Jingleheimer Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (14, -18, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Qimacw's Antique Armour Emporium a +0 leather armour (40 gold) the +0 buckler of Distant Worlds {rPois} (314 gold) rPois: It protects you from poison. a +0 leather armour (40 gold) a +0 robe (14 gold) a +2 robe of positive energy (294 gold) the +4 scale mail of Boiling Hail {+Inv SInv} (844 gold) SInv: It lets you see invisible. +Inv: It lets you turn invisible. a +0 robe (14 gold) a +0 ring mail (80 gold) (0, 0, D:2) a +0 dagger (1, 4, D:2) a +0 short sword (5, -29, D:2) a ball python corpse (skeletalised by now) (7, 9, D:2) an amulet of guardian spirit (8, -20, D:2) a +0 club (15, -10, D:2) a +2 dagger of venom (18, -13, D:2) a +0 club (19, -2, D:2) a +0 dagger (20, -25, D:2) a +0 club a goblin corpse (skeletalised by now) (21, -22, D:2) a +0 ring mail (22, -28, D:2) a +0 short sword a kobold corpse (skeletalised by now) (22, -26, D:2) a quokka corpse (skeletalised by now) (22, -19, D:2) a rat corpse (skeletalised by now) (24, -15, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (7, -18, D:3) a rat corpse (skeletalised by now) (7, -5, D:3) 4 stones (18, 16, D:3) a +0 robe (20, 24, D:3) a +0 war axe (21, -15, D:3) an adder corpse (skeletalised by now) (22, -9, D:3) a bat corpse (skeletalised by now) (27, -1, D:3) a rat corpse (skeletalised by now) (35, -9, D:3) a bat corpse (skeletalised by now) (37, 25, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 5 stones (4, -3, D:4) a +0 ring mail a +0 dagger an orc skeleton (13, -14, D:4) a ball python corpse (skeletalised by now) (19, -14, D:4) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (22, -8, D:4) a +0 club (23, 2, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a water moccasin corpse