Dungeon Crawl Stone Soup version 0.32-a0-1039-ge5262815a4 (webtiles) character file. Game seed: 15393850450346814065 373 Jingleheimer the Shooter (level 6, -7/44 HPs) Began as a Coglin Hunter on May 2, 2024. Killed by vampiric draining ... invoked by a vampire (14 damage) ... on level 5 of the Dungeon. The game lasted 00:02:22 (870 turns). Jingleheimer the Shooter (Coglin Hunter) Turns: 870, Time: 00:02:22 Health: -7/44 AC: 3 Str: 11 XL: 6 Next: 72% Magic: 6/6 EV: 11 Int: 8 God: Gold: 126 SH: 0 Dex: 20 Spells: 5/5 levels left rFire . . . a - +2 sling {Aiguo} rCold . . . d - +0 sling {Lwandle} rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.27/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: mighty, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 126 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Aiguo} d - a +0 sling (offhand) {Lwandle} Missiles i - 6 poisoned darts p - a boomerang Armour c - a +0 leather armour (worn) e - a +0 pair of boots Scrolls b - a scroll of butterflies f - 3 scrolls of identify {unknown} h - a scroll of enchant weapon {unknown} l - a scroll of teleportation {unknown} m - a scroll of vulnerability {unknown} o - a scroll of amnesia {unknown} Potions g - a potion of resistance j - a potion of might Skills: - Level 2.0 Fighting + Level 7.1 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The vampire is lightly damaged. You shoot a sling bullet. The sling bullet closely misses the vampire. Fire: a) +2 sling {Aiguo} Press: ? - help, Shift-Dir - straight line, f/p - vampire Aim: a vampire, wielding a +0 whip (lightly damaged, 66% to hit) You shoot a sling bullet. The sling bullet hits the vampire! The vampire is moderately damaged. You shoot a sling bullet. The sling bullet hits the vampire but does no damage. The vampire is moderately damaged. An orc comes into view. It is wielding a +0 mace of distortion. Fire: a) +2 sling {Aiguo} Press: ? - help, Shift-Dir - straight line, f/p - vampire Aim: a vampire, wielding a +0 whip (moderately damaged, 66% to hit) You shoot a sling bullet. The orc shouts! The sling bullet hits the vampire. The vampire is heavily damaged. You shoot a sling bullet. The sling bullet closely misses the vampire. You hear a shout! Fire: a) +2 sling {Aiguo} Press: ? - help, Shift-Dir - straight line, f/p - vampire Aim: a vampire, wielding a +0 whip (heavily damaged, 66% to hit) You shoot a sling bullet. The sling bullet barely misses the vampire. You shoot a sling bullet. The sling bullet closely misses the vampire. The vampire hits you with a +0 whip! The vampire bites you but does no damage. You shoot a sling bullet. The sling bullet closely misses the vampire. You shoot a sling bullet. The sling bullet closely misses the vampire. The vampire completely misses you. The vampire bites you! * * * LOW HITPOINT WARNING * * * The vampire draws strength from your injuries! The vampire draws life force from you! You die... ##............ ............# #...........# #........... #.......... .#####.o.....# ## ......>V###.### #.. #....@......#### .. ........###.#....##.###. ...####.##..####..#.#... # #.##.## ##......# ###.##.# ###...#.# #......# #.....# #......# #.#.### #......# ###.#.# .##......###.....# You could see a vampire and an orc. Vanquished Creatures Menkaure (D:4) An ice beast (D:5) A scorpion (D:3) A hound (D:3) 3 adders 4 dart slugs 4 orcs (D:4) 5 ball pythons 4 endoplasms 2 giant cockroaches 5 goblins 3 hobgoblins 7 bats 2 frilled lizards 2 kobolds 4 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 32 | D:2 | Reached skill level 4 in Ranged Weapons 32 | D:2 | Reached XP level 2. HP: 22/22 MP: 2/2 140 | D:3 | Reached XP level 3. HP: 27/27 MP: 3/3 441 | D:3 | Noticed a scorpion 448 | D:3 | Killed a scorpion 449 | D:3 | Reached skill level 5 in Ranged Weapons 449 | D:3 | Reached XP level 4. HP: 22/33 MP: 4/4 523 | D:3 | Reached XP level 5. HP: 38/38 MP: 5/5 569 | D:4 | Noticed Menkaure 575 | D:4 | Killed Menkaure 576 | D:4 | Reached skill level 6 in Ranged Weapons 576 | D:4 | Reached XP level 6. HP: 25/44 MP: 6/6 615 | D:5 | Entered Level 5 of the Dungeon 744 | D:4 | Noticed a wyvern 848 | D:5 | Noticed an ice beast 858 | D:5 | Killed an ice beast 859 | D:5 | Reached skill level 7 in Ranged Weapons 862 | D:5 | Noticed a vampire 870 | D:5 | Killed from afar by a vampire Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_loops_ring, dreamdust_ecumenical_altar_statues, serial_rivers, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_b, chequers_serial_rivers_room_a, chequers_serial_rivers_small_a D:2: cheibrodos_old_hovel, layout_basic, minmay_misc_feat_ornament, nrook_mini_backslash D:3: layout_rooms, mainiacjoe_overflow_alcove_4, nicolae_ru_path_of_blood D:4: layout_rooms, mainiacjoe_overflow_catwalk, mainiacjoe_overflow_tiny_flanked, supply_closet_lemuel, uniq_ijyb, uniq_menkaure D:5: layout_rooms, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 4 5 6 7 | 7.1 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 110 | 142 || 252 Use: Potion | | 5 || 5 Armour: Leather armour | 9 | 20 || 29 Dodge: Dodged | 15 | 13 || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 895 | 790 | 105 | 0 | 426 | 5 | 179.0 | Dungeon | 895 | 790 | 105 | 0 | 426 | 5 | 179.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 307 daAuts D:3: 257 daAuts D:4: 210 daAuts D:1: 65 daAuts D:5: 54 daAuts