Dungeon Crawl Stone Soup version 0.32-a0-1160-g066ad49fd8 (webtiles) character file. Game seed: 8975348441517984386 294 Jingleheimer the Shooter (level 6, 0/44 HPs) Began as a Coglin Hunter on May 14, 2024. Slain by Pargi (4 damage) ... on level 3 of the Dungeon. The game lasted 00:01:13 (1093 turns). Jingleheimer the Shooter (Coglin Hunter) Turns: 1093, Time: 00:01:14 Health: 0/44 AC: 4 Str: 12 XL: 6 Next: 34% Magic: 6/6 EV: 11 Int: 8 God: Gold: 105 SH: 0 Dex: 19 Spells: 5/5 levels left rFire . . . a - +2 sling {Vikramjeet} rCold . . . d - +0 sling {Balvinder} rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . i - +0 pair of gloves SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.27/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Vikramjeet} d - a +0 sling (offhand) {Balvinder} Missiles k - 4 poisoned darts Armour c - a +0 leather armour (worn) i - a +0 pair of gloves (worn) Wands j - a wand of charming (8) (quivered) Scrolls b - a scroll of butterflies e - a scroll of identify {unknown} g - a scroll of teleportation {unknown} l - a scroll of blinking {unknown} Potions h - a potion of cancellation Skills: - Level 2.0 Fighting + Level 6.8 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Forest Summ/Tloc 0% N/A 100% 5 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Hepliaklqana Vehumet Annotations: D:3 Pargi Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet hits Pargi. Pargi is heavily wounded. You shoot a sling bullet. The sling bullet closely misses Pargi. Pargi bites you. Pargi misses you. Pargi claws you. You shoot a sling bullet. The sling bullet closely misses Pargi. You shoot a sling bullet. The sling bullet hits Pargi. Pargi is severely wounded. Pargi bites you but does no damage. Pargi claws you. Pargi claws you but does no damage. You shoot a sling bullet. The sling bullet hits Pargi. Pargi is severely wounded. You shoot a sling bullet. The sling bullet hits Pargi but does no damage. Pargi is severely wounded. Pargi bites you. Pargi claws you but does no damage. Pargi barely misses you. Pargi bites you but does no damage. Pargi closely misses you. Pargi completely misses you. You shoot a sling bullet. The sling bullet barely misses Pargi. You shoot a sling bullet. The sling bullet hits Pargi. Pargi is severely wounded. Pargi bites you. Pargi claws you. Pargi claws you but does no damage. You shoot a sling bullet. The sling bullet hits Pargi. Pargi is severely wounded. You shoot a sling bullet. The sling bullet barely misses Pargi. Pargi bites you! * * * LOW HITPOINT WARNING * * * Pargi claws you but does no damage. Pargi completely misses you. You shoot a sling bullet. The sling bullet hits Pargi. Pargi is severely wounded. You shoot a sling bullet. The sling bullet hits Pargi. Pargi is almost dead. Pargi bites you. * * * LOW HITPOINT WARNING * * * Pargi claws you. * * * LOW HITPOINT WARNING * * * Pargi barely misses you. You shoot a sling bullet. The sling bullet barely misses Pargi. You shoot a sling bullet. The sling bullet closely misses Pargi. Pargi bites you but does no damage. Pargi barely misses you. Pargi claws you. You die... ### ### #.############.### #............#.... #.##########.#.... #@# #...### #T# ###.# ... #.# ..... #.# ....... #.### ......... ..... #####.##### ....# #.# ... You could see Pargi. Vanquished Creatures Sigmund (D:3) An orc priest (D:3) 3 gnolls (D:3) 4 adders 2 dart slugs (D:3) 4 orcs (D:3) 4 endoplasms 3 giant cockroaches 2 goblins 4 jackals (D:1) 6 kobolds A quokka (D:3) 2 ball pythons (D:2) 3 bats 2 frilled lizards 2 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 26 | D:1 | Found a faded altar of an unknown god. 151 | D:1 | Reached skill level 4 in Ranged Weapons 151 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 256 | D:2 | Found a hazy altar of Hepliaklqana. 423 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 600 | D:3 | Reached skill level 5 in Ranged Weapons 600 | D:3 | Reached XP level 4. HP: 26/33 MP: 4/4 791 | D:3 | Found a radiant altar of Vehumet. 869 | D:3 | Reached XP level 5. HP: 34/38 MP: 5/5 901 | D:3 | Noticed Sigmund 908 | D:3 | Killed Sigmund 909 | D:3 | Reached skill level 6 in Ranged Weapons 909 | D:3 | Reached XP level 6. HP: 39/44 MP: 6/6 1077 | D:3 | Noticed Pargi 1093 | D:3 | Slain by Pargi Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_basic, ebering_ecumenical_altar_sacrificial, kennysheep_boxes D:2: layout_loops_corners, basic_altar D:3: layout_basic, trog_book, general_overflow_altar, nicolae_hexahallways, kennysheep_generic_room_11, uniq_sigmund, uniq_pargi D:4: layout_basic, yredelemnul_altar_generic, old_standard_altar, makhleb_heckhound_becter, temple_statues, grunt_ministairs_6, kennysheep_flooded_box, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 4 5 6 | 6.8 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 118 | 100 || 218 Use: Potion | | 2 || 2 Armour: Leather armour | 5 | 31 || 36 Dodge: Dodged | 5 | 15 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1115 | 1094 | 21 | 21 | 869 | 4 | 278.8 | Dungeon | 1115 | 1094 | 21 | 21 | 869 | 4 | 278.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 572 daAuts D:2: 323 daAuts D:1: 218 daAuts D:4: 1 daAuts