Dungeon Crawl Stone Soup version 0.32-a0-1151-g7caecd69e6 (webtiles) character file. Game seed: 12251745704494990289 4 Jingleheimer the Shooter (level 1, -7/16 HPs) Began as a Coglin Hunter on May 13, 2024. Mangled by an orc ... wielding a +0 hand axe of electrocution (16 damage) ... on level 2 of the Dungeon. The game lasted 00:00:16 (302 turns). Jingleheimer the Shooter (Coglin Hunter) Turns: 302, Time: 00:00:16 Health: -7/16 AC: 3 Str: 11 XL: 1 Next: 70% Magic: 1/1 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . a - +2 sling {Lucius} rCold . . . d - +0 sling {Leofsige} rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +2 sling (weapon) {Lucius} d - a +0 sling (offhand) {Leofsige} Missiles e - 5 poisoned darts Armour c - a +0 leather armour (worn) Scrolls b - a scroll of butterflies f - a scroll of poison {unknown} Skills: - Level 2.0 Fighting + Level 3.9 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet barely misses the quokka. You shoot a sling bullet. The sling bullet misses the quokka. You shoot a sling bullet. The sling bullet hits the quokka. The quokka is moderately wounded. Key pressed, stopping explore. No target in view! You shoot a sling bullet. The sling bullet hits the quokka. The quokka is almost dead. You shoot a sling bullet. The sling bullet barely misses the quokka. The quokka bites you. A quokka is nearby! You shoot a sling bullet. The sling bullet barely misses the quokka. You shoot a sling bullet. The sling bullet hits the quokka. You kill the quokka! No target in view! You see here a quokka corpse. A bat comes into view. You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! You shoot a sling bullet. Found a stone staircase leading down. HP restored. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You shoot a sling bullet. The sling bullet hits the giant cockroach but does no damage. You shoot a sling bullet. The sling bullet hits the giant cockroach. You kill the giant cockroach! You shoot a sling bullet. The sling bullet hits the orc but does no damage. You shoot a sling bullet. The sling bullet closely misses the orc. The orc hits you with a +0 hand axe of electrocution! You are electrocuted! Ouch! That really hurt! You die... .. ?. ##.## #... . #..# ...####..#####. .#............. .......@.# .#.####o.# #..# ##.# .# .# .# .# You could see an orc. Vanquished Creatures A giant cockroach (D:2) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 302 | D:2 | Mangled by an orc Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_basic, hellmonk_ecumenical_altar_prayer_group D:2: layout_loops_ring, basic_altar Action || total ---------------------------++------- Fire: Sling || 20 Armour: Leather armour || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 304 | 293 | 11 | 100 | 159 | 2 | 152.0 | Dungeon | 304 | 293 | 11 | 100 | 159 | 2 | 152.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 300 daAuts D:2: 3 daAuts