Dungeon Crawl Stone Soup version 0.32-a0-1036-ga794c8f787 (webtiles) character file. Game seed: 2552316908747864449 274 Jingleheimer the Shooter (level 6, -1/44 HPs) Began as a Coglin Hunter on Apr 30, 2024. Slain by an orc ... wielding a +0 trident (6 damage) ... on level 4 of the Dungeon. The game lasted 00:02:20 (1567 turns). Jingleheimer the Shooter (Coglin Hunter) Turns: 1567, Time: 00:02:21 Health: -1/44 AC: 3 Str: 11 XL: 6 Next: 24% Magic: 6/6 EV: 11 Int: 8 God: Gold: 208 SH: 0 Dex: 20 Spells: 5/5 levels left rFire . . . a - +2 sling {Ku-aya} rCold . . . d - +0 sling {Shatamurrim} rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.27/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 208 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Ku-aya} d - a +0 sling (offhand) {Shatamurrim} Missiles f - 9 boomerangs l - a throwing net Armour c - a +0 leather armour (worn) j - a +0 pair of boots m - a scarf of invisibility Scrolls b - a scroll of butterflies e - 2 scrolls of vulnerability g - 2 scrolls of fog i - a scroll of amnesia Potions h - 2 potions of berserk rage k - a potion of mutation n - a potion of brilliance {unknown} Skills: - Level 2.0 Fighting + Level 6.7 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 1 runed translucent door, QwerTheAngmarim's ghost, amateur NaHu Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet closely misses the orc priest. The orc closely misses you. The orc barely misses you. The orc closely misses you. The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! You shoot a sling bullet. The sling bullet barely misses the orc priest. You shoot a sling bullet. The sling bullet closely misses the orc priest. The orc closely misses you. The orc hits you with a +0 short sword. The orc priest hits you with a +0 club. The orc barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet barely misses the orc priest. You shoot a sling bullet. The sling bullet hits the orc priest. The orc priest is almost dead. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The orc priest barely misses you. The orc closely misses you. The orc barely misses you. The orc closely misses you. You shoot a sling bullet. The sling bullet hits the orc priest! You kill the orc priest! You shoot a sling bullet. The orc hits you with a +0 club. The orc hits you with a +0 short sword. The orc hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the orc. The orc is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the orc. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The orc hits you but does no damage. The orc barely misses you. The orc hits you from afar with a +0 trident. You die... ....####.## ######.# *, ..........###.....## *, ................### ******* ..............### *,,,,** ...........#### *### *,,,,,, .........### *#..### **,,,,, .....#...# ###.....#* **,,,, ##..###..## ##........** **,,, #### #...## ##.@o......,* **,* ##...###..)oo.....,* *** ##...#...........,* ##..............,* *#..............,* # *#...............** ### *#................* ..### #.................* ....###................** ***** You could see 3 orcs. Vanquished Creatures A bombardier beetle (D:4) 3 orc priests A sleepcap (D:3) A gnoll (D:3) 6 adders A shadow imp (D:4) 2 ufetubi (D:3) A ribbon worm (D:3) 2 orcs (D:3) 3 endoplasms A giant cockroach (D:2) 3 goblins 5 hobgoblins 4 jackals (D:3) 3 kobolds 3 quokkas (D:3) A ball python (D:2) 2 bats 4 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | Noticed a large abomination 1 | D:1 | Noticed a large abomination 2 | D:1 | Noticed a large abomination 6 | D:1 | Noticed a large abomination 7 | D:1 | Noticed a large abomination 11 | D:1 | Noticed a large abomination 11 | D:1 | Noticed a small abomination 13 | D:1 | Noticed a large abomination 13 | D:1 | Noticed a large abomination 15 | D:1 | Noticed a large abomination 17 | D:1 | Noticed a large abomination 19 | D:1 | Noticed a large abomination 19 | D:1 | Noticed a large abomination 21 | D:1 | Noticed a large abomination 304 | D:2 | Reached skill level 4 in Ranged Weapons 304 | D:2 | Reached XP level 2. HP: 22/22 MP: 2/2 457 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 721 | D:2 | Reached skill level 5 in Ranged Weapons 721 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 739 | D:3 | Found a runed translucent door. 799 | D:3 | Reached XP level 5. HP: 16/38 MP: 5/5 911 | D:3 | Reached skill level 6 in Ranged Weapons 1448 | D:3 | Noticed QwerTheAngmarim's ghost (amateur NaHu) 1504 | D:4 | Reached XP level 6. HP: 44/44 MP: 6/6 1567 | D:4 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_loops_corners D:2: layout_rooms, lightli_corner_chamber, uniq_natasha D:3: minmay_chambers_of_twos, layout_loops_ring, ebering_ghost_reflecting_pool D:4: layout_cave_pods, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_room_a, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_b, uniq_grinder Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 4 5 6 | 6.7 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 82 | 160 || 242 Use: Scroll | | 7 || 7 Armour: Leather armour | 7 | 20 || 27 Dodge: Dodged | 7 | 24 || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1589 | 1418 | 171 | 0 | 1075 | 4 | 397.2 | Dungeon | 1589 | 1418 | 171 | 0 | 1075 | 4 | 397.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 828 daAuts D:1: 399 daAuts D:2: 233 daAuts D:4: 127 daAuts