Dungeon Crawl Stone Soup version 0.32.0-1-gb5efadc4f2 (webtiles) character file. Game seed: 8824247093034729729 42 Jingleheimer the Apothecary (level 3, -2/19 HPs) Began as a Vine Stalker Alchemist on Sept 2, 2024. Succumbed to a gnoll bouda's poison ... on level 2 of the Dungeon. The game lasted 00:01:53 (778 turns). Jingleheimer the Apothecary (Vine Stalker Alchemist) Turns: 778, Time: 00:01:53 Health: -2/19 AC: 2 Str: 12 XL: 3 Next: 56% Magic: 1/7 EV: 11 Int: 15 God: Gold: 17 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . d - +0 whip rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: lethally poisoned (-2 -> -10), attractive A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons d - a +0 whip (weapon) Armour a - a +0 robe (worn) e - a +0 chain mail Potions b - a potion of magic c - a potion of attraction Skills: + Level 2.8 Fighting - Level 1.5 Dodging - Level 2.4 Stealth - Level 2.1 Spellcasting - Level 1.0 Conjurations - Level 3.0 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 12% N/A 19% 2 Slow Hex 4% N/A 22% 1 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Confusing Touch Hex 1% N/A 54% 3 Vampiric Draining Necr 1% 2d6 54% 3 Olgreb's Toxic Radiance Alch 10% N/A 54% 4 Sticky Flame Fire/Alch 6% 2d4 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Aim: a gnoll bouda, wielding a +0 whip of venom and wearing a +0 robe (72% to hit) The sting hits the gnoll bouda. The gnoll bouda is poisoned. The gnoll bouda is lightly wounded. The gnoll bouda barely misses you. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll bouda Aim: a gnoll bouda, wielding a +0 whip of venom and wearing a +0 robe (moderately wounded, poisoned, 72% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. Your attacks no longer feel as feeble. The gnoll bouda hits you with a +0 whip of venom! You are poisoned. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll bouda Aim: a gnoll bouda, wielding a +0 whip of venom and wearing a +0 robe (moderately wounded, poisoned, 72% to hit) The sting hits the gnoll bouda but does no damage. The gnoll bouda looks even sicker. The gnoll bouda is moderately wounded. You feel very sick. The gnoll bouda completely misses you. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll bouda Aim: a gnoll bouda, wielding a +0 whip of venom and wearing a +0 robe (moderately wounded, very poisoned, 72% to hit) The sting hits the gnoll bouda. The gnoll bouda looks even sicker. The gnoll bouda is heavily wounded. You feel very sick. The gnoll bouda hits you with a +0 whip of venom. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! It was a potion of attraction. You feel attractive to monsters. * * * LOW HITPOINT WARNING * * * You feel very sick. The gnoll bouda closely misses you. You aren't carrying any scrolls. Your magical effects are unravelling. You feel magically purged. Your magical contamination has completely faded away. You die... ############### #.............. #.############# ##.####### ###..#.....### #@g........+.. ####'#.....#.### #.........#.#.### #......[..#.#.##. #|........#.#.... #....######.#.##. #....# ###'#.##. ......# #.....##. .......# #.....##. You could see a gnoll bouda (very poisoned). Vanquished Creatures An adder (D:2) A gnoll (D:2) 2 bats (D:3) 2 endoplasms 2 giant cockroaches 4 hobgoblins A kobold (D:1) 3 ball pythons 2 frilled lizards (D:1) 5 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Vine Stalker Alchemist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 54 | D:1 | Reached skill level 1 in Fighting 142 | D:1 | Reached XP level 2. HP: 14/14 MP: 4/6 312 | D:2 | Reached XP level 3. HP: 18/18 MP: 7/7 778 | D:2 | Succumbed to a gnoll bouda's poison Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_loops_cross, hellmonk_ecumenical_altar_defaced_shrine D:2: layout_basic D:3: layout_loops_ring, minmay_misc_feat_rugged, nicolae_grassy_gnolls, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.8 Dodging | | 1.5 Stealth | | 2.4 Spellcasting | | 2.1 Conjurations | | 1.0 Alchemy | | 3.0 Action || total ---------------------------++------- Melee: Unarmed || 17 Bite || 18 Whip || 45 Cast: Sting || 6 Use: Scroll || 4 Potion || 2 Stab: Sleeping || 8 Armour: Robe || 17 Chain mail || 30 Dodge: Dodged || 40