Reached skill level 5 in Ranged Weapons 983 | D:3 | Reached XP level 4. HP: 33/33 MP: 4/4 1089 | D:5 | Entered Level 5 of the Dungeon 1089 | D:5 | Noticed an ice beast 1100 | D:5 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_loops_corners, minivault_24, chequers_serial_rivers_room_b D:2: layout_basic, nicolae_ecumenical_lake_church, serial_shops, nicolae_shop_crystal, chequers_avenue D:3: layout_rooms, nicolae_sif_muna_little_library D:4: layout_gridville, mainiacjoe_overflow_24_doors, minmay_statues_item D:5: dreamdust_elfheim, layout_layer_cave, mainiacjoe_overflow_alcove_1, kennysheep_little_box, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 4 5 | 5.0 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 102 | 24 || 126 Armour: Leather armour | 9 | 5 || 14 Dodge: Dodged | 5 | 3 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1119 | 1012 | 107 | 0 | 768 | 5 | 223.8 | Dungeon | 1119 | 1012 | 107 | 0 | 768 | 5 | 223.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 602 daAuts D:2: 285 daAuts D:3: 174 daAuts D:4: 44 daAuts D:5: 12 daAuts