Dungeon Crawl Stone Soup version 0.32-a0-1726-g1e61e2beae (webtiles) character file. Game seed: 8500872498202388906 343 Jingleheimer the Shooter (level 6, 0/44 HPs) Began as a Coglin Hunter on July 13, 2024. Was an Initiate of the Shining One. Slain by an ogre ... wielding a +0 giant club (15 damage) ... on level 5 of the Dungeon. The game lasted 00:01:57 (1228 turns). Jingleheimer the Shooter(Coglin Hunter) Turns: 1228, Time: 00:01:58 Health: 0/44 AC: 3 Str: 11 XL: 6 Next: 57% Magic: 6/6 EV: 11 Int: 8 God: the Shining One [......] Gold: 214 SH: 0 Dex: 20 Spells: 5/5 levels left rFire . . . a - +2 sling {Chiraphon} rCold . . . d - +0 sling {Carlos} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.27/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: glowing, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo, Renounce Religion You were on level 5 of the Dungeon. You worshipped the Shining One. The Shining One was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 214 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Chiraphon} d - a +0 sling (offhand) {Carlos} Armour b - a +0 leather armour (worn) Scrolls c - a scroll of poison Potions e - a potion of mutation {unknown} f - a potion of lignification g - a potion of curing {unknown} h - a potion of might {unknown} i - 2 potions of enlightenment {unknown} Skills: - Level 2.0 Fighting + Level 7.0 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Gozag Vehumet The Shining One Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet barely misses the howler monkey. You shoot a sling bullet. The sling bullet hits the howler monkey! You kill the howler monkey! Your Ranged Weapons skill increases to level 7! You shoot a sling bullet. The sling bullet hits the ogre. The ogre is lightly wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the ogre. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the ogre. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club! You shoot a sling bullet. The sling bullet hits the ogre! The ogre is heavily wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet completely misses the ogre. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is almost dead. You shoot a sling bullet. The sling bullet hits the ogre but does no damage. The ogre is almost dead. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club! You die... ..# ..#.. # #. ..## #. #. ..##### .. #..#. #.#.).###.< #..#. #.......... #....###.......#.. #....O............ #...@..........# #...##.#......## #..# #...<...## #.. #......#.# #. #.###### .# #. #.# .# # ... . #..# #. You could see an ogre. Vanquished Creatures Grinder (D:3) A howler monkey (D:5) An orc priest (D:1) A gnoll (D:1) 2 adders (D:2) A ribbon worm (D:3) 2 orcs 7 bats 2 endoplasms 2 giant cockroaches (D:2) 2 goblins 6 hobgoblins 4 kobolds 3 quokkas (D:1) 11 ball pythons 7 frilled lizards 5 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 93 | D:2 | Noticed an orc priest 95 | D:2 | Reached skill level 4 in Ranged Weapons 95 | D:2 | Reached XP level 2. HP: 22/22 MP: 2/2 253 | D:1 | Reached XP level 3. HP: 17/27 MP: 3/3 468 | D:1 | Reached skill level 5 in Ranged Weapons 487 | D:1 | Reached XP level 4. HP: 33/33 MP: 4/4 877 | D:3 | Found an opulent altar of Gozag. 877 | D:3 | Found a glowing golden altar of the Shining One. 889 | D:3 | Became a worshipper of the Shining One 1072 | D:3 | Found a radiant altar of Vehumet. 1108 | D:4 | Noticed Grinder 1111 | D:3 | Paralysed by Grinder for 4 turns 1122 | D:3 | Killed Grinder 1123 | D:3 | Reached skill level 6 in Ranged Weapons 1123 | D:3 | Reached XP level 5. HP: 38/38 MP: 5/5 1123 | D:3 | Reached XP level 6. HP: 44/44 MP: 6/6 1191 | D:5 | Entered Level 5 of the Dungeon 1223 | D:5 | Reached skill level 7 in Ranged Weapons 1228 | D:5 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_basic D:2: layout_basic D:3: layout_loops_corners, nicolae_vehumet_radiance, jmf_multi_god_temple, grunt_ministairs_15, solitary_fountain, minmay_liquid_box D:4: layout_basic, nicolae_ru_the_path_less_chosen, serial_shops, nicolae_shop_behind_doors, uniq_duvessa, uniq_crazy_yiuf_cottage, uniq_grinder D:5: layout_loops_ring Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 4 5 6 7 | 7.0 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 82 | 192 || 274 Use: Scroll | 1 | 6 || 7 Potion | | 1 || 1 Armour: Leather armour | 20 | 15 || 35 Skin | | 9 || 9 Dodge: Dodged | 26 | 14 || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1257 | 1097 | 160 | 238 | 555 | 5 | 251.4 | Dungeon | 1257 | 1097 | 160 | 238 | 555 | 5 | 251.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 520 daAuts D:3: 338 daAuts D:2: 328 daAuts D:4: 42 daAuts D:5: 27 daAuts