Dungeon Crawl Stone Soup version 0.32-a0-1074-g4fd57f6e19 (webtiles) character file. Game seed: 4114249779793201907 168 Jingleheimer the Shooter (level 5, -1/38 HPs) Began as a Coglin Hunter on May 7, 2024. Slain by a hound (3 damage) ... on level 4 of the Dungeon. The game lasted 00:01:39 (952 turns). Jingleheimer the Shooter (Coglin Hunter) Turns: 952, Time: 00:01:40 Health: -1/38 AC: 3 Str: 11 XL: 5 Next: 49% Magic: 5/5 EV: 11 Int: 8 God: Gold: 193 SH: 0 Dex: 20 Spells: 4/4 levels left rFire . . . a - +2 sling {Teicuih} rCold . . . d - +0 sling {Agustín} rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.26/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 193 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Teicuih} d - a +0 sling (offhand) {Agustín} Armour c - a +0 leather armour (worn) Wands k - a wand of flame (18) n - a wand of warping (5) Scrolls b - a scroll of butterflies f - 4 scrolls of teleportation {unknown} g - 2 scrolls of blinking {unknown} h - 3 scrolls of identify {unknown} i - a scroll of immolation {unknown} m - a scroll of noise {unknown} Potions e - a potion of curing {unknown} j - a potion of heal wounds {unknown} l - a potion of invisibility {unknown} Skills: - Level 2.0 Fighting * Level 5.6 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth + Level 2.5 Evocations You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet hits the hound. The hound is moderately wounded. You shoot a sling bullet. The sling bullet misses the hound. Fire: a) +2 sling {Teicuih} Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (moderately wounded, 56% to hit) You shoot a sling bullet. The sling bullet closely misses the hound. You shoot a sling bullet. The sling bullet closely misses the hound. The hound closely misses you. A quokka comes into view. You shoot a sling bullet. The sling bullet closely misses the hound. You shoot a sling bullet. The sling bullet hits the hound but does no damage. The hound is moderately wounded. The hound bites you. * * * LOW HITPOINT WARNING * * * The hound barely misses you. You shoot a sling bullet. The sling bullet closely misses the hound. You shoot a sling bullet. The sling bullet hits the hound but does no damage. The hound is moderately wounded. The hound bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet closely misses the hound. You shoot a sling bullet. The sling bullet barely misses the hound. The hound bites you. * * * LOW HITPOINT WARNING * * * The hound barely misses you. You shoot a sling bullet. The sling bullet closely misses the hound. You shoot a sling bullet. The sling bullet hits the hound! The hound is almost dead. The hound bites you. You die... ########... #.# #.........# .# ..... #.........# ..#######†#.# #.........# ..##...).... #.........#+##..#.###.#.. #.......r.........#<#.#.. #...............†.#.#†#.. #.................#.#.#.. ########@h.)......#...... #..........##..### #........#.†..## ...........#>.### ............#### ......######## ......# ####### You could see a hound and a quokka. Vanquished Creatures A phantom (D:5) Terence (D:3) 3 adders 2 dart slugs (D:2) A ribbon worm (D:3) An orc (D:4) 4 ball pythons 2 bats (D:3) 3 endoplasms A giant cockroach (D:3) A hobgoblin (D:4) 7 jackals 3 kobolds (D:2) A quokka (D:2) A frilled lizard (D:2) 2 goblins 2 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 115 | D:2 | Reached skill level 4 in Ranged Weapons 115 | D:2 | Reached XP level 2. HP: 13/22 MP: 2/2 379 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 415 | D:3 | Noticed Terence 420 | D:3 | Killed Terence 559 | D:3 | Reached skill level 5 in Ranged Weapons 559 | D:3 | Reached XP level 4. HP: 33/33 MP: 4/4 774 | D:3 | Reached skill level 1 in Evocations 905 | D:5 | Entered Level 5 of the Dungeon 905 | D:5 | Noticed a phantom 927 | D:5 | Killed a phantom 928 | D:5 | Reached XP level 5. HP: 6/38 MP: 5/5 952 | D:4 | Slain by a hound Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_loops_ring D:2: layout_basic, chequers_serial_rivers_large_b D:3: layout_loops_ring, uniq_terence D:4: layout_basic, minmay_between D:5: layout_rooms Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 4 5 | 5.6 Evocations | 2 | 2.5 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 98 | 94 || 192 Armour: Leather armour | 14 | 22 || 36 Dodge: Dodged | 8 | 16 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 974 | 871 | 103 | 0 | 668 | 5 | 194.8 | Dungeon | 974 | 871 | 103 | 0 | 668 | 5 | 194.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 495 daAuts D:2: 287 daAuts D:1: 114 daAuts D:4: 55 daAuts D:5: 22 daAuts