Dungeon Crawl Stone Soup version 0.32-a0-1049-gd495c7ad2a (webtiles) character file. Game seed: 13386463310263581374 255 Jingleheimer the Shooter (level 6, -1/44 HPs) Began as a Coglin Hunter on May 3, 2024. Slain by an orc priest ... wielding a +0 short sword (3 damage) ... on level 3 of the Dungeon. The game lasted 00:01:51 (1057 turns). Jingleheimer the Shooter (Coglin Hunter) Turns: 1057, Time: 00:01:51 Health: -1/44 AC: 3 Str: 11 XL: 6 Next: 15% Magic: 6/6 EV: 11 Int: 8 God: Gold: 90 SH: 0 Dex: 19 (20) Spells: 5/5 levels left rFire . . . a - +2 sling {Paloma} rCold . . . d - +0 sling {Ayize} rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.27/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: invisible, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Paloma} d - a +0 sling (offhand) {Ayize} Missiles h - a throwing net Armour c - a +0 leather armour (worn) Talismans j - a maw talisman Scrolls b - a scroll of immolation {unknown} e - a scroll of teleportation {unknown} g - a scroll of enchant weapon {unknown} i - a scroll of identify {unknown} m - a scroll of fear {unknown} Potions l - a potion of curing {unknown} Skills: - Level 2.0 Fighting + Level 6.6 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 0% N/A 50% 1 Confusing Touch Hex 0% N/A 86% 3 Vampiric Draining Necr 0% 2d6 86% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 exclusion: 2 upstairs Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The orc wizard is severely wounded. You shoot a sling bullet. The sling bullet closely misses the orc wizard. The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc wizard barely misses you. Something hits you. The orc wizard closely misses you. Something hits you. The orc priest hits you with a +0 short sword. You climb upwards. Reactivating autopickup. There is a stone staircase leading down here. You shoot a sling bullet. The sling bullet closely misses the orc wizard. You shoot a sling bullet. The sling bullet hits the orc wizard but does no damage. The orc wizard is severely wounded. You hear some strange, mumbled words. A puff of flame appears from out of thin air! Deactivating autopickup; reactivate with Ctrl-A. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * The orc wizard points at you and mumbles some strange words. The puff of flame misses you. The orc priest hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the orc wizard but does no damage. The orc wizard is severely wounded. You shoot a sling bullet. The sling bullet closely misses the orc wizard. Something hits you but does no damage. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! The orc priest hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * It was a potion of invisibility. You fade into invisibility! Something hits you but does no damage. Something hits you. * * * LOW HITPOINT WARNING * * * The orc priest hits you with a +0 short sword. You die... #..... ###### #..... ####....## #..... #........##########....) #.........#...)......... #.........##.#######'#.. #.........[..# #.....# #.....{{.#########.##..# #......@................ #.....o............).... #........##########<#... #........# ###### #........# ########## You could see an orc priest (unable to see you). Vanquished Creatures A scorpion (D:3) 2 quasits (D:3) A jelly (D:3) 3 gnolls (D:3) 2 adders A shadow imp (D:4) An ufetubus (D:3) 2 dart slugs (D:1) 3 ribbon worms (D:3) 4 orcs An endoplasm (D:2) 3 giant cockroaches 5 hobgoblins 2 quokkas (D:3) 4 ball pythons A bat (D:3) A frilled lizard (D:3) 2 goblins A kobold (D:2) A rat (D:1) 41 creatures vanquished. Vanquished Creatures (others) An orc (D:4) 1 creature vanquished. Grand Total: 42 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 47 | D:2 | Reached skill level 4 in Ranged Weapons 47 | D:2 | Reached XP level 2. HP: 22/22 MP: 2/2 257 | D:3 | Noticed a scorpion 264 | D:2 | Reached XP level 3. HP: 20/27 MP: 3/3 501 | D:4 | Noticed a scorpion 596 | D:3 | Killed a scorpion 596 | D:3 | HP: 1/27 [gnoll/+0 spear (5)] 597 | D:3 | Reached skill level 5 in Ranged Weapons 597 | D:3 | Reached XP level 4. HP: 1/33 MP: 4/4 711 | D:3 | Reached XP level 5. HP: 33/38 MP: 5/5 1032 | D:3 | Reached skill level 6 in Ranged Weapons 1045 | D:3 | Reached XP level 6. HP: 31/44 MP: 6/6 1057 | D:3 | HP: 2/44 [something (3)] 1057 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_loops_ring D:2: layout_loops_ring D:3: layout_basic D:4: layout_rooms, minmay_temple_entry_tees, serial_demonic, serial_demonic_f, serial_demonic_b, serial_demonic_d, serial_demonic_f, serial_demonic_g, serial_demonic_a Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 4 5 6 | 6.6 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 118 | 136 || 254 Use: Potion | | 3 || 3 Scroll | | 1 || 1 Armour: Leather armour | 30 | 56 || 86 Dodge: Dodged | 23 | 54 || 77 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1073 | 953 | 120 | 108 | 569 | 4 | 268.2 | Dungeon | 1073 | 953 | 120 | 108 | 569 | 4 | 268.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 476 daAuts D:2: 383 daAuts D:1: 190 daAuts D:4: 22 daAuts