Dungeon Crawl Stone Soup version 0.32-a0-1117-g81c516503d (webtiles) character file. Game seed: 13086546888352929769 238 Jingleheimer the Shooter (level 6, -4/44 HPs) Began as a Coglin Hunter on May 9, 2024. Slain by a crocodile zombie (11 damage) ... in an ossuary. The game lasted 00:02:24 (913 turns). Jingleheimer the Shooter (Coglin Hunter) Turns: 913, Time: 00:02:25 Health: -4/44 AC: 3 Str: 11 XL: 6 Next: 7% Magic: 6/6 EV: 11 Int: 8 God: Gold: 101 SH: 0 Dex: 20 Spells: 5/5 levels left rFire . . . a - +2 sling {Arun} rCold . . . d - +0 sling {Tamara} rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.27/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 101 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Arun} d - a +0 sling (offhand) {Tamara} Armour c - a +0 leather armour (worn) h - a +0 cloak i - a +1 pair of gloves o - a +2 ring mail of fire resistance Scrolls b - a scroll of butterflies e - 3 scrolls of identify {unknown} g - a scroll of revelation {unknown} j - a scroll of enchant weapon {unknown} l - a scroll of fog {unknown} m - a scroll of immolation {unknown} n - a scroll of vulnerability {unknown} q - a scroll of noise {unknown} Potions f - a potion of enlightenment {unknown} k - a potion of mutation {unknown} p - a potion of attraction {unknown} r - a potion of heal wounds {unknown} Skills: - Level 2.0 Fighting + Level 6.5 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 50% 1 Sandblast Erth 0% 2d4 50% 1 Frozen Ramparts Ice 0% 1d1 86% 3 Hailstorm Conj/Ice 0% 3d5 86% 3 Passwall Erth 0% N/A 86% 3 Sigil of Binding Hex 0% N/A 86% 3 Stone Arrow Conj/Erth 0% 3d7 86% 3 Anguish Hex/Necr 0% N/A 99% 4 Cause Fear Hex 0% N/A 99% 4 Enfeeble Hex 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Cheibriados Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet hits the crocodile zombie! The crocodile zombie is lightly damaged. You shoot a sling bullet. The sling bullet hits the crocodile zombie. The crocodile zombie is moderately damaged. You shoot a sling bullet. The sling bullet hits the crocodile zombie. The crocodile zombie is moderately damaged. You shoot a sling bullet. The sling bullet hits the crocodile zombie but does no damage. The crocodile zombie is moderately damaged. You shoot a sling bullet. The sling bullet hits the crocodile zombie. The crocodile zombie is moderately damaged. The crocodile zombie bites you! The crocodile zombie drags you backwards! You shoot a sling bullet. The sling bullet hits the crocodile zombie. The crocodile zombie is moderately damaged. You shoot a sling bullet. The sling bullet hits the crocodile zombie! The crocodile zombie is heavily damaged. The crocodile zombie bites you. The crocodile zombie drags you backwards! You shoot a sling bullet. The sling bullet hits the crocodile zombie. The crocodile zombie is heavily damaged. You shoot a sling bullet. The sling bullet hits the crocodile zombie. The crocodile zombie is severely damaged. The mummy closely misses you. The crocodile zombie bites you! * * * LOW HITPOINT WARNING * * * The crocodile zombie drags you backwards! You shoot a sling bullet. The sling bullet hits the mummy. The mummy is almost destroyed. You shoot a sling bullet. The sling bullet hits the mummy. You destroy the mummy! The crocodile zombie bites you! You die... ############# ##...........#. #.............. #..Z@..∩..∩.... #.............^ ##...........#^ ############# You could see a crocodile zombie. Vanquished Creatures A scorpion (D:4) An elf skeleton (D:4) An iguana (D:4) A human skeleton (D:4) A mummy (Ossuary) 2 adders (D:3) A dart slug (D:1) An orc (D:4) 7 ball pythons 6 bats 4 endoplasms A giant cockroach (D:4) 5 goblins A hobgoblin (D:2) 7 jackals 4 kobolds A frilled lizard (D:2) 6 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 57 | D:1 | Reached skill level 4 in Ranged Weapons 57 | D:1 | Reached XP level 2. HP: 20/22 MP: 2/2 304 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 504 | D:2 | Reached skill level 5 in Ranged Weapons 529 | D:3 | Found a snail-covered altar of Cheibriados. 531 | D:3 | Reached XP level 4. HP: 33/33 MP: 4/4 712 | D:4 | Noticed a scorpion 725 | D:4 | Killed a scorpion 726 | D:4 | Reached XP level 5. HP: 20/38 MP: 5/5 791 | D:4 | Reached skill level 6 in Ranged Weapons 893 | D:4 | Found a sand-covered staircase. 901 | D:4 | Reached XP level 6. HP: 23/44 MP: 6/6 904 | Ossuary | Entered an ossuary 913 | Ossuary | Slain by a crocodile zombie Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_basic, shapermc_ecumenical_altar_mp_ritualfount D:2: layout_rooms, dreamdust_princess_corridor D:3: layout_rooms, cheibriados_altar_1, lemuel_crystal_altar D:4: layout_basic, nicolae_ossuary_entry_catacombs, serial_park_tiny_1, supply_closet_lemuel, uniq_grinder Ossuary: ossuary_the_hunt_dpeg Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 4 5 6 | 6.5 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 144 | 134 || 278 Armour: Leather armour | 7 | 23 || 30 Dodge: Dodged | 13 | 20 || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 939 | 846 | 93 | 0 | 321 | 5 | 187.8 | Dungeon | 929 | 836 | 93 | 0 | 321 | 4 | 232.2 | Ossuary | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 333 daAuts D:1: 277 daAuts D:2: 201 daAuts D:3: 117 daAuts Ossuary: 10 daAuts