Dungeon Crawl Stone Soup version 0.32-a0-1072-gd2cf461c18 (webtiles) character file. Game seed: 12790539151766706761 98 Jingleheimer the Shooter (level 4, -7/33 HPs) Began as a Coglin Hunter on May 4, 2024. Killed by nerve-wracking pain ... invoked by an orc priest (9 damage) ... on level 3 of the Dungeon. The game lasted 00:01:01 (686 turns). Jingleheimer the Shooter (Coglin Hunter) Turns: 686, Time: 00:01:01 Health: -7/33 AC: 3 Str: 12 XL: 4 Next: 71% Magic: 4/4 EV: 11 Int: 8 God: Gold: 147 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . a - +2 sling {Javier} rCold . . . d - +0 sling {Birgit} rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo, Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 147 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Javier} d - a +0 sling (offhand) {Birgit} n - the +7 flail of Death's Door {spect, MP+9 Int+3} (You found it on level 3 of the Dungeon) Int+3: It affects your intelligence (+3). MP+9: It affects your magic capacity (+9). Missiles m - 2 throwing nets Armour c - a +0 leather armour (worn) Talismans h - a flux talisman Scrolls b - a scroll of butterflies e - a scroll of identify {unknown} f - 2 scrolls of poison {unknown} i - 2 scrolls of teleportation {unknown} Potions g - 2 potions of degeneration {unknown} j - a potion of might {unknown} k - a potion of heal wounds {unknown} l - a potion of curing {unknown} Skills: - Level 2.0 Fighting + Level 5.4 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Yredelemnul Zin Shops: D:3 ( Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Aim: an orc priest, wielding a +0 mace (64% to hit) You shoot a sling bullet. The sling bullet hits the orc priest. The orc priest is lightly wounded. You shoot a sling bullet. The sling bullet completely misses the orc priest. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Javier} Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 mace (lightly wounded, 64% to hit) You shoot a sling bullet. The sling bullet hits the orc priest but does no damage. The orc priest is lightly wounded. You shoot a sling bullet. The sling bullet hits the orc priest. The orc priest is moderately wounded. Fire: a) +2 sling {Javier} Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 mace (moderately wounded, 64% to hit) You shoot a sling bullet. The sling bullet hits the orc priest but does no damage. The orc priest is moderately wounded. You shoot a sling bullet. The sling bullet closely misses the orc priest. The hobgoblin barely misses you. The orc priest closely misses you. You shoot a sling bullet. The sling bullet closely misses the orc priest. You shoot a sling bullet. The sling bullet closely misses the orc priest. The hobgoblin barely misses you. The orc priest hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" You shoot a sling bullet. The sling bullet barely misses the orc priest. You shoot a sling bullet. The sling bullet barely misses the orc priest. The hobgoblin barely misses you. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! You die... ..........##.......# .............##..#.# .......†.###..#..#.# .........# ##......## # ####.##### ####....##.. ...#.### ##......... ...#...# ##........#. _..'...# #........... ...#...# #...@g..#... ...#.#.# #....o...... ####.#.# #.....)..... .....#.# #..(....#).. ###....# #...>....... ###### ##........#. ##......... #####..... You could see an orc priest and a hobgoblin. Vanquished Creatures 3 gnolls (D:3) 4 adders 2 orcs (D:3) 3 bats 3 endoplasms 2 goblins A hobgoblin (D:3) 4 jackals (D:1) A quokka (D:2) 4 ball pythons 3 kobolds 2 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 90 | D:1 | Reached skill level 4 in Ranged Weapons 90 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 270 | D:3 | Found Plog's Weapon Shoppe. 326 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 327 | D:2 | Found a faded altar of an unknown god. 328 | D:2 | Found a glowing silver altar of Zin. 544 | D:3 | Reached skill level 5 in Ranged Weapons 544 | D:3 | Reached XP level 4. HP: 27/33 MP: 4/4 591 | D:3 | Found a basalt altar of Yredelemnul. 667 | D:3 | Identified the +7 flail of Death's Door {spect, MP+9 Int+3} 686 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_loops_ring D:2: layout_rooms, basic_ecumenical_altar, serial_shops, shop, basic_altar D:3: layout_rooms, amcnicky_altar_gilded, serial_shops, shop, minmay_misc_feat_plants, grunt_ministairs_12, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 4 5 | 5.4 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 102 | 46 || 148 Armour: Leather armour | 19 | 2 || 21 Dodge: Dodged | 19 | 5 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 700 | 637 | 63 | 98 | 389 | 3 | 233.3 | Dungeon | 700 | 637 | 63 | 98 | 389 | 3 | 233.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 329 daAuts D:2: 196 daAuts D:1: 175 daAuts