Dungeon Crawl Stone Soup version 0.32-a0-1038-ga127011c1b (webtiles) character file. Game seed: 11816775686053597492 25 Jingleheimer the Shooter (level 3, -1/27 HPs) Began as a Coglin Hunter on May 1, 2024. Slain by a gnoll ... wielding a +0 whip (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (192 turns). Jingleheimer the Shooter (Coglin Hunter) Turns: 192, Time: 00:00:32 Health: -1/27 AC: 3 Str: 11 XL: 3 Next: 4% Magic: 3/3 EV: 11 Int: 8 God: Gold: 32 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . a - +2 sling {Prasit} rCold . . . d - +0 sling {Suphaphon} rNeg . . . c - +0 leather armour rPois . (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: beast-form, revved A: beast (slay +0), off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo, Begin Untransformation You were on level 1 of the Dungeon. You were a hulking beast. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Prasit} d - a +0 sling (offhand) {Suphaphon} Armour c - a +0 leather armour (worn) Talismans h - a beast talisman (active) Scrolls b - a scroll of butterflies e - a scroll of vulnerability {unknown} g - a scroll of teleportation {unknown} Potions f - a potion of curing {unknown} Skills: - Level 2.0 Fighting + Level 4.4 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +0) You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The gnoll shouts! The sling bullet hits the gnoll! The gnoll is severely wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll throws a throwing net. The throwing net closely misses you. You see here an adder corpse. There is a stone staircase leading up here. There is a stone staircase leading up here. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 whip. The gnoll closely misses you. You climb upwards. There is a stone staircase leading down here. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll hits you with a +0 whip. The gnoll closely misses you. You shoot a sling bullet. The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll hits you with a +0 whip. You die... .###........... .. .. ........... ..# .. #.......... ... # #.##.......# #.# .# #..........# #.# ..# #..#.......#####.##..# #..##.#..#.##........### ##.##.#..#.##..g........ ##.##.#.....#†.#h#...## ......#...#....#.# .# ##.####.#...#.##.# #># #..........# #.# ####....#### #.# .....# #.# #.##.## ##.# .. ..# [..# ... .# You could see a gnoll. Vanquished Creatures 2 adders (D:2) 2 ball pythons (D:1) An endoplasm (D:1) A hobgoblin (D:2) 2 rats 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 95 | D:2 | Reached skill level 4 in Ranged Weapons 95 | D:2 | Reached XP level 2. HP: 19/22 MP: 2/2 137 | D:2 | Reached XP level 3. HP: 12/27 MP: 3/3 192 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_bigger_balls, layout_loops_ring D:2: layout_loops_corners, serial_bayou, serial_bayou_pond_c, serial_bayou_pond_a, serial_bayou_pond_e, serial_bayou_shore_b, basic_altar Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 4 | 4.4 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action || total ---------------------------++------- Fire: Sling || 70 Armour: Leather armour || 14 Dodge: Dodged || 12 Form: Beast || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 200 | 191 | 9 | 0 | 107 | 2 | 100.0 | Dungeon | 200 | 191 | 9 | 0 | 107 | 2 | 100.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 129 daAuts D:2: 70 daAuts