Jingleheimer Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (0, 18, D:1) a +1 whip of venom (2, 0, D:1) a rat corpse (skeletalised by now) (11, 17, D:1) a +0 dagger (13, 32, D:1) a +0 whip 3 stones (16, 18, D:1) a +0 buckler (16, 37, D:1) a +0 dagger (17, 23, D:1) a +0 robe (18, 11, D:1) a +0 ring mail (18, 18, D:1) a +0 club (19, 21, D:1) a +0 club (21, 22, D:1) a +0 whip (23, 18, D:1) 4 large rocks (24, 4, D:1) a deep dwarf skeleton (25, 37, D:1) 4 stones (26, 8, D:1) a deep dwarf skeleton (27, 10, D:1) a deep dwarf skeleton (27, 12, D:1) a deep dwarf skeleton (27, 36, D:1) a +0 short sword (29, 13, D:1) a deep dwarf skeleton (35, 21, D:1) 6 stones (35, 23, D:1) 4 stones (35, 35, D:1) a flux talisman a beast talisman (37, 23, D:1) a jackal skeleton (38, 6, D:1) a hobgoblin skeleton (39, 30, D:1) a +0 leather armour (40, 19, D:1) a +0 leather armour (43, 27, D:1) a +0 robe (50, 9, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 1, D:2) 2 atropa-tipped darts (11, -8, D:2) a +0 leather armour (13, -26, D:2) a +0 mace (13, 3, D:2) 3 stones (17, 12, D:2) a +0 club (21, -26, D:2) a +0 short sword (27, 14, D:2) 9 stones (30, -15, D:2) a +5 ring of evasion a +3 dagger (41, 2, D:2) a bat skeleton (44, 2, D:2) a hobgoblin skeleton (49, 25, D:2) a +0 sling Level 3 of the Dungeon [Shop] Kuitol's Jewellery Boutique an amulet of magic regeneration (360 gold) a ring of wizardry (360 gold) a ring of fire (300 gold) a ring of wizardry (360 gold) a serpent talisman (360 gold) a serpent talisman (360 gold) a +6 ring of dexterity (432 gold) a +6 ring of dexterity (432 gold) (0, 0, D:3) a +0 club a +0 sling (1, -11, D:3) a +0 chain mail (1, 2, D:3) a hobgoblin skeleton (12, 1, D:3) a +0 robe (18, -3, D:3) a +0 trident (19, -31, D:3) 5 stones (19, -23, D:3) a +0 hat (21, -21, D:3) a +0 dagger (25, -22, D:3) a +1 short sword of venom (33, -5, D:3) a +0 dagger (33, -3, D:3) a rat skeleton (35, -3, D:3) an adder skeleton (37, -7, D:3) a +1 pair of boots (43, -21, D:3) a frilled lizard skeleton Level 4 of the Dungeon [Shop] Xelimops's General Store a scroll of identify (30 gold) a +0 ring mail of cold resistance (165 gold) a book of Weapons (420 gold) a scroll of enchant weapon (112 gold) a +1 chain mail of willpower (247 gold) a potion of might (60 gold) a +2 leather armour of positive energy (240 gold) a +2 heavy spear (261 gold) a +3 scimitar of draining (363 gold) [Shop] Qaus's General Store the +2 robe of Impressiveness {rPois Will+ Regen+} (440 gold) rPois: It protects you from poison. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. a +2 heavy quarterstaff (307 gold) 5 datura-tipped darts (72 gold) a potion of curing (48 gold) 3 stones (4 gold) a +0 sling of freezing (75 gold) a wand of charming (4) (153 gold) the Omnibus of Clouds (352 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Cigotuvi's Putrefaction Necromancy/Air 4 a +5 whip of pain (531 gold) [Shop] Vipn's Jewellery Shoppe the ring of Zomn {rC+ Slay+2} (646 gold) [ring of protection from cold] Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rC+: It protects you from cold. an amulet of magic regeneration (480 gold) an amulet of magic regeneration (480 gold) the ring of Xom's Generosity {Fire rN+ rCorr Int+4 Dex+4} (937 gold) [ring of fire] Fire: It enhances your fire magic. Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a ring of protection from fire (400 gold) a ring of magical power (320 gold) a ring of poison resistance (320 gold) a ring of poison resistance (320 gold) a ring of poison resistance (320 gold) [Shop] Cicsif's Magic Scroll Boutique a scroll of fear (84 gold) a scroll of identify (42 gold) 3 scrolls of fear (252 gold) a scroll of poison (84 gold) a scroll of noise (21 gold) a scroll of revelation (157 gold) [Shop] Vaqadd's Jewellery Boutique an amulet of reflection (480 gold) an amulet of regeneration (480 gold) the ring "Pajaipiku" {Fly rPois Dex-3 Stlth+} (409 gold) [ring of poison resistance] Dex-3: It affects your dexterity (-3). rPois: It protects you from poison. Fly: It grants you flight. Stlth+: It makes you more stealthy. an amulet of regeneration (480 gold) a serpent talisman (480 gold) a ring of willpower (400 gold) an amulet of the acrobat (480 gold) [Shop] Qial's Magic Scroll Emporium a scroll of fear (68 gold) a scroll of identify (34 gold) a scroll of identify (34 gold) a scroll of immolation (68 gold) a scroll of poison (68 gold) a scroll of identify (34 gold) 3 scrolls of fear (204 gold) [Shop] Odun's Distillery a potion of brilliance (84 gold) a potion of haste (210 gold) a potion of lignification (63 gold) a potion of brilliance (84 gold) a potion of curing (63 gold) a potion of haste (210 gold) a potion of curing (63 gold) [Shop] Iniyror's Distillery a potion of magic (152 gold) a potion of curing (57 gold) a potion of curing (57 gold) a potion of enlightenment (95 gold) a potion of attraction (57 gold) [Shop] Oschoal's General Store a +0 battleaxe of electrocution (382 gold) a +10 plate armour of ponderousness (1050 gold) a scroll of identify (42 gold) a stone (2 gold) 6 stones (12 gold) a +3 falchion of protection (432 gold) a +1 quarterstaff of speed (399 gold) a +1 robe of fire resistance (266 gold) 5 stones (10 gold) [Shop] Lish's Magic Scroll Shoppe a scroll of identify (34 gold) a scroll of noise (17 gold) [Shop] Tiodyufi's Book Shop Sif Muna's Writings on Wounds and Calling (532 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Fulminant Prism Conjuration/Alchemy 4 c - Martyr's Knell Necromancy/Summoning 4 d - Conjure Ball Lightning Conjuration/Air 6 a book of Blood (448 gold) a manual of Alchemy (1120 gold) a book of Unlife (588 gold) the Unrestrained Analects (616 gold) a book of Conjurations (280 gold) [Shop] Etinoel's Armour Shoppe a +4 scale mail of fire resistance (527 gold) the +0 chain mail of Noed {Int+4 Dex+2} (409 gold) Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). a +1 leather armour of willpower (238 gold) +0 pearl dragon scales (1700 gold) a +2 scale mail of cold resistance (357 gold) a +2 helmet of see invisible (365 gold) a +2 robe of cold resistance (300 gold) a +0 chain mail of fire resistance (195 gold) a +3 plate armour of willpower (765 gold) [Shop] Podugy's Antique Armour Shoppe the +5 scale mail of Intuition {Rampage rC+ Will+} (1798 gold) rC+: It protects you from cold. Will+: It increases your willpower. Rampage: It bestows one free step when moving towards enemies. a +0 scale mail of fire resistance (407 gold) the +5 ring mail of the Byakko {rF+} (1591 gold) rF+: It protects you from fire. a +4 ring mail of poison resistance (1036 gold) a +2 chain mail of fire resistance (795 gold) a +2 ring mail of willpower (777 gold) the +4 ring mail of Conscience {rF- Int+3 Dex+3} (1354 gold) Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. a +1 chain mail of fire resistance (610 gold) a +3 ring mail of poison resistance (851 gold) [Shop] Weis's Assorted Antiques a scroll of identify (66 gold) a +3 plate armour of fire resistance (1485 gold) a wand of polymorph (4) (184 gold) the +0 robe "Avvidgh" {rPois} (392 gold) rPois: It protects you from poison. a scroll of torment (313 gold) a wand of charming (3) (237 gold) a +0 leather armour of willpower (297 gold) the +7 halberd of Hepliaklqana's Grace {freeze, rElec rCorr Str+3} (2247 gold) Str+3: It affects your strength (+3). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a scroll of identify (66 gold) a ring of protection from fire (825 gold) [Shop] Iwnoetho's Magic Scroll Emporium a scroll of fear (64 gold) a scroll of brand weapon (152 gold) a scroll of enchant weapon (120 gold) a scroll of enchant armour (120 gold) a scroll of identify (32 gold) a scroll of poison (64 gold) [Shop] Jamehoeck's General Store a wand of mindburst (7) (127 gold) a book of Storms (338 gold) a +2 spear of flaming (226 gold) 7 stones (9 gold) the +0 pair of gloves of Foolhardiness {+Inv rN+ Str+3 Stlth-} (358 gold) Str+3: It affects your strength (+3). rN+: It protects you from negative energy. +Inv: It lets you turn invisible. Stlth-: It makes you less stealthy. a scroll of identify (26 gold) an amulet of magic regeneration (390 gold) the +7 morningstar of Goblin Mode {heavy, rC+ rCorr Dex+2} (858 gold) Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. a +4 ring of protection (468 gold) a +3 chain mail of ponderousness (1 gold) a scroll of enchant weapon (97 gold) [Shop] Diuroq's Book Shoppe a book of Sloth (544 gold) the Treatise on Twisted Conflict (850 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Maxwell's Portable Piledriver Translocation 3 c - Flame Wave Conjuration/Fire 4 d - Dimensional Bullseye Hexes/Translocation 4 e - Disjunction Translocation 8 Sif Muna's Guide on Debased Arts and Spelunking (442 gold) Spells Type Level a - Soul Splinter Necromancy 1 b - Petrify Alchemy/Earth 4 c - Borgnjor's Vile Clutch Necromancy/Earth 5 a book of Iron (646 gold) the Codex of Bodies (272 gold) Spells Type Level a - Sublimation of Blood Necromancy 2 b - Animate Dead Necromancy 4 a Trismegistus Codex (510 gold) Sif Muna's Grimoire of the Grim Chill (578 gold) Spells Type Level a - Grave Claw Necromancy 2 b - Sublimation of Blood Necromancy 2 c - Animate Dead Necromancy 4 d - Hoarfrost Cannonade Ice/Alchemy 5 Archa's Annotations on Scintillating Albedo (442 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Leda's Liquefaction Alchemy/Earth 4 c - Irradiate Conjuration/Alchemy 5 the Spellbook of the Door (544 gold) Spells Type Level a - Blink Translocation 2 b - Vhi's Electric Charge Translocation/Air 4 c - Manifold Assault Translocation 7 a manual of Necromancy (1360 gold) [Shop] Lutos's General Store a wand of polymorph (5) (91 gold) a potion of enlightenment (65 gold) a scroll of enchant armour (97 gold) a wand of flame (4) (36 gold) a potion of degeneration (13 gold) a +6 broad axe of holy wrath (509 gold) 5 stones (6 gold) a +6 sling of draining (451 gold) a potion of mutation (104 gold) [Shop] Alagid's Book Boutique a book of Cantrips (176 gold) a Grand Grimoire (374 gold) a book of the Senses (308 gold) Great Wizards, Vol. VII (330 gold) Great Wizards, Vol. VII (330 gold) Nuono's Disquisition on Destiny (330 gold) Spells Type Level a - Slow Hexes 1 b - Inner Flame Hexes/Fire 3 c - Tukima's Dance Hexes 3 d - Dimensional Bullseye Hexes/Translocation 4 a manual of Long Blades (880 gold) the Discursus on Hyperbolic Vapour (462 gold) Spells Type Level a - Swiftness Air 3 b - Volatile Blastmotes Fire/Translocation 3 c - Dimensional Bullseye Hexes/Translocation 4 d - Magnavolt Earth/Air 7 a book of the Warp (682 gold) a book of Cantrips (176 gold) (2, -15, D:4) 5 stones (3, -9, D:4) a +0 robe a +0 dagger (4, -24, D:4) the staff of Pyimodeo {+Blink rPois Will- SInv Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison. Will-: It decreases your willpower. SInv: It lets you see invisible. +Blink: It lets you blink. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-tentacled weapon. a +0 giant club (4, -9, D:4) a +0 robe a +0 dagger an orc skeleton (5, -4, D:4) a +0 giant club (6, -4, D:4) a +0 falchion (12, -25, D:4) a scroll of amnesia (13, -6, D:4) a +0 short sword (16, 5, D:4) a +0 dagger a kobold skeleton (16, 8, D:4) 5 stones a +0 short sword a kobold skeleton (17, 15, D:4) a staff of air (20, -11, D:4) a +0 club (21, -22, D:4) a +0 chain mail (26, 5, D:4) a ball python skeleton (26, 27, D:4) a +0 short sword (30, 4, D:4) a +0 whip (30, 5, D:4) a +0 flail (30, 6, D:4) a +0 hand axe (30, 8, D:4) a +0 great mace (40, 1, D:4) a maw talisman the serpent talisman of Ziuluiwk {Str+5} [serpent talisman] Str+5: It affects your strength (+5). a ring of ice a +4 ring of protection (41, -2, D:4) a wand of quicksilver (11) a wand of warping (27) (41, 4, D:4) a +0 war axe an orc skeleton (42, -1, D:4) the ring "Opsipn" {rElec Will+ MP+7 Str-3} [ring of willpower] Str-3: It affects your strength (-3). rElec: It insulates you from electricity. Will+: It increases your willpower. MP+7: It affects your magic capacity (+7). (43, -14, D:4) 6 stones a +0 club (43, -2, D:4) a scroll of identify (43, 0, D:4) a +0 dagger (43, 4, D:4) a +0 scale mail a +0 whip of freezing an orc skeleton (46, -2, D:4) an iguana skeleton (46, 0, D:4) a +0 leather armour a +0 club Level 5 of the Dungeon (20, 3, D:5) a +0 giant club (31, -27, D:5) 4 stones (33, -2, D:5) a +0 trident (33, -1, D:5) a +0 robe a +0 dagger a +0 flail (33, 0, D:5) a +0 robe a +0 dagger (33, 1, D:5) a +0 ring mail a +0 trident (41, 11, D:5) a scroll of noise Level 6 of the Dungeon [Shop] Ottaqisy's Fire Supplies the Folio of Sparks (532 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Inner Flame Hexes/Fire 3 c - Ignite Poison Fire/Alchemy 4 d - Hellfire Mortar Fire/Earth 7 a +0 ring mail of fire resistance (154 gold) a wand of flame (14) (137 gold) a +1 leather armour of fire resistance (196 gold) a +0 ring mail of fire resistance (154 gold) a ring of protection from fire (350 gold) the Textbook on Causimancy (728 gold) Spells Type Level a - Flame Wave Conjuration/Fire 4 b - Sticky Flame Fire/Alchemy 4 c - Fireball Conjuration/Fire 5 d - Fire Storm Conjuration/Fire 9 (0, 0, D:6) a +0 war axe (3, -4, D:6) a +0 ring mail (5, 1, D:6) a +0 dagger (8, -10, D:6) a +0 ring mail (10, -15, D:6) a +0 hand axe a +0 leather armour (11, -16, D:6) a +0 dagger a +0 robe (11, 1, D:6) a +0 robe a +0 battleaxe a +0 robe a +2 short sword (12, 1, D:6) a +0 robe a +5 dagger (13, -15, D:6) a +0 mace (13, -7, D:6) a +0 battleaxe a +0 robe (14, 14, D:6) 15 gold pieces (18, 1, D:6) a +0 robe a +1 war axe (37, 4, D:6) a +0 ring mail (50, -12, D:6) a +0 robe a +5 spear (54, -14, D:6) a +0 dire flail Level 7 of the Dungeon (0, 0, D:7) a +0 club a +0 ring mail (1, 1, D:7) a +3 dagger of electrocution a +0 robe a +0 trident (5, 32, D:7) 2 stones (7, 7, D:7) a scarf of shadows (14, 36, D:7) 16 gold pieces (15, 31, D:7) 13 gold pieces (15, 32, D:7) 8 stones (15, 33, D:7) a potion of degeneration (23, -5, D:7) a +0 short sword a +0 robe a +0 hand axe a +0 robe a +4 short sword a +0 robe a +3 war axe a +0 robe (24, -5, D:7) a +0 quarterstaff (26, 22, D:7) a +0 robe a +5 halberd (26, 23, D:7) a +0 robe a +3 scimitar of freezing a +0 robe a +3 spear of freezing (27, 23, D:7) a +0 robe a +0 battleaxe (29, 23, D:7) a +0 ring mail a +0 long sword a +0 ring mail a +0 long sword (30, 13, D:7) a scroll of noise (31, 6, D:7) 6 stones (31, 21, D:7) a +0 short sword (49, 15, D:7) a +0 leather armour (57, 6, D:7) a +0 ring mail a +0 hand axe (57, 7, D:7) a +0 short sword (57, 43, D:7) a +0 ring mail (58, 6, D:7) a +0 leather armour a +0 hand axe a +0 chain mail a +0 short sword (63, 31, D:7) 7 stones Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow (4, -23, D:8) a +0 short sword (23, -33, D:8) a +0 leather armour a +0 club a +0 leather armour a +0 falchion (25, -37, D:8) a +0 dagger (25, -32, D:8) a +0 scale mail a +0 dagger (25, -31, D:8) a +0 robe a +0 dagger a +0 robe a +0 dagger (25, -30, D:8) a +0 club (28, -31, D:8) a +0 robe a +0 dagger (29, -40, D:8) a ring of poison resistance a +2 scimitar of flaming (29, -31, D:8) a +0 dagger (29, -30, D:8) a +0 ring mail a +0 hand axe (31, -53, D:8) a +0 shortbow (32, 1, D:8) 5 stones (36, -52, D:8) 5 stones (45, -56, D:8) a scroll of noise (50, -26, D:8) a +0 mace (50, -24, D:8) a +0 chain mail a +0 glaive (52, -24, D:8) a +0 chain mail a +0 whip Level 9 of the Dungeon [Shop] Oreil's General Store a +0 trident (49 gold) a scroll of identify (28 gold) 7 stones (9 gold) a +2 chain mail of fire resistance (301 gold) a book of Weapons (392 gold) 5 stones (7 gold) (0, 0, D:9) a +0 dagger a +0 short sword 3 stones a +0 dagger a +0 club (0, 23, D:9) 6 stones (1, 0, D:9) a +0 short sword a +0 short sword a +0 club (11, 34, D:9) a +0 dagger a stone a +0 dagger (11, 35, D:9) a +0 short sword (11, 36, D:9) a +0 short sword (13, 39, D:9) a +0 orcbow (16, 7, D:9) a +0 club (16, 8, D:9) a +0 dagger (16, 23, D:9) a +0 shortbow (18, 7, D:9) 3 stones a +0 short sword (18, 8, D:9) a +0 short sword a +0 dagger (38, 35, D:9) a +0 antimagic war axe a +0 antimagic giant club a +0 antimagic giant club (44, 20, D:9) a +0 dagger (44, 21, D:9) a +0 whip (44, 22, D:9) 6 stones a +2 dagger of flaming a +0 dagger a +0 dagger a +0 short sword a +0 club (45, 21, D:9) a +0 dagger (55, 37, D:9) a +0 club a +4 spear of venom a +0 ring mail (55, 39, D:9) a +0 club a +0 whip a +0 whip (57, 23, D:9) a +0 hand axe Level 10 of the Dungeon (5, -22, D:10) a +0 mace (5, -21, D:10) a +0 dagger a +0 chain mail a +0 flail (5, -20, D:10) a +0 shortbow (5, -19, D:10) a +0 chain mail (9, -31, D:10) a +0 shortbow (11, -29, D:10) a +0 flail (12, 2, D:10) a +0 whip (17, -17, D:10) a +0 shortbow (21, -2, D:10) a +0 short sword a +0 robe a +0 buckler (21, 16, D:10) a +1 robe of willpower (22, -2, D:10) a +0 dagger a +0 robe (22, 19, D:10) a +0 giant club a +0 giant club (24, 16, D:10) a +0 robe a +0 dagger (30, -31, D:10) a +0 ring mail (34, -13, D:10) a +0 whip a +0 buckler a +0 robe a +0 dagger (38, -5, D:10) a +0 robe a +2 rapier of electrocution (44, 11, D:10) a +0 whip (47, -3, D:10) a +0 mace a +0 robe a +0 short sword (48, -13, D:10) a +0 rapier a +0 robe (49, -12, D:10) a +0 trident (49, 16, D:10) a +0 cloak (50, -9, D:10) a +0 chain mail (53, -11, D:10) a stone Level 11 of the Dungeon [Shop] Saukk's Magic Scroll Shoppe a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) (0, 0, D:11) a +0 great sword (8, -39, D:11) 2 scrolls of enchant armour (9, -41, D:11) a +0 chain mail (11, -15, D:11) a +0 robe a +0 dagger (12, -11, D:11) 6 stones (13, -18, D:11) a +0 robe a +0 dagger of speed (13, -16, D:11) a +0 plate armour 5 stones a +0 long sword (14, -14, D:11) a +0 robe a +0 dagger (18, -28, D:11) a +0 rapier (25, -37, D:11) a ring of resist corrosion a serpent talisman (28, -35, D:11) a +0 giant club a +0 giant spiked club (31, -3, D:11) a +2 quarterstaff of draining (32, -22, D:11) a +0 chain mail (33, -42, D:11) a +0 ring mail a +0 flail (33, -36, D:11) a +0 dagger a +0 robe (34, -42, D:11) a +0 hand axe (34, -41, D:11) a +0 robe a +0 dagger (35, -43, D:11) a +2 vampiric long sword (40, -8, D:11) a +0 spear Level 12 of the Dungeon [Shop] Toyzxext's Weapon Emporium 3 stones (4 gold) a +0 dagger (30 gold) 6 stones (9 gold) a +5 halberd of pain (555 gold) a +1 dagger of holy wrath (159 gold) a +2 shortbow of freezing (261 gold) a +2 spectral quarterstaff (330 gold) a +0 rapier (60 gold) (0, 0, D:12) a +0 scale mail (7, 10, D:12) a +0 glaive a +0 chain mail (8, 17, D:12) a ring of ice a ring of wizardry (18, -2, D:12) a +0 hand axe (19, -3, D:12) a +0 plate armour a +0 war axe (21, -5, D:12) 6 large rocks (22, -7, D:12) a +0 short sword (22, -6, D:12) a +0 chain mail a +0 club a +0 short sword (23, -7, D:12) a +0 plate armour a +0 dire flail (23, 23, D:12) a +0 chain mail a +0 short sword (24, -4, D:12) a +2 short sword of freezing (27, -2, D:12) a +0 dagger (31, -10, D:12) 6 stones (34, 7, D:12) 4 stones (36, 17, D:12) a staff of alchemy a staff of air a staff of alchemy a scroll of amnesia a scroll of brand weapon 5 scrolls of enchant weapon 11 boomerangs 5 atropa-tipped darts 14 javelins (37, 23, D:12) 4 stones (37, 25, D:12) a book of Touch (40, 7, D:12) a +0 spear (47, 9, D:12) a +0 ring mail Level 13 of the Dungeon (3, -4, D:13) a +0 mace (3, 6, D:13) 3 boomerangs (3, 12, D:13) a +0 leather armour a +0 hand axe (6, 11, D:13) a +0 leather armour a +0 hand axe (11, 24, D:13) a +0 short sword (15, -29, D:13) 2 large rocks (16, 19, D:13) a stone (18, -20, D:13) 7 stones (18, -4, D:13) a +0 pair of boots (20, 17, D:13) the amulet of Ligays {Spirit rElec Will- Dex+5} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Dex+5: It affects your dexterity (+5). rElec: It insulates you from electricity. Will-: It decreases your willpower. (24, -8, D:13) a +0 plate armour a +1 great sword of freezing (24, 12, D:13) 5 large rocks (27, -18, D:13) a +0 plate armour a +0 bardiche (28, 11, D:13) the +7 shortbow of the Sky {heavy, rPois Str+2} Str+2: It affects your strength (+2). rPois: It protects you from poison. a +2 tower shield of cold resistance (29, -16, D:13) 19 gold pieces (29, -8, D:13) a +0 robe a +0 heavy quarterstaff a +0 chain mail a +4 great sword a +0 tower shield a +0 chain mail a +2 long sword (30, -9, D:13) a +0 plate armour a +0 bardiche (30, -7, D:13) 8 stones a +0 chain mail a +0 broad axe (30, -5, D:13) 7 stones (31, -10, D:13) a +0 plate armour a +0 great sword (31, -5, D:13) a +0 quarterstaff (31, 10, D:13) a +0 shortbow (31, 11, D:13) a +0 shortbow (31, 13, D:13) a +0 orcbow (32, 10, D:13) a +0 orcbow (32, 12, D:13) a +0 leather armour a +0 great sword (35, -10, D:13) a +0 scimitar of flaming (38, -1, D:13) a +0 chain mail a +1 great sword of holy wrath (44, 3, D:13) a scroll of amnesia (46, -3, D:13) a +0 leather armour (46, -2, D:13) the +8 hand axe "Rablau" {flame, ^Contam rF++ rN+ rCorr} rF++: It greatly protects you from fire. rN+: It protects you from negative energy. ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (48, -17, D:13) a +0 shortbow Level 14 of the Dungeon (0, 0, D:14) a +0 dagger (0, 35, D:14) a +0 short sword (3, 26, D:14) a +0 glaive (7, 24, D:14) a +0 orcbow (8, 24, D:14) a +0 shortbow (8, 35, D:14) a +0 hand axe an amulet of the acrobat (9, 23, D:14) a +0 orcbow (9, 24, D:14) a +0 shortbow (11, 25, D:14) a +0 shortbow (12, 23, D:14) a +0 flail (14, 13, D:14) an orb of energy (15, 3, D:14) a +0 hand axe (15, 36, D:14) a ring of poison resistance (17, 6, D:14) a +0 giant spiked club (22, -7, D:14) a +0 giant club a +0 giant spiked club (22, -6, D:14) a +0 giant spiked club (23, -6, D:14) a +0 giant club a +0 dire flail a +0 giant spiked club (23, 38, D:14) a +0 buckler (37, 1, D:14) a +0 robe (37, 24, D:14) a staff of earth (39, 37, D:14) a +0 flail (40, 28, D:14) 7 stones (47, 3, D:14) a +0 shortbow (49, -2, D:14) the +0 robe of the Worm {Int+5} Int+5: It affects your intelligence (+5). (50, 4, D:14) a +0 mace of protection (52, -12, D:14) a +0 leather armour (54, 18, D:14) a +0 robe Level 15 of the Dungeon [Shop] Lisuvu Kegh's Distillery a potion of mutation (112 gold) a potion of attraction (42 gold) a potion of attraction (42 gold) (0, 0, D:15) a +0 scale mail (3, -11, D:15) an amulet of guardian spirit (8, 4, D:15) the +4 rapier "Maton" {flame, rF+ rC+} rF+: It protects you from fire. rC+: It protects you from cold. (9, -7, D:15) 4 stones (11, -3, D:15) 3 large rocks (11, -1, D:15) 3 large rocks (16, -10, D:15) a +0 buckler (16, -4, D:15) a +0 leather armour a +0 short sword (20, 6, D:15) a +0 plate armour (39, -10, D:15) a +1 scythe of distortion (39, -5, D:15) a +3 trident of venom (40, -4, D:15) a +0 demon whip of venom (40, -3, D:15) 19 gold pieces (40, 0, D:15) a +0 robe a +0 trident (40, 4, D:15) a +0 scimitar a +0 ring mail a +0 great sword a +0 dire flail (41, 0, D:15) 4 large rocks (42, -4, D:15) a +2 heavy trident (42, 0, D:15) 4 gold pieces (still there?) a +4 scythe of freezing (still there?) a +0 robe (still there?) a +0 dagger (still there?) (42, 1, D:15) a +0 orcbow (42, 4, D:15) a +0 orcbow (43, 0, D:15) 7 stones a +0 orcbow (43, 6, D:15) a +0 halberd (43, 8, D:15) a +0 battleaxe (44, -12, D:15) 22 gold pieces (44, 1, D:15) 6 stones a +0 shortbow (44, 3, D:15) a +0 shortbow (44, 5, D:15) 16 gold pieces (44, 6, D:15) a +0 hand axe (44, 19, D:15) a +0 war axe (45, -6, D:15) 12 gold pieces (45, -1, D:15) a +0 orcbow (51, 7, D:15) a +0 mace the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dire flail a +0 great mace (40, -7, Orc:1) a +0 giant club (41, -3, Orc:1) a +0 giant club (42, -5, Orc:1) a +0 leather armour a +0 dagger a +0 scale mail a +0 dagger (42, -4, Orc:1) a +0 robe a +0 dagger a +0 short sword (43, -3, Orc:1) a +0 battleaxe of pain a +0 plate armour (54, -2, Orc:1) a +0 giant club (54, -1, Orc:1) a +0 leather armour a +0 hand axe (54, 2, Orc:1) a +0 flail (55, -2, Orc:1) a +0 chain mail a +0 war axe (55, -1, Orc:1) a +0 short sword a +0 robe a +0 dagger (55, 0, Orc:1) a +0 leather armour a +0 trident (55, 1, Orc:1) a +0 robe a +0 dagger (56, 0, Orc:1) a +0 plate armour a +0 dire flail a +0 leather armour a +0 short sword a +0 leather armour a +0 short sword a +0 chain mail a +0 dire flail a +0 arbalest a +0 leather armour a +0 club a +0 hand axe (57, 2, Orc:1) a +0 giant club (58, 0, Orc:1) a +0 leather armour a +0 club Level 2 of the Orcish Mines [Shop] Locsi's Antique Armour Boutique a +0 pair of boots (135 gold) a +1 leather armour of positive energy (330 gold) a +0 helmet of see invisible (345 gold) a +0 leather armour (60 gold) a +0 robe (21 gold) [Shop] Aghucvum's Antique Weapon Shop a +0 spear (78 gold) a +0 trident (91 gold) a +0 quick blade (390 gold) a +0 dagger (52 gold) a +0 flail (91 gold) a +0 club (26 gold) a +1 rapier of draining (369 gold) a +0 sling (39 gold) a +0 mace (78 gold) [Shop] Dovyucw's General Store a +1 ring mail of cold resistance (160 gold) 3 stones (3 gold) a wand of warping (6) (144 gold) a +0 leather armour (20 gold) [Shop] Seetaosm's Jewellery Boutique an amulet of magic regeneration (450 gold) an amulet of regeneration (450 gold) the ring "Fyj Zuty" {Fly rPois rC+ Str+3} (636 gold) [ring of poison resistance] Str+3: It affects your strength (+3). rC+: It protects you from cold. rPois: It protects you from poison. Fly: It grants you flight. a ring of resist corrosion (300 gold) a +4 ring of slaying (540 gold) an amulet of regeneration (450 gold) the ring of Yredelemnul's Esteem {AC+4 Slay+3 Stlth+} (876 gold) [ring of protection] AC+4: It affects your AC (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth+: It makes you more stealthy. the ring of Mistrust {Str+6 Int+4} (771 gold) [ring of strength] Str+6: It affects your strength (+6). Int+4: It affects your intelligence (+4). a +4 ring of slaying (540 gold) (0, 0, Orc:2) a +0 plate armour a +0 short sword (0, 2, Orc:2) a +0 plate armour a +0 dire flail (1, -9, Orc:2) a +0 morningstar a +0 chain mail (2, -4, Orc:2) a +0 plate armour a +0 long sword (2, -3, Orc:2) a +0 robe a +0 dagger (2, 8, Orc:2) a +0 chain mail a +0 hand axe a +0 orcbow (3, 8, Orc:2) a +0 hand axe (4, -11, Orc:2) a +0 giant club (4, 4, Orc:2) a +0 arbalest a +0 robe a +0 dagger (4, 7, Orc:2) a +0 flail (5, 5, Orc:2) a +0 halberd (5, 7, Orc:2) a +0 leather armour a +0 whip (6, 4, Orc:2) a +0 chain mail a +0 great sword (7, -8, Orc:2) a +0 robe a +0 dagger (8, -9, Orc:2) a +0 hand axe (10, 1, Orc:2) a +0 robe a +0 dagger (12, 1, Orc:2) a +0 chain mail a +0 scimitar a +0 dagger (15, 1, Orc:2) a +1 robe of fire resistance a +1 dagger of venom (15, 2, Orc:2) a +0 leather armour a +0 long sword (16, 2, Orc:2) a +0 flail (17, -6, Orc:2) a +0 chain mail a +0 great mace (17, -5, Orc:2) a +0 plate armour a +0 flail (18, -24, Orc:2) a +0 leather armour a +0 glaive (18, -1, Orc:2) a +0 plate armour a +4 long sword (19, -2, Orc:2) a +0 flail (20, -6, Orc:2) a +0 plate armour a +0 battleaxe (20, -5, Orc:2) a +0 robe a +0 dagger (20, -4, Orc:2) a +0 ring mail a +0 club (20, -2, Orc:2) a +0 leather armour a +0 mace (20, 5, Orc:2) a +0 plate armour a +0 halberd (21, -6, Orc:2) a +0 short sword a +0 chain mail a +0 hand axe (21, 2, Orc:2) a +0 robe a +0 dagger (22, -7, Orc:2) a +0 chain mail a +0 battleaxe a +0 leather armour a +0 dagger a +0 plate armour a +0 long sword a +0 orcbow (22, -6, Orc:2) a +0 club (22, -1, Orc:2) a +2 vampiric scimitar (22, 5, Orc:2) a +0 war axe (23, -8, Orc:2) a +0 club (23, -6, Orc:2) a +0 plate armour a +0 flail (23, -4, Orc:2) a +1 short sword of speed (23, -3, Orc:2) a +0 robe a +0 dagger (23, 3, Orc:2) a +0 giant club (24, -1, Orc:2) a +0 chain mail a +0 mace a +0 orcbow (24, 0, Orc:2) a +0 mace (24, 2, Orc:2) a +0 leather armour a +0 dagger (24, 4, Orc:2) a +0 club (24, 8, Orc:2) a +0 robe a +0 dagger (25, -4, Orc:2) a +2 whip of electrocution (26, -4, Orc:2) a +0 robe a +0 dagger (26, -3, Orc:2) a +0 hand axe (27, -3, Orc:2) a +0 chain mail a +0 hand axe (27, 1, Orc:2) a +0 plate armour a +0 hand axe (27, 6, Orc:2) a +0 giant club (28, -2, Orc:2) a +0 short sword (29, -3, Orc:2) a +0 scale mail a +0 dagger (29, 1, Orc:2) a +0 club (30, -40, Orc:2) a +0 giant club (32, 0, Orc:2) a +0 plate armour a +0 trident (33, -24, Orc:2) a +0 short sword (33, -23, Orc:2) a +0 robe a +0 dagger (34, -24, Orc:2) a +0 trident a +0 plate armour (34, 1, Orc:2) a +2 dagger of venom (36, -3, Orc:2) a +3 chain mail of willpower a +0 great mace (38, -6, Orc:2) a +0 robe a +0 dagger (42, -36, Orc:2) a +0 giant club a +0 giant spiked club (42, -9, Orc:2) a +0 plate armour a +0 dire flail a +0 arbalest (45, -41, Orc:2) a +0 dagger of venom (46, -23, Orc:2) a +0 robe a +0 dagger (47, -24, Orc:2) a +0 flail (48, -25, Orc:2) a +0 scale mail a +0 club (48, -12, Orc:2) a +0 robe a +0 dagger (50, -27, Orc:2) a +0 whip (51, -28, Orc:2) a +0 ring mail a +0 club (53, -40, Orc:2) a +0 leather armour a +0 whip of venom a +0 robe a +0 dagger (54, -6, Orc:2) a +0 giant club (55, -40, Orc:2) a +0 leather armour a +0 dagger (55, 7, Orc:2) a +0 dagger a +0 robe (56, -40, Orc:2) a +0 plate armour a +0 long sword of protection a +0 arbalest (57, 3, Orc:2) a +0 robe a +0 dagger Level 1 of the Elven Halls (0, 0, Elf:1) a scroll of amnesia (0, 19, Elf:1) a +0 dagger a +0 chain mail a +0 shortbow a +0 dagger a +0 leather armour (1, 19, Elf:1) a +1 heavy shortbow a +0 short sword a +0 leather armour (1, 22, Elf:1) a +0 long sword a +0 ring mail (2, 18, Elf:1) a +0 long sword a +0 long sword (5, -7, Elf:1) a +0 dagger (6, -7, Elf:1) a +0 short sword (6, -2, Elf:1) a +0 ring mail a +0 long sword of protection (7, -3, Elf:1) a +0 dagger a +0 leather armour a +0 short sword (8, -9, Elf:1) a +0 short sword a +0 long sword (8, -6, Elf:1) a +2 long sword of electrocution (8, -2, Elf:1) a +0 long sword (8, -1, Elf:1) a +2 antimagic scimitar a +0 shortbow a +0 short sword (9, -8, Elf:1) a +0 leather armour a +0 short sword (10, -6, Elf:1) a +0 short sword (10, -2, Elf:1) a +0 short sword a +0 long sword (12, -7, Elf:1) a +0 long sword (15, -4, Elf:1) a +0 cloak (20, -18, Elf:1) 5 stones (21, -10, Elf:1) a +0 rapier (24, 21, Elf:1) a +0 dire flail a +2 scale mail of willpower (31, -2, Elf:1) a +0 robe a +2 sacred scourge of holy wrath (31, -1, Elf:1) a +0 robe a +1 sacred scourge of holy wrath (32, -8, Elf:1) a blade talisman (35, 0, Elf:1) the +1 chain mail "Ecwiem" {Will+ Str-4 Int+7} Str-4: It affects your strength (-4). Int+7: It affects your intelligence (+7). Will+: It increases your willpower. the +0 scale mail of Quantum Leap {rC+ Int+2} Int+2: It affects your intelligence (+2). rC+: It protects you from cold. a potion of lignification a staff of death a ring of positive energy a ring of protection from fire 2 atropa-tipped darts Level 2 of the Elven Halls [Shop] Metiaximu's Distillery a potion of curing (36 gold) a potion of curing (36 gold) a potion of brilliance (48 gold) a potion of curing (36 gold) a potion of lignification (36 gold) a potion of curing (36 gold) a potion of mutation (96 gold) [Shop] Negaog's Weapon Emporium 7 stones (9 gold) 4 datura-tipped darts (46 gold) a +1 heavy shortbow (161 gold) 5 stones (6 gold) a +0 shortbow (39 gold) a +0 great mace (84 gold) a +0 orcbow (45 gold) a +0 rapier (52 gold) a +0 rapier (52 gold) (0, 0, Elf:2) a +0 sling (3, 18, Elf:2) a potion of curing (6, 8, Elf:2) a +0 rapier (9, 18, Elf:2) a +0 war axe (12, 2, Elf:2) a +0 rapier (12, 18, Elf:2) a ring of flight (16, 2, Elf:2) a +0 rapier a +0 leather armour a +0 short sword a +0 shortbow (17, 2, Elf:2) a +0 short sword (18, 2, Elf:2) a +0 ring mail (18, 6, Elf:2) a +0 rapier Level 3 of the Elven Halls (0, 0, Elf:3) 8 stones (0, 4, Elf:3) a +0 pair of boots (0, 5, Elf:3) a +0 leather armour (1, 2, Elf:3) an amulet of reflection (2, -2, Elf:3) a staff of cold (2, -1, Elf:3) a +6 rapier of electrocution (2, 6, Elf:3) a +2 dagger of flaming (3, -3, Elf:3) a +4 ring of protection a +4 ring of protection (3, -2, Elf:3) a +0 plate armour (3, 7, Elf:3) 4 scrolls of identify (4, 22, Elf:3) a +0 rapier (4, 23, Elf:3) 2 datura-tipped darts (5, -4, Elf:3) a +0 mace (5, 7, Elf:3) a +0 plate armour (5, 8, Elf:3) 4 stones (6, -3, Elf:3) a +0 broad axe (8, -2, Elf:3) a +3 halberd of venom (8, 28, Elf:3) a +0 rapier (9, -1, Elf:3) a ring of see invisible (9, 5, Elf:3) a +0 short sword (10, 2, Elf:3) a staff of cold (10, 4, Elf:3) a +0 rapier (15, 19, Elf:3) a serpent talisman (16, 5, Elf:3) a +0 trident of protection (16, 6, Elf:3) a +0 ring mail the +8 glaive of Dishonesty {antimagic, rN+} rN+: It protects you from negative energy. (16, 9, Elf:3) a +0 leather armour a +0 rapier (16, 21, Elf:3) 4 stones a +0 rapier a +0 leather armour a +0 shortbow (17, 21, Elf:3) a +0 leather armour a +0 dagger a +2 rapier of speed a +2 scimitar of holy wrath a +0 heavy broad axe an amulet of magic regeneration an amulet of magic regeneration (17, 23, Elf:3) a +0 ring mail a +0 rapier a +0 leather armour a +0 short sword a +0 shortbow a +0 leather armour a +3 long sword (17, 24, Elf:3) a +0 long sword (17, 25, Elf:3) a +0 dagger (18, 6, Elf:3) the +6 dagger of Terror {pain, rC+ rN++ MP+5 Dex+3} Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. rN++: It greatly protects you from negative energy. MP+5: It affects your magic capacity (+5). (18, 7, Elf:3) a +0 long sword a +0 chain mail (18, 8, Elf:3) a +1 antimagic executioner's axe (18, 20, Elf:3) a +0 chain mail a +0 buckler a +0 leather armour a +0 scimitar the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} rN+: It protects you from negative energy. ^Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. (18, 21, Elf:3) a +0 buckler a +0 leather armour a +0 ring mail a +0 short sword a +0 shortbow a +0 leather armour a +0 short sword a ring of poison resistance a +6 morningstar of draining a +6 vampiric morningstar (18, 22, Elf:3) a +2 short sword of protection a +0 leather armour a +2 short sword of protection (18, 23, Elf:3) a +0 rapier a +0 leather armour a +0 rapier a +1 antimagic rapier a +0 leather armour a +0 longbow a +0 long sword a +0 ring mail a +0 long sword a +0 long sword a +0 rapier a +0 leather armour a +0 rapier a +0 ring mail a +0 long sword a +0 ring mail of poison resistance a +0 short sword a +0 short sword of holy wrath (18, 34, Elf:3) a +0 buckler a +0 chain mail a +0 scimitar a +0 leather armour a +0 long sword a +0 shortbow a +0 shortbow a +0 leather armour a +0 short sword a +0 longbow a +0 long sword a +0 buckler a +0 short sword a +0 dagger a +1 dagger of venom a +0 leather armour a +0 long sword a +0 longbow a +0 scale mail a +0 dagger a +0 leather armour a +0 scimitar a +0 short sword (19, 21, Elf:3) a +0 scimitar a +0 leather armour a +0 dagger a +0 shortbow a +0 ring mail a +0 long sword a +0 ring mail a +0 short sword a +0 ring mail a +0 leather armour an amulet of the acrobat a +1 heavy hand axe (19, 23, Elf:3) a +0 rapier a +0 long sword a +0 dagger a +0 long sword a +0 long sword (19, 24, Elf:3) a +0 chain mail a +0 long sword a +0 rapier a +0 leather armour a +0 rapier (20, 25, Elf:3) a +0 long sword (21, 3, Elf:3) a +0 leather armour a +0 short sword a +0 shortbow (21, 4, Elf:3) 2 stones a +0 leather armour a +0 shortbow a +2 mace of venom (21, 13, Elf:3) a +0 sling (21, 19, Elf:3) a scroll of enchant armour (26, 0, Elf:3) a +0 dagger (26, 4, Elf:3) a +0 dagger (27, -1, Elf:3) a +1 cloak of preservation (27, 2, Elf:3) a +0 dagger (27, 5, Elf:3) a +0 short sword (29, 7, Elf:3) a +0 long sword (29, 55, Elf:3) a +0 rapier (31, -3, Elf:3) a +0 dagger (31, 7, Elf:3) a +0 rapier (33, 7, Elf:3) a +2 plate armour of willpower (34, -1, Elf:3) 2 stones (35, -1, Elf:3) the staff "Octopus's Peril" {rPois Int+3 Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). rPois: It protects you from poison. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-tentacled weapon. (35, 2, Elf:3) the +5 sling "Aschemn" {flame, rC+} rC+: It protects you from cold. (36, 0, Elf:3) a staff of air (36, 3, Elf:3) a +0 rapier (36, 4, Elf:3) a +4 shortbow of flaming (36, 24, Elf:3) a +0 long sword (47, 44, Elf:3) a +0 leather armour a +0 long sword (48, 5, Elf:3) a +0 leather armour a +0 short sword (48, 7, Elf:3) a +0 leather armour a +0 dagger a +0 longbow a +0 rapier (48, 8, Elf:3) a +0 scimitar a +0 scale mail a +0 dagger a +0 dagger (48, 9, Elf:3) a +0 short sword (48, 12, Elf:3) a +0 short sword (48, 16, Elf:3) a +0 ring mail a +0 dagger (49, 4, Elf:3) a +0 short sword (49, 7, Elf:3) a +0 leather armour a +0 long sword a +0 leather armour a +0 long sword a +0 dagger (49, 20, Elf:3) 6 poisoned darts (49, 38, Elf:3) a +0 leather armour a +0 dagger (50, 39, Elf:3) a +0 ring mail a +0 short sword (50, 53, Elf:3) 3 stones (51, 4, Elf:3) 7 stones a +0 leather armour a +0 dagger a +0 shortbow (62, 36, Elf:3) a +0 short sword (65, 35, Elf:3) a +0 helmet (68, 41, Elf:3) a +0 falchion (71, 36, Elf:3) 6 large rocks Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 club (25, 33, Lair:1) 4 javelins (30, -3, Lair:1) a +0 ring mail (30, 29, Lair:1) a +0 mace (38, 21, Lair:1) 7 stones (43, 20, Lair:1) a +1 robe of cold resistance a staff of cold (48, 27, Lair:1) 5 stones (57, 4, Lair:1) a +2 spear of flaming (57, 23, Lair:1) a +0 pair of boots Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 long sword (28, -1, Lair:2) a +0 trident (30, -22, Lair:2) a +2 short sword of electrocution (32, -17, Lair:2) a +0 barding a +1 longbow of flaming (33, 2, Lair:2) a scroll of enchant weapon a wand of quicksilver (12) (58, -38, Lair:2) 3 stones Level 3 of the Lair of Beasts (1, -20, Lair:3) a +0 war axe (1, -12, Lair:3) a +0 war axe (9, -42, Lair:3) a +0 helmet (11, -36, Lair:3) a +0 ring mail (11, -5, Lair:3) 6 boomerangs 3 atropa-tipped darts (12, -32, Lair:3) a +0 dagger (24, -1, Lair:3) 6 stones (25, -45, Lair:3) 7 stones (29, -31, Lair:3) 5 stones (30, -39, Lair:3) a +0 pair of boots (35, -12, Lair:3) 6 stones (37, -38, Lair:3) a +0 great sword (40, -20, Lair:3) 6 stones (45, -9, Lair:3) a flux talisman an amulet of magic regeneration Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 rapier (11, -14, Lair:4) a +0 pair of boots (11, -7, Lair:4) a +0 falchion (20, 16, Lair:4) a potion of lignification 7 scrolls of vulnerability 7 scrolls of poison a wand of charming (42) 2 scrolls of fear the ring of the Madman {*Corrode rF+ Wiz Str+4 SInv} [ring of wizardry] It improves your spell success rate. Str+4: It affects your strength (+4). rF+: It protects you from fire. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. Wiz: It increases the success rate of your magical spells. a ring of fire the ring "Viocax" {Ice Str+6 Int+2} [ring of ice] Ice: It enhances your ice magic. Str+6: It affects your strength (+6). Int+2: It affects your intelligence (+2). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. (22, -28, Lair:4) a scroll of brand weapon (25, -9, Lair:4) 5 stones (25, -7, Lair:4) a +0 leather armour (49, -20, Lair:4) a +0 ring mail (51, 6, Lair:4) a +0 battleaxe (55, 15, Lair:4) a +0 club Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 ring mail (5, -24, Lair:5) a +0 shortbow (11, -43, Lair:5) a +0 quarterstaff Level 1 of the Shoals [Shop] Qeecal's Armour Shoppe the +2 robe of Terror {*Slow rF- Dex+5 Stlth+} (294 gold) Dex+5: It affects your dexterity (+5). rF-: It makes you vulnerable to fire. *Slow: It may slow you when you take damage. Stlth+: It makes you more stealthy. a +0 ring mail (64 gold) a +3 ring mail of cold resistance (416 gold) a +0 scale mail (64 gold) the +1 leather armour "Ykefaolu" {SInv} (291 gold) SInv: It lets you see invisible. a +3 leather armour of poison resistance (336 gold) (0, 0, Shoals:1) a +0 chain mail (8, 8, Shoals:1) a +0 chain mail (12, -22, Shoals:1) a +0 ring mail (12, 15, Shoals:1) a +0 sling a +0 spear (13, 12, Shoals:1) a +2 scimitar of freezing a +0 chain mail a +0 kite shield (14, 15, Shoals:1) a +0 spear a +0 sling (15, 18, Shoals:1) a +0 heavy trident (18, -22, Shoals:1) a +0 trident (18, -21, Shoals:1) a +0 spear a +2 sling of draining (19, -20, Shoals:1) a +0 club a +0 sling (35, -28, Shoals:1) a +0 trident (38, -29, Shoals:1) 28 gold pieces (38, -24, Shoals:1) a +3 ring mail of fire resistance (39, -7, Shoals:1) a +2 trident of freezing a +0 robe (40, -28, Shoals:1) a stone (41, -25, Shoals:1) a stone (41, -24, Shoals:1) a stone (42, -29, Shoals:1) a stone (42, -27, Shoals:1) 3 large rocks (48, -9, Shoals:1) 2 javelins a ring "Towaul" {rCorr Str+3} [ring of resist corrosion] Str+3: It affects your strength (+3). rCorr: It protects you from acid and corrosion. (54, -8, Shoals:1) a +0 trident (61, 2, Shoals:1) a +0 ring mail (61, 4, Shoals:1) a +0 pair of gloves (62, -17, Shoals:1) a +0 club (63, 1, Shoals:1) a +0 trident (64, -17, Shoals:1) 5 stones Level 2 of the Shoals (0, 0, Shoals:2) a +0 spear (4, 3, Shoals:2) a +0 trident (5, 2, Shoals:2) a boomerang a +0 trident (9, -16, Shoals:2) a +0 quarterstaff a +0 sling (11, -16, Shoals:2) a +0 sling a +0 spear (11, -15, Shoals:2) a +0 longbow a +0 spear (11, -14, Shoals:2) a +0 quarterstaff a +0 sling (13, -13, Shoals:2) a +0 spear a +0 sling (15, 25, Shoals:2) a +0 spear (16, -3, Shoals:2) a +0 buckler (18, 8, Shoals:2) 3 boomerangs a +0 trident (23, 27, Shoals:2) a +0 spear (24, 8, Shoals:2) 8 stones (28, -13, Shoals:2) a +0 spear (31, 25, Shoals:2) a +0 trident a boomerang (36, -7, Shoals:2) a +3 demon trident of flaming a +0 leather armour Level 3 of the Shoals [Shop] Hisaump's Gadget Gallery a wand of mindburst (12) (302 gold) a wand of flame (8) (100 gold) a wand of charming (6) (259 gold) a wand of flame (9) (113 gold) (0, 0, Shoals:3) a +0 spear (0, 2, Shoals:3) a +0 spear (2, 1, Shoals:3) 3 boomerangs a +0 trident a +0 trident (4, 1, Shoals:3) a +0 robe a +4 trident of freezing (4, 17, Shoals:3) a +0 dagger (8, 16, Shoals:3) a +0 shortbow (9, 26, Shoals:3) a +0 trident (14, -10, Shoals:3) the +5 ring mail "Laos" {Regen+ Slay+2} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Regen+: It increases your rate of health regeneration. (21, -26, Shoals:3) 9 stones (24, -21, Shoals:3) a +0 falchion (26, 1, Shoals:3) a +0 trident (27, 0, Shoals:3) a +2 trident of freezing (27, 1, Shoals:3) a +0 robe a +2 heavy trident (27, 2, Shoals:3) a +0 trident (34, -7, Shoals:3) a +0 barding (40, -10, Shoals:3) a +1 trident of flaming a +0 robe (42, -20, Shoals:3) 2 javelins (47, -27, Shoals:3) a +0 spear of venom a +0 leather armour (50, -22, Shoals:3) a +0 spear (50, -21, Shoals:3) a +0 trident Level 4 of the Shoals (0, 0, Shoals:4) a +1 vampiric trident a +0 leather armour (1, -14, Shoals:4) 8 stones a +0 robe a +4 trident of flaming (1, -11, Shoals:4) a +0 trident (1, -5, Shoals:4) a +0 trident 3 boomerangs (2, 1, Shoals:4) 11 large rocks (3, -12, Shoals:4) a scroll of enchant armour (3, -9, Shoals:4) 3 boomerangs a +0 trident (3, -6, Shoals:4) a +0 robe a +0 demon trident of flaming (7, -10, Shoals:4) a boomerang a +0 trident (10, -34, Shoals:4) a scroll of amnesia (10, 9, Shoals:4) a +0 leather armour a +0 trident of flaming (14, 5, Shoals:4) a wand of polymorph (8) (14, 8, Shoals:4) a +0 pair of gloves (15, 1, Shoals:4) a +4 rapier of draining a +0 robe (18, 8, Shoals:4) a +0 mace (21, -13, Shoals:4) a book of the Senses (22, -32, Shoals:4) a +2 vampiric rapier a +0 robe (23, -10, Shoals:4) a +0 trident (27, -9, Shoals:4) a +0 trident (30, 0, Shoals:4) a +0 spear of freezing 2 javelins a +0 leather armour (31, -23, Shoals:4) a +0 flail 3 boomerangs (32, -22, Shoals:4) 2 boomerangs a +2 vampiric trident a +2 heavy spear a +0 robe (32, -21, Shoals:4) a +0 robe a +2 trident of protection a +0 leather armour the +6 spear of Faoch {holy, rF+++} rF+++: It renders you almost immune to fire. (33, 9, Shoals:4) a +0 leather armour a +1 trident of venom a +3 sling of draining (34, -14, Shoals:4) a +0 leather armour a +0 trident (34, -13, Shoals:4) a boomerang a +0 trident (35, -31, Shoals:4) the amulet "Vuxerr" {Spirit *Corrode +Blink Stlth+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. +Blink: It lets you blink. *Corrode: It may corrode you when you take damage. Stlth+: It makes you more stealthy. a +0 leather armour 51 poisoned darts a +0 spear (39, -28, Shoals:4) a +0 leather armour a +2 demon trident of flaming (39, -13, Shoals:4) a +0 leather armour a +0 spear (40, 7, Shoals:4) a +0 club a +0 longbow (40, 9, Shoals:4) a +0 quarterstaff a +0 sling (41, 8, Shoals:4) a +0 spear a +0 sling (42, -9, Shoals:4) a +0 spear (42, -8, Shoals:4) a +0 club a +0 sling (42, 3, Shoals:4) a +0 spear (43, -7, Shoals:4) a +0 trident Level 1 of the Spider Nest (0, 0, Spider:1) a +0 scale mail (7, 19, Spider:1) the +1 scale mail of Qazlal's Hope {rElec Str+5} Str+5: It affects your strength (+5). rElec: It insulates you from electricity. (21, 3, Spider:1) a +0 chain mail (28, -20, Spider:1) a +0 short sword (29, -27, Spider:1) 4 stones (49, -22, Spider:1) 7 stones (54, 15, Spider:1) a maw talisman (58, -21, Spider:1) a +0 robe Level 2 of the Spider Nest (0, 0, Spider:2) a +0 halberd (0, 22, Spider:2) a scroll of amnesia (15, 5, Spider:2) a +0 hand axe (21, 37, Spider:2) a +0 morningstar (30, -10, Spider:2) a +1 sling of freezing (39, 39, Spider:2) 15 scrolls of identify (58, 25, Spider:2) an amulet of reflection Level 3 of the Spider Nest (0, 0, Spider:3) a +0 plate armour (20, 17, Spider:3) a staff of cold (22, -23, Spider:3) a +0 club (23, -6, Spider:3) a +0 sling (36, 19, Spider:3) a +0 falchion (37, -24, Spider:3) 7 stones (43, 14, Spider:3) a +0 great sword (46, -4, Spider:3) a +4 ring of protection (52, 1, Spider:3) 5 stones (55, 1, Spider:3) a +0 kite shield Level 4 of the Spider Nest (0, 0, Spider:4) a +2 hat (1, -5, Spider:4) a scarf of shadows (3, -6, Spider:4) an orb of energy (23, -1, Spider:4) a +0 hand axe (41, 14, Spider:4) a +0 rapier (51, 16, Spider:4) an amulet of the acrobat (52, 7, Spider:4) a +0 pair of boots Level 1 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) a staff of fire (0, 2, Slime:5) 4 stones (0, 3, Slime:5) 2 stones (1, -3, Slime:5) a staff of fire (1, -1, Slime:5) a +0 chain mail (1, 0, Slime:5) a +0 scale mail of cold resistance (1, 4, Slime:5) a +4 ring mail (1, 5, Slime:5) a wand of warping (3) (2, 0, Slime:5) the ring "Kawy" {Fire +Blink rPois} [ring of fire] Fire: It enhances your fire magic. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison. +Blink: It lets you blink. (2, 2, Slime:5) a +4 arbalest of electrocution (2, 3, Slime:5) a scroll of identify (2, 5, Slime:5) 8 stones (3, -4, Slime:5) a +0 mace (3, -1, Slime:5) a staff of alchemy (3, 2, Slime:5) a +4 vampiric dagger (3, 3, Slime:5) a staff of conjuration (3, 5, Slime:5) the ring of Johobute {MP+9 Str+5 Int-5} [ring of magical power] Str+5: It affects your strength (+5). Int-5: It affects your intelligence (-5). MP+9: It affects your magic capacity (+9). (4, -4, Slime:5) 6 stones (4, -3, Slime:5) 4 stones (4, -2, Slime:5) a ring of poison resistance (4, -1, Slime:5) a +2 dagger of electrocution (4, 0, Slime:5) an amulet of reflection (4, 3, Slime:5) a +0 trident of venom (4, 4, Slime:5) a +1 sling of freezing (6, -1, Slime:5) a +1 halberd of venom (6, 0, Slime:5) a +4 flail of venom (6, 2, Slime:5) the +5 long sword of the Girdle {pain, rPois} rPois: It protects you from poison. (6, 3, Slime:5) the +9 dagger of Madusap {vamp, Str+3 Int+3} Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). (6, 4, Slime:5) a ring of see invisible (6, 6, Slime:5) the +10 rapier "Otiroawa" {freeze, rC+ Will++} rC+: It protects you from cold. Will++: It greatly increases your willpower. (7, -4, Slime:5) a scroll of identify (7, -3, Slime:5) a +0 chain mail (7, -1, Slime:5) a +5 executioner's axe of draining (7, 0, Slime:5) a +2 shortbow of flaming (7, 2, Slime:5) the +11 Singing Sword {sonic wave} (7, 4, Slime:5) the +1 falchion of Causality {holy, rElec rCorr} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (8, -3, Slime:5) 6 stones (8, 0, Slime:5) a +3 leather armour of cold resistance (8, 2, Slime:5) the +6 dagger of Xurhef {elec, rC+ rCorr Int+3} Int+3: It affects your intelligence (+3). rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. (8, 4, Slime:5) a +0 spear (9, -3, Slime:5) a +1 sling of flaming (9, -1, Slime:5) Great Wizards, Vol. II (9, 0, Slime:5) a scroll of enchant armour (9, 4, Slime:5) a +0 battleaxe (9, 5, Slime:5) a +0 scimitar of draining (10, 0, Slime:5) a +0 long sword (10, 2, Slime:5) 8 stones (10, 3, Slime:5) a +0 scale mail Level 1 of the Vaults (0, 0, Vaults:1) a +0 hand cannon of flaming (1, -4, Vaults:1) a +0 triple crossbow (3, -9, Vaults:1) a +0 arbalest a +0 arbalest (3, -4, Vaults:1) a +0 arbalest (3, 3, Vaults:1) 5 datura-tipped darts (4, 0, Vaults:1) a +0 arbalest (10, 54, Vaults:1) a +0 long sword (11, -9, Vaults:1) a +0 falchion a +0 arbalest a +0 ring mail (11, 46, Vaults:1) a +2 war axe of flaming a +0 plate armour (12, -9, Vaults:1) a +0 battleaxe a +0 chain mail (12, -8, Vaults:1) a +0 battleaxe a +0 plate armour (13, -9, Vaults:1) a +2 great mace of draining a +0 plate armour (13, 37, Vaults:1) a +0 arbalest (13, 38, Vaults:1) a +0 arbalest (13, 39, Vaults:1) a +0 arbalest (13, 41, Vaults:1) a +0 arbalest (14, 41, Vaults:1) a +0 arbalest (15, 28, Vaults:1) a +0 robe (17, 44, Vaults:1) a +0 plate armour a +0 war axe (17, 45, Vaults:1) a +0 chain mail a +0 dire flail a +0 arbalest (18, 42, Vaults:1) a +3 arbalest (18, 43, Vaults:1) a +0 chain mail a +0 war axe (18, 45, Vaults:1) a +0 plate armour a +0 war axe (18, 46, Vaults:1) a +0 arbalest (19, 34, Vaults:1) a +0 leather armour a +2 great mace of protection (21, 33, Vaults:1) a +0 scale mail a +0 long sword a +0 arbalest (22, 33, Vaults:1) a +0 orcbow (23, 33, Vaults:1) a +0 shortbow (23, 34, Vaults:1) a +0 shortbow (24, 3, Vaults:1) a +0 dagger a +0 robe (32, 0, Vaults:1) the +0 scale mail "Jumum" {-Cast Harm Str+3} Str+3: It affects your strength (+3). -Cast: It prevents spellcasting. Harm: It increases damage dealt and taken. (35, -1, Vaults:1) a +0 pair of gloves (37, -1, Vaults:1) a +0 animal skin a +0 dire flail (37, 5, Vaults:1) 7 stones (37, 7, Vaults:1) the serpent talisman "Rajodumudu" {Stlth+} [serpent talisman] Stlth+: It makes you more stealthy. (38, -6, Vaults:1) a +0 animal skin a +0 dire flail a +0 chain mail a +0 great mace a +0 shortbow (39, -1, Vaults:1) a +0 plate armour (41, -1, Vaults:1) a +1 battleaxe of flaming (47, 17, Vaults:1) a +0 orcbow (48, -5, Vaults:1) a +0 scale mail a +0 great mace (49, 12, Vaults:1) 7 stones (62, 21, Vaults:1) a wand of quicksilver (9) Level 2 of the Vaults (0, 0, Vaults:2) a +0 dire flail a +0 animal skin (0, 6, Vaults:2) a +0 dagger a +0 robe (0, 35, Vaults:2) a +0 arbalest (0, 36, Vaults:2) a +0 arbalest (1, 35, Vaults:2) a +0 arbalest (1, 36, Vaults:2) a +0 arbalest a +0 bardiche a +0 plate armour (11, 44, Vaults:2) a +0 sling (12, -12, Vaults:2) a +0 arbalest a +0 leather armour (13, -13, Vaults:2) a +0 mace (13, -9, Vaults:2) a +0 arbalest (18, 12, Vaults:2) a +0 arbalest a +1 great mace of holy wrath a +0 chain mail (18, 14, Vaults:2) a +0 scale mail a +0 morningstar a +0 scale mail (19, 6, Vaults:2) a scroll of identify (19, 14, Vaults:2) a +0 dagger a +0 robe (21, -20, Vaults:2) a +0 hand axe (26, 18, Vaults:2) a +0 great mace a +0 ring mail (27, 44, Vaults:2) a +0 chain mail (32, 31, Vaults:2) a scroll of identify (36, -9, Vaults:2) a +0 long sword a +0 scale mail (36, -6, Vaults:2) a +0 arbalest (37, -6, Vaults:2) a +0 scale mail (37, 34, Vaults:2) a +0 great mace (38, 12, Vaults:2) a wand of flame (81) (38, 14, Vaults:2) a +0 chain mail (39, -8, Vaults:2) a +0 scale mail (39, 14, Vaults:2) a +0 chain mail a +0 great sword (40, 14, Vaults:2) a +0 flail a +0 ring mail a +0 battleaxe a +0 ring mail a +0 mace (40, 15, Vaults:2) a +0 robe a +2 dagger of holy wrath a +0 dagger (40, 37, Vaults:2) a +0 ring mail (40, 38, Vaults:2) a +0 scale mail a +0 dire flail (41, 37, Vaults:2) a +0 chain mail a +3 broad axe (41, 41, Vaults:2) 3 stones a +0 longbow a +0 ring mail a +0 morningstar a +0 leather armour a +2 flail of holy wrath a +0 plate armour a +0 great sword a +0 hand axe (41, 42, Vaults:2) a +0 chain mail a +0 war axe a +0 scale mail a +0 great mace a +0 plate armour a +1 war axe of flaming a +1 plate armour of fire resistance a +2 battleaxe of flaming (42, 37, Vaults:2) a +0 chain mail a +1 long sword of holy wrath (43, 42, Vaults:2) a +0 plate armour a +0 battleaxe a +0 arbalest (49, -10, Vaults:2) a +0 falchion a +0 scale mail (49, 40, Vaults:2) a +0 arbalest (49, 41, Vaults:2) a +0 arbalest (51, -18, Vaults:2) a +0 mace (52, -18, Vaults:2) a +0 scale mail (52, 40, Vaults:2) a +0 chain mail of cold resistance a +0 dire flail (54, 18, Vaults:2) a +0 arbalest (54, 19, Vaults:2) a +0 arbalest (55, 19, Vaults:2) a +0 arbalest a +0 arbalest a +2 heavy great sword a +0 plate armour (56, 18, Vaults:2) a +0 arbalest (58, 36, Vaults:2) a +0 chain mail of fire resistance a +2 glaive of venom (58, 40, Vaults:2) a +0 chain mail a +3 broad axe of freezing (62, 28, Vaults:2) a +0 arbalest (62, 29, Vaults:2) a +0 arbalest a +0 arbalest (63, 28, Vaults:2) a +0 arbalest (63, 29, Vaults:2) a +0 morningstar a +0 ring mail a +0 arbalest (65, 18, Vaults:2) a +0 arbalest Level 3 of the Vaults (0, 0, Vaults:3) 7 poisoned darts (0, 6, Vaults:3) a +0 dire flail (0, 7, Vaults:3) a scroll of enchant weapon (9, 1, Vaults:3) a +0 scale mail a +0 morningstar (10, 0, Vaults:3) a +2 scale mail of cold resistance a +0 morningstar a +0 chain mail a +0 great sword (12, -1, Vaults:3) a +0 ring mail a +0 dire flail (12, 0, Vaults:3) a +0 robe a +0 dagger (13, 0, Vaults:3) a +0 scale mail a +0 morningstar a +0 arbalest a +0 ring mail a +0 morningstar a +0 arbalest (13, 1, Vaults:3) a +0 chain mail a +0 bardiche a +0 arbalest a +0 leather armour a +0 flail (18, 36, Vaults:3) a +5 flail of protection (19, 36, Vaults:3) a +0 flail of venom (22, 0, Vaults:3) a +0 long sword (22, 7, Vaults:3) a +0 club (23, 6, Vaults:3) a +0 orcbow (26, -9, Vaults:3) a +0 arbalest (26, -8, Vaults:3) a +0 arbalest (26, -7, Vaults:3) a +0 arbalest (27, -9, Vaults:3) a +0 arbalest (27, -7, Vaults:3) a +0 arbalest of freezing (29, 41, Vaults:3) a +0 mace a +0 scale mail (29, 43, Vaults:3) a +0 helmet (30, 38, Vaults:3) a +0 arbalest (31, 38, Vaults:3) a +2 heavy dire flail a +0 scale mail (31, 41, Vaults:3) a +0 dagger a +0 robe (33, 8, Vaults:3) a +0 leather armour a +0 dire flail (34, -6, Vaults:3) a +0 animal skin a +0 dire flail (35, 8, Vaults:3) a +0 scale mail a +0 falchion a +0 arbalest (37, 38, Vaults:3) a +0 dagger a +0 robe (47, -6, Vaults:3) a scroll of identify (48, 49, Vaults:3) a +0 scale mail (51, 38, Vaults:3) a +0 ring mail (51, 43, Vaults:3) a +0 arbalest a scroll of identify (53, 40, Vaults:3) a +0 halberd (54, -9, Vaults:3) a granite talisman (60, 10, Vaults:3) a +0 arbalest (61, 11, Vaults:3) a +0 ring mail (61, 12, Vaults:3) a +0 arbalest (61, 36, Vaults:3) a talisman of death (62, 12, Vaults:3) a +0 arbalest a +0 great mace a +0 chain mail (62, 13, Vaults:3) a +0 arbalest (62, 20, Vaults:3) a +0 dire flail a +0 animal skin (64, 13, Vaults:3) a +0 long sword a +0 chain mail a +0 kite shield (64, 14, Vaults:3) a +0 arbalest a +0 arbalest a +0 arbalest (65, 12, Vaults:3) a +0 arbalest 7 stones (65, 13, Vaults:3) a +0 arbalest a +0 great mace a +0 ring mail (65, 14, Vaults:3) a +0 flail a +0 leather armour a +0 ring mail (66, 0, Vaults:3) a +1 arbalest of flaming (66, 12, Vaults:3) a +0 arbalest (66, 13, Vaults:3) a +0 flail a +0 scale mail Level 4 of the Vaults [Shop] Fiapual's Assorted Antiques a +0 buckler (117 gold) a scroll of noise (26 gold) the +1 leather armour of Fiameh {Stlth+} (436 gold) Stlth+: It makes you more stealthy. a scroll of vulnerability (104 gold) a scroll of vulnerability (104 gold) a +0 short sword (78 gold) a +0 battleaxe (169 gold) a +0 leather armour (52 gold) a wand of flame (7) (127 gold) (0, 0, Vaults:4) 3 large rocks 7 stones (1, -15, Vaults:4) a +0 hand axe 9 stones (10, -5, Vaults:4) a +0 short sword a +0 leather armour (11, -11, Vaults:4) a +0 ring mail (11, -6, Vaults:4) a +0 war axe a +0 plate armour a +0 scale mail (11, -5, Vaults:4) a +1 dire flail of protection a +0 leather armour (25, -7, Vaults:4) a +0 flail a +0 ring mail (26, -6, Vaults:4) a +2 vampiric glaive a +0 plate armour (27, -1, Vaults:4) a +0 falchion a +0 ring mail (31, -27, Vaults:4) a +0 ring mail (31, -26, Vaults:4) a +0 morningstar a +0 ring mail (33, -26, Vaults:4) a +0 ring mail (33, -25, Vaults:4) a +0 morningstar a +2 ring mail of cold resistance (35, -16, Vaults:4) a scroll of enchant armour (35, -10, Vaults:4) 7 stones (38, -33, Vaults:4) the +0 ring mail of the Desert {Fly rN+ Int+2} Int+2: It affects your intelligence (+2). rN+: It protects you from negative energy. Fly: It grants you flight. (42, -19, Vaults:4) a +0 chain mail a +1 heavy great sword a +0 arbalest of electrocution (42, 1, Vaults:4) a scroll of enchant armour (43, -41, Vaults:4) a scroll of identify (43, -21, Vaults:4) a +0 dire flail a +0 animal skin (43, -20, Vaults:4) a +0 great mace a +0 plate armour a +0 dagger a +0 robe a +0 war axe a +0 arbalest a +0 scale mail a +0 plate armour a +0 great mace (43, -19, Vaults:4) a +0 robe a +0 dagger (43, -18, Vaults:4) a +3 arbalest (43, -17, Vaults:4) a +0 war axe a +0 chain mail (43, -15, Vaults:4) a +2 arbalest of draining (44, -41, Vaults:4) a +0 pair of gloves (44, -19, Vaults:4) a +0 plate armour a +3 vampiric battleaxe a +0 arbalest (46, -36, Vaults:4) a +0 ring mail of poison resistance a +0 morningstar of protection (47, -24, Vaults:4) a +0 scale mail a +0 morningstar (47, -23, Vaults:4) a +0 ring mail a +0 morningstar (49, -18, Vaults:4) a +0 leather armour (51, 2, Vaults:4) a +0 club (55, -32, Vaults:4) a scroll of identify 6 boomerangs (61, -24, Vaults:4) a +2 battleaxe of freezing Level 5 of the Vaults [Shop] Bumett's Distillery a potion of brilliance (64 gold) a potion of lignification (48 gold) a potion of enlightenment (80 gold) 2 potions of curing (96 gold) a potion of resistance (160 gold) a potion of resistance (160 gold) a potion of mutation (128 gold) [Shop] Mirieb's Distillery a potion of lignification (48 gold) 2 potions of mutation (256 gold) 2 potions of curing (96 gold) a potion of magic (128 gold) a potion of enlightenment (80 gold) 2 potions of degeneration (32 gold) a potion of mutation (128 gold) a potion of mutation (128 gold) (0, 0, Vaults:5) a +0 dire flail a +0 dire flail (5, 16, Vaults:5) a +0 war axe a +0 scale mail a +0 buckler (13, 13, Vaults:5) a +0 leather armour (13, 37, Vaults:5) a scroll of identify (14, 11, Vaults:5) a +0 robe (14, 12, Vaults:5) a +0 chain mail (14, 13, Vaults:5) a +0 rapier (16, 11, Vaults:5) a +0 plate armour (16, 12, Vaults:5) a +0 war axe (16, 35, Vaults:5) a +0 morningstar 8 stones a +2 scale mail of cold resistance (16, 36, Vaults:5) a +0 dagger a +4 shortbow a +0 leather armour (16, 37, Vaults:5) a +1 scimitar of holy wrath a +0 plate armour a ring of resist corrosion (16, 53, Vaults:5) 5 large rocks (17, 14, Vaults:5) a scroll of identify (17, 41, Vaults:5) the +1 ring mail of Distant Shores {Will+} Will+: It increases your willpower. (19, 35, Vaults:5) a +0 bardiche a +0 chain mail (19, 39, Vaults:5) a +3 halberd a +0 plate armour a +0 arbalest (21, 25, Vaults:5) a +0 quarterstaff (21, 40, Vaults:5) a +0 flail a +0 ring mail (21, 41, Vaults:5) a +2 heavy battleaxe a +0 plate armour (22, 33, Vaults:5) a +0 robe a +2 dagger of flaming (22, 41, Vaults:5) a +1 long sword of holy wrath (24, 41, Vaults:5) a wand of warping (3) a wand of quicksilver (3) a +0 giant club a +0 giant club a +0 mace a +0 ring mail (24, 42, Vaults:5) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 dire flail a +0 dire flail (24, 43, Vaults:5) a +0 war axe a +0 scale mail a +0 short sword a +0 shortbow a +0 leather armour (24, 44, Vaults:5) a +0 long sword a +0 shortbow a +0 short sword a +0 leather armour (25, 41, Vaults:5) a +0 giant club a +0 giant club a +0 dire flail a +0 halberd a +0 robe (25, 43, Vaults:5) a +0 short sword a +1 leather armour of positive energy (25, 44, Vaults:5) a +0 rapier (26, 25, Vaults:5) a +0 chain mail a +0 long sword (26, 26, Vaults:5) a +0 plate armour a +0 great sword (26, 32, Vaults:5) a +0 dire flail (26, 43, Vaults:5) a +0 longbow (26, 47, Vaults:5) a +0 battleaxe a +0 plate armour (27, 24, Vaults:5) 4 large rocks (27, 28, Vaults:5) a +1 battleaxe a +0 sling 7 stones +0 shadow dragon scales (27, 30, Vaults:5) a +2 great sword of flaming a +0 leather armour a +0 great mace (28, 25, Vaults:5) a +0 great mace a +0 plate armour (28, 30, Vaults:5) a +0 giant club a +0 giant club (29, 25, Vaults:5) a +0 plate armour a +0 glaive (30, 29, Vaults:5) a +0 great mace a +0 ring mail (31, 26, Vaults:5) a +0 plate armour a +0 dire flail (31, 27, Vaults:5) a +0 tower shield a +0 chain mail a +0 long sword (32, 27, Vaults:5) a +0 dire flail a +0 animal skin a +0 chain mail a +1 great sword of freezing a ring of ice (38, 8, Vaults:5) a scroll of identify (39, 10, Vaults:5) a +0 ring mail (39, 18, Vaults:5) a scroll of enchant armour (40, 8, Vaults:5) a +1 spectral quarterstaff (40, 9, Vaults:5) a +0 long sword (40, 41, Vaults:5) a +0 rapier (41, 8, Vaults:5) a wand of polymorph (5) (41, 9, Vaults:5) the +5 orcbow of Moral Flaws {speed, rF- Dex+6 SInv} Dex+6: It affects your dexterity (+6). rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. (41, 43, Vaults:5) a +1 war axe of venom a +0 chain mail a +2 kite shield (43, 43, Vaults:5) 6 large rocks (44, 44, Vaults:5) a +0 great mace a +0 ring mail (46, 3, Vaults:5) a +1 battleaxe a +0 chain mail (46, 35, Vaults:5) a +0 flail a +0 scale mail a +0 mace a +0 scale mail 4 large rocks (47, 10, Vaults:5) a +0 battleaxe a +0 chain mail (47, 11, Vaults:5) a +0 great sword a +0 chain mail (48, 7, Vaults:5) a +0 battleaxe a stone a +0 chain mail (48, 36, Vaults:5) a +0 great sword a +0 ring mail (48, 37, Vaults:5) a +1 war axe a +0 chain mail (49, 4, Vaults:5) a +0 whip a +0 robe (49, 7, Vaults:5) a +0 antimagic quarterstaff a +0 ring mail (49, 10, Vaults:5) a +2 long sword of freezing a +0 chain mail a +0 kite shield (49, 36, Vaults:5) a +0 dagger (49, 37, Vaults:5) 4 large rocks (50, 4, Vaults:5) a +0 battleaxe a +0 chain mail (50, 9, Vaults:5) a +0 dire flail a +0 animal skin (50, 10, Vaults:5) a +1 war axe a +0 plate armour (50, 13, Vaults:5) a +0 flail a +0 ring mail (50, 37, Vaults:5) a +0 dire flail a +0 dire flail (50, 46, Vaults:5) a +3 great mace 5 stones a +0 chain mail (51, 5, Vaults:5) 4 large rocks (51, 7, Vaults:5) a +2 battleaxe of freezing a +0 rapier a +2 scale mail of fire resistance (51, 9, Vaults:5) a +1 great sword a +0 chain mail a +2 bardiche of venom (51, 10, Vaults:5) 5 large rocks (51, 12, Vaults:5) a +0 broad axe a +0 chain mail a +0 tower shield a +0 battleaxe a +0 chain mail a +2 great sword of flaming a +0 great mace a +0 chain mail (52, 7, Vaults:5) the +0 leather armour "Feip" {rElec rC+} rC+: It protects you from cold. rElec: It insulates you from electricity. (52, 9, Vaults:5) a +0 dire flail (52, 11, Vaults:5) a +3 war axe a +0 plate armour (52, 18, Vaults:5) a +1 mace of protection (53, 7, Vaults:5) 4 atropa-tipped darts 6 poisoned darts (53, 8, Vaults:5) a +0 broad axe a +4 scale mail of fire resistance a +0 buckler (53, 9, Vaults:5) the +4 hand axe of Tomorrow {flame, rElec rF+} rF+: It protects you from fire. rElec: It insulates you from electricity. (53, 10, Vaults:5) 7 stones (53, 18, Vaults:5) a ring of resist corrosion a ring of protection from cold a +2 mace of holy wrath (53, 40, Vaults:5) a +1 great sword a +0 chain mail (53, 41, Vaults:5) a +0 long sword a +0 chain mail a +0 buckler (54, 9, Vaults:5) 2 large rocks a scroll of noise (54, 30, Vaults:5) a +1 halberd of venom a +2 ring mail of fire resistance an amulet of reflection (54, 41, Vaults:5) a +0 long sword a +0 plate armour (57, 26, Vaults:5) a +1 heavy war axe a +0 chain mail a +1 long sword a +0 arbalest a +0 plate armour (58, 26, Vaults:5) a +3 great sword of venom a +0 plate armour (59, 26, Vaults:5) a +0 broad axe a +0 chain mail a +0 kite shield (59, 28, Vaults:5) a +0 morningstar a +0 scale mail Level 1 of the Crypt (0, 0, Crypt:1) a wand of mindburst (11) (1, 15, Crypt:1) a +0 battleaxe a +0 plate armour (7, -14, Crypt:1) a +0 robe a +2 sacred scourge of holy wrath (9, -14, Crypt:1) a +0 robe a +3 whip of holy wrath (10, 9, Crypt:1) 5 poisoned darts (11, -14, Crypt:1) a +0 robe a +3 long sword of flaming a +0 shortbow (11, -13, Crypt:1) +1 pearl dragon scales a +3 great sword of flaming (12, -6, Crypt:1) the ring of Fioxkogh {Ice rPois Will+} [ring of ice] Ice: It enhances your ice magic. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rPois: It protects you from poison. Will+: It increases your willpower. a +2 hat of stealth (14, -27, Crypt:1) a +0 robe (14, 12, Crypt:1) a +0 dagger a +0 robe (15, 11, Crypt:1) a +0 halberd (15, 12, Crypt:1) a +2 battleaxe of pain a +0 chain mail (15, 15, Crypt:1) a +0 flail (16, 12, Crypt:1) a +0 trident (16, 13, Crypt:1) a +0 robe (21, -6, Crypt:1) a +0 leather armour (32, -2, Crypt:1) a +0 dagger (36, 5, Crypt:1) 2 stones (36, 7, Crypt:1) a +0 sling (37, -2, Crypt:1) a +0 rapier a +0 robe (38, -4, Crypt:1) a +5 ring of evasion (41, -2, Crypt:1) 2 potions of degeneration (43, 4, Crypt:1) a +0 plate armour a +2 war axe of flaming (43, 5, Crypt:1) 12 gold pieces (43, 6, Crypt:1) a +0 robe (44, 14, Crypt:1) a scroll of identify (45, 4, Crypt:1) a +0 robe a +0 dagger (46, -18, Crypt:1) a +0 broad axe (46, -5, Crypt:1) a +0 robe a +1 dagger of venom (47, -25, Crypt:1) a +1 battleaxe a +0 plate armour (47, -4, Crypt:1) a +0 robe a +0 dagger (47, 2, Crypt:1) a +0 spear (48, -4, Crypt:1) 4 gold pieces (48, -2, Crypt:1) a +0 leather armour (49, 1, Crypt:1) a scroll of identify (49, 3, Crypt:1) a +0 shortbow (50, -6, Crypt:1) a +0 tower shield a +3 eudemon blade of holy wrath a +1 war axe of flaming a +2 chain mail of poison resistance a +0 great mace (50, 6, Crypt:1) 5 gold pieces (still there?) a +1 whip (still there?) (53, -28, Crypt:1) a scroll of identify (55, -2, Crypt:1) 17 gold pieces (57, -24, Crypt:1) a +0 dagger a +0 robe (61, -25, Crypt:1) a book of Weapons (66, -4, Crypt:1) a +0 demon whip Level 2 of the Crypt (3, -40, Crypt:2) a +0 chain mail (5, -2, Crypt:2) a +0 broad axe a +0 rapier (10, -7, Crypt:2) a +0 long sword (13, -5, Crypt:2) 3 stones (20, 1, Crypt:2) 13 gold pieces (still there?) a +0 scimitar of flaming (still there?) (23, 2, Crypt:2) 5 gold pieces a +2 robe of willpower a +0 trident (23, 3, Crypt:2) 6 stones (25, 1, Crypt:2) 5 gold pieces (27, -43, Crypt:2) a +0 bardiche (28, 2, Crypt:2) a +0 scale mail (29, -2, Crypt:2) a +0 club (30, 1, Crypt:2) a +0 cloak (38, -33, Crypt:2) a +0 ring mail (39, -35, Crypt:2) a +0 short sword (46, 6, Crypt:2) a +0 dagger a +0 robe a +0 robe (54, -42, Crypt:2) a +0 glaive (54, -40, Crypt:2) a +0 robe (55, -43, Crypt:2) a +0 short sword (55, -42, Crypt:2) a +0 long sword a +0 hand axe (56, -42, Crypt:2) a +0 chain mail a +0 battleaxe of draining a +0 robe a +0 dagger (56, -41, Crypt:2) a +0 plate armour a +2 great sword (60, -41, Crypt:2) a wand of warping (5) Level 3 of the Crypt (0, 0, Crypt:3) a +0 scale mail (3, -5, Crypt:3) a +0 rapier (5, 15, Crypt:3) a +0 plate armour (8, -29, Crypt:3) a +0 robe a +0 long sword of flaming a +0 longbow (10, -29, Crypt:3) a +0 robe a +4 falchion of flaming a +0 longbow (11, -31, Crypt:3) a +0 robe a +2 whip of holy wrath (11, -30, Crypt:3) +0 pearl dragon scales a +4 great sword of flaming (12, -28, Crypt:3) a +0 demon whip (14, -28, Crypt:3) 4 stones an amulet of the acrobat a +0 dire flail (14, 15, Crypt:3) a +0 battleaxe a +0 plate armour (15, -29, Crypt:3) a +0 hand axe (15, -28, Crypt:3) a +0 glaive a +0 war axe (16, -27, Crypt:3) a +0 trident (18, -31, Crypt:3) a +0 chain mail a +0 battleaxe (24, -32, Crypt:3) a +1 scythe of venom (29, -27, Crypt:3) a +0 flail (30, -13, Crypt:3) the staff of Compassion {rPois rN+ Str+3 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rPois: It protects you from poison. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-tentacled weapon. a scroll of noise a scroll of amnesia a potion of resistance a scroll of poison (33, -18, Crypt:3) 4 stones (35, -8, Crypt:3) a +0 chain mail a +1 battleaxe of pain (36, 0, Crypt:3) a +0 sling (37, -14, Crypt:3) a +0 rapier (37, -9, Crypt:3) a +0 chain mail a +1 heavy battleaxe (38, -32, Crypt:3) 2 poisoned darts (40, 10, Crypt:3) a +0 war axe a +0 plate armour (40, 11, Crypt:3) a +0 hand axe (41, 11, Crypt:3) a +0 long sword a +1 battleaxe a +3 chain mail a +0 halberd (41, 12, Crypt:3) a +0 trident (43, -32, Crypt:3) a +0 robe (45, -17, Crypt:3) a +0 plate armour a +0 great sword of pain (45, -13, Crypt:3) a +0 plate armour a +1 great mace (46, -18, Crypt:3) a +0 chain mail a +0 great mace of draining (46, -14, Crypt:3) a +0 chain mail a +0 great sword (52, -35, Crypt:3) 7 stones (52, 9, Crypt:3) a scroll of identify (53, -11, Crypt:3) a scroll of identify (60, -20, Crypt:3) a +0 quarterstaff (60, -19, Crypt:3) a +0 morningstar (60, -2, Crypt:3) 3 stones (61, -21, Crypt:3) 4 atropa-tipped darts (61, -5, Crypt:3) a ring of see invisible (61, -2, Crypt:3) a +0 robe (61, -1, Crypt:3) a book of Weapons (61, 0, Crypt:3) the Precepts of the Lethal Mountains Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Fulminant Prism Conjuration/Alchemy 4 c - Iskenderun's Battlesphere Conjuration 5 d - Lehudib's Crystal Spear Conjuration/Earth 8 (62, -21, Crypt:3) the +7 dagger "Hydraslayer" {flame, rF+ Dex+4} Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. (62, -20, Crypt:3) the +8 spear of Virtue {holy, rPois Int+3 Dex+2 Stlth-} Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. Stlth-: It makes you less stealthy. (62, -19, Crypt:3) a talisman of death (62, 0, Crypt:3) a wand of quicksilver (1) (63, -20, Crypt:3) a +0 scale mail (63, -2, Crypt:3) a +0 chain mail Level 1 of the Tomb of the Ancients (1, -11, Tomb:1) a +0 vampiric demon whip (12, -3, Tomb:1) a +0 dagger a +0 robe a +1 demon whip of freezing a +0 great sword a +0 chain mail (12, 11, Tomb:1) a scroll of identify (14, -12, Tomb:1) a +2 long sword of flaming a +0 sling a +0 robe a +0 buckler (15, -11, Tomb:1) a +4 scimitar of holy wrath (still there?) a +0 tower shield (still there?) (16, -13, Tomb:1) a +0 trident (16, -11, Tomb:1) a +3 whip (16, 32, Tomb:1) a +0 antimagic demon whip (17, -7, Tomb:1) a +6 great sword of flaming +2 fire dragon scales (18, -12, Tomb:1) 6 stones (19, -6, Tomb:1) a +0 demon trident of freezing a +0 ring mail (22, -8, Tomb:1) a +0 trident (22, -7, Tomb:1) a +10 plate armour of ponderousness (23, 22, Tomb:1) a +0 flail (24, -7, Tomb:1) a +1 great sword of protection (24, 28, Tomb:1) a book of Fire (27, 32, Tomb:1) a +0 short sword (28, 22, Tomb:1) a +0 robe (32, -11, Tomb:1) 2 potions of attraction (34, -14, Tomb:1) a scroll of identify (34, 15, Tomb:1) an amulet of magic regeneration (35, -19, Tomb:1) 5 stones (37, 24, Tomb:1) a +0 club (38, -6, Tomb:1) a +3 sacred scourge of holy wrath a +0 robe (40, 28, Tomb:1) a wand of charming (7) (42, -21, Tomb:1) a +0 plate armour (44, -1, Tomb:1) a +2 scimitar of flaming (45, 30, Tomb:1) a scroll of identify (47, 1, Tomb:1) a dragon-blood talisman (48, -4, Tomb:1) a scroll of identify Level 2 of the Tomb of the Ancients (0, 22, Tomb:2) a +0 war axe of venom (2, 6, Tomb:2) a +0 trident (2, 23, Tomb:2) a +1 scythe of flaming (3, 27, Tomb:2) a +1 whip of holy wrath a +0 robe (4, 27, Tomb:2) a +7 great sword of flaming +1 pearl dragon scales (7, 18, Tomb:2) a +0 spear (9, 37, Tomb:2) a +0 shortbow (12, 33, Tomb:2) a +2 falchion of flaming a +0 longbow a +0 robe (14, 5, Tomb:2) the Almanac of Vehement Synthesis Spells Type Level a - Petrify Alchemy/Earth 4 b - Arcjolt Conjuration/Air 5 c - Conjure Ball Lightning Conjuration/Air 6 (14, 21, Tomb:2) 5 stones (15, 19, Tomb:2) a wand of flame (10) (18, 18, Tomb:2) a +0 robe (21, 22, Tomb:2) an amulet of the acrobat (21, 29, Tomb:2) a +0 falchion (22, 28, Tomb:2) a +0 dire flail (23, 3, Tomb:2) a book of Blasting (23, 11, Tomb:2) a +2 battleaxe of electrocution a +0 plate armour (30, 32, Tomb:2) a +0 scythe of venom (31, 29, Tomb:2) 5 stones (31, 30, Tomb:2) a +0 flail a +0 scimitar (31, 31, Tomb:2) a +4 scimitar of flaming (31, 33, Tomb:2) a +0 dagger a +0 robe a +1 antimagic demon trident a +0 scale mail (32, 16, Tomb:2) a +4 scythe of protection (32, 30, Tomb:2) a +1 demon whip of freezing (unseen) Level 3 of the Tomb of the Ancients (0, 9, Tomb:3) a +1 dagger of draining (0, 10, Tomb:3) a +0 great mace a staff of alchemy (0, 11, Tomb:3) a book of Power (0, 12, Tomb:3) a +1 heavy hand axe (1, 11, Tomb:3) a wand of warping (2) (1, 12, Tomb:3) a +2 vampiric lajatang (2, 12, Tomb:3) a +2 scale mail of positive energy (2, 13, Tomb:3) a wand of warping (3) (2, 14, Tomb:3) the Papyrus of the Hippogriff Spells Type Level a - Vhi's Electric Charge Translocation/Air 4 b - Summon Hydra Summoning 7 c - Maxwell's Capacitive Coupling Air 8 (3, 12, Tomb:3) a +3 scale mail of willpower (3, 13, Tomb:3) a wand of charming (6) (3, 14, Tomb:3) a staff of fire (3, 15, Tomb:3) a +2 dagger of venom (4, 12, Tomb:3) a +2 pair of gloves of dexterity (4, 13, Tomb:3) the Quarto of the Petrous Glacier Spells Type Level a - Freeze Ice 1 b - Ozocubu's Armour Ice 3 c - Petrify Alchemy/Earth 4 d - Animate Armour Summoning/Earth 4 e - Ozocubu's Refrigeration Ice 7 (4, 14, Tomb:3) a wand of warping (5) (4, 15, Tomb:3) the Elucidation of the Sun Spells Type Level a - Inner Flame Hexes/Fire 3 b - Sticky Flame Fire/Alchemy 4 c - Summon Blazeheart Golem Fire/Summoning 4 d - Fire Storm Conjuration/Fire 9 (4, 16, Tomb:3) a book of Scorching (5, 10, Tomb:3) a +0 leather armour (5, 13, Tomb:3) a wand of mindburst (6) (5, 14, Tomb:3) a ring of positive energy (5, 16, Tomb:3) a +3 battleaxe of flaming (5, 17, Tomb:3) a book of Party Tricks (6, 11, Tomb:3) a +0 morningstar (6, 12, Tomb:3) a +2 whip of venom (6, 16, Tomb:3) a wand of charming (5) (6, 17, Tomb:3) a +1 great sword of protection (6, 18, Tomb:3) a staff of alchemy (7, 15, Tomb:3) a +0 demon blade (7, 18, Tomb:3) a ring of poison resistance (7, 19, Tomb:3) a +2 ring mail of poison resistance (10, 2, Tomb:3) a +0 robe (10, 14, Tomb:3) 2 poisoned darts (15, 1, Tomb:3) a +0 trident (16, -2, Tomb:3) a +1 vampiric demon trident (unseen) (16, 6, Tomb:3) a +0 short sword (16, 7, Tomb:3) a +0 long sword (16, 9, Tomb:3) a +0 dire flail (17, 14, Tomb:3) a +0 scimitar of flaming (17, 17, Tomb:3) 2 poisoned darts (19, -11, Tomb:3) a dragon-blood talisman (19, -8, Tomb:3) a +0 club (20, 11, Tomb:3) a +0 battleaxe a +0 glaive (21, 13, Tomb:3) a +0 halberd (22, 6, Tomb:3) a +0 hand axe (23, 11, Tomb:3) a +2 scythe of flaming (23, 13, Tomb:3) a +0 plate armour a +0 battleaxe of draining (25, 16, Tomb:3) a +0 plate armour (27, 19, Tomb:3) a staff of fire (28, 12, Tomb:3) 3 stones (29, 13, Tomb:3) a +0 scale mail (30, 15, Tomb:3) 5 stones (30, 16, Tomb:3) a +1 heavy mace (31, 6, Tomb:3) a +0 spear (31, 15, Tomb:3) a +1 demon whip of venom (31, 17, Tomb:3) a book of Lightning (32, 9, Tomb:3) 8 stones (33, -8, Tomb:3) a +2 scythe of venom (34, 7, Tomb:3) a +1 eveningstar of holy wrath (34, 10, Tomb:3) a scroll of identify (34, 13, Tomb:3) a +3 scimitar of holy wrath a +0 tower shield (35, 6, Tomb:3) a +0 long sword (35, 13, Tomb:3) a +0 long sword of holy wrath (36, -6, Tomb:3) a wand of flame (8) the Vestibule of Hell (0, 0, Hell) a +0 mace (0, 14, Hell) the +6 lightning scales {swift, rElec} Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. a ring of fire the +1 eveningstar "Brilliance" {foul flame, Umbra} Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. the +13 sceptre of Asmodeus Fire Summon: It may summon demons of flame and damnation when striking foes. a wand of warping (4) 2 boomerangs (2, 15, Hell) a +0 scythe of venom (3, 15, Hell) a +3 scythe of freezing (18, 11, Hell) a +0 plate armour a +1 heavy glaive (18, 17, Hell) a +0 chain mail a +3 war axe of draining (18, 18, Hell) a +0 robe a +0 dagger (19, 14, Hell) a +0 chain mail a +1 glaive (19, 15, Hell) a +0 scythe of venom a +0 chain mail a +3 glaive of flaming (19, 17, Hell) a +0 chain mail a +0 great mace (19, 33, Hell) a +0 scythe of venom (20, -9, Hell) the staff of the Final Chapter {*Slow rPois rC+ rCorr Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-tentacled weapon. a wand of warping (3) the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. AC+5: It affects your AC (+5). *Corrode: It may corrode you when you take damage. a wand of charming (5) a wand of polymorph (10) a wand of flame (11) a ring of protection from fire 4 darts of dispersal (20, 14, Hell) a +0 plate armour a +4 scimitar (20, 17, Hell) a +0 plate armour a +0 battleaxe of freezing (20, 18, Hell) a +0 halberd (21, 8, Hell) a +0 scythe (21, 11, Hell) a +0 robe a +0 dagger (21, 12, Hell) a +0 plate armour a +0 great sword (21, 14, Hell) a +0 robe a +0 dagger a +0 chain mail a +1 great sword (21, 15, Hell) a +0 robe a +0 dagger a +6 scythe of venom a +0 flail (21, 16, Hell) a +0 glaive (22, 13, Hell) a +2 vampiric scythe (22, 15, Hell) a +0 plate armour a +0 demon trident of flaming (22, 16, Hell) a +0 chain mail a +1 war axe of flaming (22, 17, Hell) a +0 trident (22, 33, Hell) a +4 scythe of flaming (23, -4, Hell) a +0 flail (23, 12, Hell) a +7 scythe (42, 14, Hell) the orb of the World {guile, rPois rC+ Dex+4} Dex+4: It affects your dexterity (+4). rC+: It protects you from cold. rPois: It protects you from poison. 30 curare-tipped darts a wand of charming (10) the amulet "Kompuo" {rPois RegenMP+ Int-2 SInv} [amulet of magic regeneration] It increases your rate of magic regeneration. Int-2: It affects your intelligence (-2). rPois: It protects you from poison. SInv: It lets you see invisible. RegenMP+: It increases your rate of magic regeneration. a wand of warping (17) a ring of flight a wand of charming (6) a ring of protection from fire a wand of warping (2) a wand of mindburst (11) Level 1 of the Iron City of Dis (0, 10, Dis:1) a +1 dire flail of protection (7, 0, Dis:1) a +0 dire flail (15, -2, Dis:1) a +4 flail of protection (16, -1, Dis:1) a +2 morningstar of protection (16, 17, Dis:1) a +6 morningstar of protection (17, 11, Dis:1) a +0 flail (17, 18, Dis:1) a +0 giant club (18, 19, Dis:1) a +3 battleaxe a +0 chain mail (19, 13, Dis:1) a +5 morningstar of protection (19, 16, Dis:1) a +2 flail of protection (20, 12, Dis:1) a +3 heavy great mace a +0 chain mail (20, 13, Dis:1) a +1 great mace of protection (20, 14, Dis:1) a +0 giant club (20, 17, Dis:1) a +4 flail of protection a +0 morningstar (22, 16, Dis:1) a +4 flail of venom Level 2 of the Iron City of Dis (0, 0, Dis:2) a +0 heavy great mace a +0 plate armour (1, -1, Dis:2) a +0 great mace (2, 0, Dis:2) a +3 flail of draining Level 3 of the Iron City of Dis (6, 0, Dis:3) a +3 great mace a +0 chain mail (8, -1, Dis:3) a +2 dire flail of draining (9, 8, Dis:3) a +6 heavy great mace (11, 7, Dis:3) a +3 battleaxe of flaming a +0 plate armour a +3 flail of protection a +0 heavy great sword a +0 chain mail (14, 4, Dis:3) a +3 battleaxe of draining a +0 plate armour Level 4 of the Iron City of Dis (0, 0, Dis:4) a +0 heavy great mace (4, 23, Dis:4) a +2 heavy morningstar a +0 dire flail (5, 3, Dis:4) a +3 battleaxe of draining a +0 plate armour (5, 7, Dis:4) a +5 great mace of protection (5, 23, Dis:4) a +0 giant spiked club (7, 23, Dis:4) a +0 morningstar (8, 22, Dis:4) a +3 dire flail of protection (9, 23, Dis:4) a +0 flail Level 5 of the Iron City of Dis (17, -5, Dis:5) a +0 flail (19, -2, Dis:5) a +0 battleaxe of draining a +0 chain mail (22, -2, Dis:5) a +1 battleaxe a +0 chain mail a +0 dire flail Level 6 of the Iron City of Dis (16, -2, Dis:6) a +0 giant spiked club Level 7 of the Iron City of Dis (0, 0, Dis:7) the +0 scale mail "Pyunnergh" {Will++} Will++: It greatly increases your willpower. (0, 1, Dis:7) a book of Movement (0, 2, Dis:7) a stone (1, -1, Dis:7) a +0 whip (1, 0, Dis:7) a +1 heavy sling (2, -1, Dis:7) a +0 scale mail (3, -1, Dis:7) a ring of see invisible (3, 0, Dis:7) a staff of cold (3, 14, Dis:7) a +0 giant club (4, -1, Dis:7) a scroll of identify (5, -1, Dis:7) a +2 pair of boots of stealth (5, 1, Dis:7) an amulet of reflection (5, 2, Dis:7) a +0 leather armour (6, 53, Dis:7) a +0 flail (8, 51, Dis:7) a +0 chain mail a +3 great sword (16, 23, Dis:7) a +3 dire flail of protection (16, 24, Dis:7) a +0 dire flail (17, 23, Dis:7) a +1 flail of draining a +0 dire flail (17, 41, Dis:7) a +0 flail (23, 33, Dis:7) a +2 flail of holy wrath (24, 33, Dis:7) a +0 morningstar of pain (26, 46, Dis:7) a +0 giant club (26, 48, Dis:7) a +0 chain mail a +2 battleaxe (26, 49, Dis:7) a +0 plate armour a +0 great sword of draining a +0 chain mail a +1 great mace of draining (29, 51, Dis:7) a +0 chain mail a +1 battleaxe of draining (29, 52, Dis:7) a +0 morningstar of holy wrath (31, 1, Dis:7) a +0 giant club (31, 51, Dis:7) a +3 morningstar (32, 49, Dis:7) a +0 plate armour a +2 great sword of draining (34, 50, Dis:7) a +3 plate armour of poison resistance a +0 great sword of freezing (37, 50, Dis:7) a +0 plate armour a +3 great sword (38, 50, Dis:7) a +0 plate armour a +0 battleaxe (38, 55, Dis:7) a +0 plate armour a +0 great sword of draining (41, 11, Dis:7) a +0 giant spiked club (49, 22, Dis:7) a +0 plate armour a +2 great sword (49, 24, Dis:7) a +0 giant club (51, 6, Dis:7) an amulet of guardian spirit (52, 30, Dis:7) a +0 giant spiked club (55, 8, Dis:7) a +0 ring mail of cold resistance (55, 9, Dis:7) a book of the Moon (55, 10, Dis:7) Wawy's Compendium of Scalding Bones Spells Type Level a - Summon Blazeheart Golem Fire/Summoning 4 b - Martyr's Knell Necromancy/Summoning 4 c - Fireball Conjuration/Fire 5 (56, 8, Dis:7) the +1 cloak "Holuafisma" {rF+ Will+ Str-2 SInv} Str-2: It affects your strength (-2). rF+: It protects you from fire. Will+: It increases your willpower. SInv: It lets you see invisible. (56, 10, Dis:7) a +1 chain mail of fire resistance (57, 10, Dis:7) a staff of conjuration (60, 44, Dis:7) a +0 giant spiked club Level 1 of Gehenna (21, -6, Geh:1) a +1 demon whip of flaming (25, -5, Geh:1) a +2 great sword of flaming Level 2 of Gehenna (0, 0, Geh:2) a +2 vampiric demon whip (0, 3, Geh:2) a +0 great sword of flaming a +2 great sword of flaming Level 3 of Gehenna (16, -8, Geh:3) a +2 demon whip of freezing (18, -9, Geh:3) a +0 demon whip of pain Level 4 of Gehenna (3, 14, Geh:4) a +0 demon whip of freezing (4, 15, Geh:4) a +1 demon whip of flaming (14, 16, Geh:4) a +0 demon whip Level 5 of Gehenna (0, 0, Geh:5) a +2 great sword of flaming (5, 22, Geh:5) a +3 demon whip of freezing (8, 23, Geh:5) a +0 demon whip (26, 4, Geh:5) a +2 great sword of flaming Level 6 of Gehenna (20, 18, Geh:6) a +1 great sword of flaming (22, 20, Geh:6) a +2 demon whip of pain (24, 19, Geh:6) a +0 great sword of flaming (24, 20, Geh:6) a +0 great sword of flaming (25, 12, Geh:6) a +0 great sword of flaming (25, 21, Geh:6) a +0 demon whip (29, 16, Geh:6) a +1 demon whip of venom Level 7 of Gehenna (0, 0, Geh:7) a +2 demon whip of electrocution (24, 24, Geh:7) a +0 vampiric demon whip (25, 7, Geh:7) a +2 vampiric demon whip (25, 22, Geh:7) a +2 demon whip of draining (26, 16, Geh:7) a +3 demon whip of venom (27, 10, Geh:7) a +1 great sword of flaming (27, 19, Geh:7) a staff of alchemy (27, 21, Geh:7) the Reference Book on the Door and the Valley Spells Type Level a - Bombard Conjuration/Earth 6 b - Magnavolt Earth/Air 7 c - Malign Gateway Summoning/Translocation 7 (28, 23, Geh:7) a +1 long sword of holy wrath (28, 25, Geh:7) a +2 vampiric demon whip (30, 19, Geh:7) a staff of conjuration (31, 23, Geh:7) a +0 vampiric spear (33, 23, Geh:7) a +1 spear of venom (34, 19, Geh:7) a Grand Grimoire (34, 22, Geh:7) a +0 dagger of venom (48, 21, Geh:7) a +1 demon whip of pain a +2 demon whip of freezing Level 1 of Cocytus (2, 0, Coc:1) a +1 battleaxe of freezing Level 2 of Cocytus Level 3 of Cocytus (0, 0, Coc:3) a +3 battleaxe of freezing Level 4 of Cocytus (0, 0, Coc:4) a +2 battleaxe of freezing Level 5 of Cocytus Level 6 of Cocytus Level 7 of Cocytus (0, 0, Coc:7) a +1 battleaxe of freezing (1, 11, Coc:7) a +1 morningstar of freezing (7, 11, Coc:7) a scroll of identify (13, 19, Coc:7) a staff of alchemy (13, 20, Coc:7) a +0 cloak of stealth (14, 20, Coc:7) a +1 leather armour of cold resistance (14, 21, Coc:7) a ring of resist corrosion (15, 21, Coc:7) a book of Ice (19, 42, Coc:7) a +2 battleaxe of freezing (22, 14, Coc:7) a +0 battleaxe of freezing (35, 17, Coc:7) a +0 battleaxe of freezing (44, 17, Coc:7) a book of Armaments (46, -7, Coc:7) a book of the Spheres (48, 37, Coc:7) a +1 battleaxe of freezing (49, 37, Coc:7) a +2 battleaxe of freezing Level 1 of Tartarus Level 2 of Tartarus (5, 9, Tar:2) a +3 whip (6, 9, Tar:2) a +1 whip of venom Level 3 of Tartarus (0, 0, Tar:3) 4 large rocks (2, 3, Tar:3) a +1 demon whip of electrocution (19, 7, Tar:3) 4 large rocks (19, 9, Tar:3) a +1 whip Level 4 of Tartarus (0, 0, Tar:4) 2 large rocks (17, 3, Tar:4) 3 large rocks Level 5 of Tartarus (10, -9, Tar:5) a +1 demon whip of venom (14, -13, Tar:5) 5 large rocks (18, -14, Tar:5) a +2 whip Level 6 of Tartarus (0, 0, Tar:6) 3 large rocks (9, -3, Tar:6) 3 large rocks (17, -1, Tar:6) 5 large rocks Level 7 of Tartarus (0, 0, Tar:7) a +2 whip (2, -2, Tar:7) a +1 demon whip of venom (4, -5, Tar:7) 3 large rocks (6, 39, Tar:7) a +1 whip (6, 40, Tar:7) a +1 whip of flaming a +3 whip a +3 demon whip 3 large rocks (9, 41, Tar:7) 4 large rocks (11, 33, Tar:7) a ring of poison resistance (14, 16, Tar:7) a +2 demon whip (16, 16, Tar:7) a +3 whip of flaming (16, 19, Tar:7) 4 large rocks (17, 19, Tar:7) 9 large rocks (17, 20, Tar:7) 4 large rocks (17, 36, Tar:7) 3 large rocks (17, 37, Tar:7) 3 large rocks (17, 40, Tar:7) 2 large rocks (18, 35, Tar:7) a +3 whip a +1 demon whip (19, -4, Tar:7) a +3 whip (19, 52, Tar:7) a staff of earth (19, 53, Tar:7) +0 fire dragon scales (22, 53, Tar:7) a +1 spectral quarterstaff (23, 53, Tar:7) a +2 quarterstaff of draining (24, 45, Tar:7) a +2 whip (25, 53, Tar:7) a book of Sloth (26, 53, Tar:7) a +3 falchion of freezing (27, -3, Tar:7) a +3 whip of freezing (27, 53, Tar:7) a ring of poison resistance (28, 53, Tar:7) a +5 heavy quarterstaff (30, 52, Tar:7) a staff of death (30, 53, Tar:7) the Handbook of Rallying and Bruises Spells Type Level a - Martyr's Knell Necromancy/Summoning 4 b - Starburst Conjuration/Fire 6 c - Summon Horrible Things Summoning 8 (32, 37, Tar:7) a +2 whip (32, 39, Tar:7) 4 large rocks (33, 39, Tar:7) 6 large rocks (34, 39, Tar:7) 4 large rocks (38, 32, Tar:7) a book of Spontaneous Combustion (38, 33, Tar:7) a +1 heavy bardiche (38, 34, Tar:7) the +4 plate armour of Wrong Decisions {^Drain rC+ rN+ Str+4 Dex+3} Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. rN+: It protects you from negative energy. ^Drain: It drains your maximum health when unequipped. (41, 41, Tar:7) 4 large rocks (42, 39, Tar:7) a +3 whip (43, 39, Tar:7) a +3 demon whip of pain a +2 whip of venom (44, 39, Tar:7) 3 large rocks a +1 whip (46, 26, Tar:7) 5 large rocks (46, 28, Tar:7) 4 large rocks (53, 0, Tar:7) a +2 whip of draining (56, 8, Tar:7) a +3 whip (57, 47, Tar:7) 6 large rocks Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 ring mail (4, 2, Zot:1) a +0 scale mail (5, -7, Zot:1) a scroll of identify (5, -6, Zot:1) a +0 trident (15, -30, Zot:1) a +1 cloak a +0 whip (15, 22, Zot:1) 3 stones (16, -12, Zot:1) a +0 long sword a +0 cloak (17, -30, Zot:1) a +0 cloak (18, -29, Zot:1) a +2 mace of protection (18, -27, Zot:1) a +0 cloak a +0 short sword (19, -29, Zot:1) a +0 cloak a +0 long sword (19, -9, Zot:1) a +0 dagger a +0 cloak (20, -28, Zot:1) a +0 cloak a +0 dagger (20, -7, Zot:1) 6 boomerangs (20, -2, Zot:1) a +0 short sword (22, -28, Zot:1) a +0 cloak a +0 rapier of venom (23, -9, Zot:1) a +0 trident (23, -8, Zot:1) a +0 scimitar (24, -29, Zot:1) a +0 glaive (24, 23, Zot:1) a +0 morningstar (25, -32, Zot:1) a +0 flail (25, -31, Zot:1) a +0 battleaxe (25, -26, Zot:1) a +0 cloak a +0 short sword (29, -30, Zot:1) a wand of mindburst (6) (29, -19, Zot:1) a +0 mace (35, -11, Zot:1) a +1 dagger of draining (37, -26, Zot:1) 4 poisoned darts (37, 6, Zot:1) a potion of degeneration (38, 2, Zot:1) a +0 pair of gloves (39, 7, Zot:1) a +0 long sword a +1 cloak (39, 15, Zot:1) a +0 cloak a +0 short sword (49, 7, Zot:1) a +0 dagger a +0 cloak (51, 6, Zot:1) a potion of degeneration (51, 15, Zot:1) a potion of degeneration Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 ring mail (13, -23, Zot:2) a scarf of repulsion (16, -4, Zot:2) a scroll of identify (17, -7, Zot:2) 5 stones (37, 20, Zot:2) 19 gold pieces (39, -25, Zot:2) a +0 leather armour (39, 19, Zot:2) 5 gold pieces (40, -23, Zot:2) a +3 war axe (40, 7, Zot:2) 2 stones (42, -24, Zot:2) a +0 chain mail (42, -23, Zot:2) a scroll of identify (42, -15, Zot:2) a +0 plate armour (44, -8, Zot:2) a +0 short sword (45, -9, Zot:2) a +0 war axe (45, -7, Zot:2) a +0 hand axe a +0 long sword a +0 cloak (46, -7, Zot:2) a +0 glaive (46, -6, Zot:2) a +0 dagger a +0 cloak (47, -21, Zot:2) 8 gold pieces Level 3 of the Realm of Zot (0, 0, Zot:3) a book of the Wilderness (6, -20, Zot:3) a +0 short sword (8, -18, Zot:3) a +0 long sword of holy wrath a +2 cloak a +0 whip (9, -17, Zot:3) a +0 mace (11, -15, Zot:3) a +2 cloak a +0 rapier (11, -14, Zot:3) a +0 cloak a +0 short sword (12, -15, Zot:3) a +0 glaive a +1 long sword of electrocution a +0 cloak a +2 short sword of venom (12, -13, Zot:3) a +0 halberd (14, -1, Zot:3) 6 gold pieces (still there?) a +0 demon trident of electrocution (still there?) (16, -1, Zot:3) 7 gold pieces (17, -1, Zot:3) 5 gold pieces (18, -1, Zot:3) 8 gold pieces (18, 0, Zot:3) 20 gold pieces (21, 29, Zot:3) 8 stones (22, 8, Zot:3) a +0 broad axe (23, 5, Zot:3) 3 gold pieces (27, 22, Zot:3) a +0 scale mail (30, -9, Zot:3) a scroll of enchant weapon (35, 7, Zot:3) a +0 spear (36, 10, Zot:3) 2 large rocks +7 golden dragon scales (40, 4, Zot:3) a +2 demon whip of electrocution (41, 8, Zot:3) a +0 dagger (46, -2, Zot:3) a +0 ring mail (46, 5, Zot:3) 18 gold pieces (51, -8, Zot:3) 7 stones (53, -13, Zot:3) the +5 quarterstaff of the Loving Scavenger {heavy, *Corrode Str+3 Dex+2} Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). *Corrode: It may corrode you when you take damage. (53, -8, Zot:3) a +0 dire flail Level 4 of the Realm of Zot (1, -43, Zot:4) a staff of earth (1, -40, Zot:4) 3 javelins (2, -41, Zot:4) a +0 hand axe (2, -40, Zot:4) a +0 cloak a +0 mace (3, -46, Zot:4) a +0 club (3, -40, Zot:4) a +0 long sword a +0 cloak (3, -39, Zot:4) a +0 halberd (4, -46, Zot:4) a +0 spear (7, -40, Zot:4) a +0 morningstar (14, -39, Zot:4) a +0 whip a +0 cloak (16, -41, Zot:4) a +0 short sword (16, -40, Zot:4) a +0 mace a +0 mace (16, -39, Zot:4) a +0 hand axe (17, -41, Zot:4) a +0 glaive (20, -21, Zot:4) a +4 scimitar (40, -17, Zot:4) a +2 whip of holy wrath a +0 robe (55, -18, Zot:4) 22 gold pieces (62, -33, Zot:4) a scroll of identify (63, -46, Zot:4) a +0 chain mail Level 5 of the Realm of Zot (2, 11, Zot:5) +0 golden dragon scales (3, -2, Zot:5) a scroll of enchant armour (6, 9, Zot:5) a +9 club (unseen) (7, 10, Zot:5) a +0 battleaxe a +0 cloak (13, 17, Zot:5) a potion of attraction (13, 34, Zot:5) a +0 battleaxe a +0 dire flail (14, 8, Zot:5) a +0 battleaxe (14, 9, Zot:5) a +0 whip a +1 cloak (14, 34, Zot:5) a +2 heavy glaive (15, 5, Zot:5) a +0 long sword a +0 cloak (15, 9, Zot:5) a +3 short sword (15, 38, Zot:5) a +0 hand axe (16, 7, Zot:5) a +0 rapier a +0 cloak (16, 8, Zot:5) a +5 glaive (16, 9, Zot:5) a +0 cloak (18, 24, Zot:5) a +0 mace (18, 43, Zot:5) a +0 flail (21, 1, Zot:5) a +0 war axe (22, 1, Zot:5) a +0 battleaxe (22, 2, Zot:5) a +10 club (22, 3, Zot:5) a +0 hand axe a +0 hand axe a +0 scimitar a +0 dire flail (23, 2, Zot:5) a +0 trident (23, 47, Zot:5) a +0 kite shield (24, 3, Zot:5) a +0 great mace a +0 cloak (27, 5, Zot:5) a +0 dire flail (27, 38, Zot:5) a +0 quarterstaff (29, 24, Zot:5) the +4 morningstar "Igutyoli" {flame, Dex+5} Dex+5: It affects your dexterity (+5). (30, 4, Zot:5) a +0 long sword (36, 29, Zot:5) a scroll of enchant armour (42, 15, Zot:5) a +12 club (45, 13, Zot:5) a +8 club of flaming (46, 13, Zot:5) a +0 great sword (46, 17, Zot:5) a +0 whip (53, 8, Zot:5) a +11 club of holy wrath (57, 7, Zot:5) a +0 robe Level 1 of the Depths [Shop] Xaovaf's Assorted Antiques a +0 orcbow (126 gold) a +1 pair of boots (414 gold) a wand of warping (2) (172 gold) a scroll of identify (72 gold) a potion of lignification (108 gold) a scroll of identify (72 gold) [Shop] Ytsudd's Book Shoppe a book of Debilitation (260 gold) a book of Maladies (442 gold) the Directory of the Hurtful Pyre (312 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Static Discharge Conjuration/Air 2 c - Fireball Conjuration/Fire 5 a book of Spectacle (520 gold) the Exposition on Ceration and Congelation (442 gold) Spells Type Level a - Mercury Vapours Alchemy/Air 2 b - Ensorcelled Hibernation Hexes/Ice 2 c - Mephitic Cloud Conjuration/Alchemy/Air 3 d - Sculpt Simulacrum Ice/Alchemy 6 a Young Poisoner's Handbook (260 gold) [Shop] Ismanov's Weapon Emporium a +0 rapier (56 gold) 6 stones (8 gold) 5 stones (7 gold) a +0 mace (42 gold) a +0 falchion (42 gold) 5 stones (7 gold) a +0 spear (42 gold) 7 stones (9 gold) [Shop] Gurules's Jewellery Shoppe a ring of fire (400 gold) a ring of protection from cold (400 gold) a ring of flight (280 gold) a storm talisman (1280 gold) a ring of poison resistance (320 gold) the amulet of the Ancients {Reflect Harm +Blink rF+ SH+5} (816 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. rF+: It protects you from fire. +Blink: It lets you blink. SH+5: It affects your SH (+5). Harm: It increases damage dealt and taken. an amulet of regeneration (480 gold) [Shop] Aroi's Magic Scroll Emporium a scroll of identify (38 gold) a scroll of vulnerability (76 gold) a scroll of fear (76 gold) a scroll of brand weapon (180 gold) 2 scrolls of identify (76 gold) a scroll of poison (76 gold) (0, 0, Depths:1) a +0 whip a +0 robe (10, -15, Depths:1) a +0 scale mail (11, -40, Depths:1) a +0 buckler of reflection a +0 ring mail a +2 heavy war axe (16, -34, Depths:1) a +0 robe a +0 trident (17, -11, Depths:1) 5 boomerangs (28, -8, Depths:1) a +0 ring mail (33, -22, Depths:1) a +0 leather armour (33, 13, Depths:1) a +0 chain mail (35, -22, Depths:1) 5 gold pieces (36, -23, Depths:1) 3 gold pieces (36, -12, Depths:1) a +0 robe a +1 dagger of protection (37, -26, Depths:1) a +0 robe a +0 dagger a +0 dire flail a +0 dire flail (37, -25, Depths:1) 15 gold pieces (still there?) a +0 chain mail (still there?) a +3 demon trident of flaming (still there?) (37, -23, Depths:1) a +1 robe of positive energy a +0 dagger (38, -26, Depths:1) a +0 chain mail a +5 great sword of distortion a +0 chain mail a +3 long sword (40, -27, Depths:1) a +0 plate armour a +0 great sword a +0 great sword of flaming (40, -26, Depths:1) a +0 plate armour a +4 broad axe (41, -26, Depths:1) a +0 chain mail a +2 spectral demon trident a +1 buckler of fire resistance (42, 2, Depths:1) a +0 quarterstaff (43, 7, Depths:1) a +0 battleaxe of freezing (43, 8, Depths:1) a +0 spear (44, 6, Depths:1) a +0 spear (44, 7, Depths:1) 4 large rocks a +1 battleaxe of freezing (45, 6, Depths:1) a +0 war axe a +0 animal skin (45, 7, Depths:1) a +0 battleaxe of freezing a +0 war axe a +0 animal skin (46, 5, Depths:1) 5 stones (47, -32, Depths:1) 3 stones (47, 3, Depths:1) a +0 scimitar (48, 4, Depths:1) 4 stones (49, 3, Depths:1) 4 stones (50, -19, Depths:1) a scroll of identify (51, -39, Depths:1) a +0 plate armour a +2 great sword a scroll of identify (51, 4, Depths:1) a +2 dagger of chaos (52, -39, Depths:1) a +0 dire flail (52, -38, Depths:1) a +0 robe a +0 dagger a +0 chain mail a +5 demon blade of flaming a +0 mace a +0 plate armour a +0 war axe a +0 plate armour a +2 broad axe (53, -39, Depths:1) a +2 battleaxe of venom (53, -37, Depths:1) a +0 plate armour a +5 demon blade a +0 plate armour a +0 heavy broad axe a +0 plate armour a +0 heavy great sword a +0 flail a +0 flail (56, -3, Depths:1) a +4 battleaxe of freezing (58, -13, Depths:1) a +0 robe a +0 dagger (59, -13, Depths:1) a +1 great sword of flaming (63, 10, Depths:1) a +0 dire flail a +0 dire flail Level 2 of the Depths (0, 0, Depths:2) 2 potions of curing a scroll of fear a ring of willpower 6 poisoned darts (0, 1, Depths:2) a wand of charming (11) (0, 2, Depths:2) a potion of resistance 2 potions of curing a scroll of noise a scroll of brand weapon a wand of polymorph (4) a wand of warping (7) a +5 ring of evasion a +5 ring of evasion a +5 ring of evasion a ring of wizardry 8 throwing nets 13 poisoned darts the +1 long sword of the Ecumenical Temple {flame, rCorr Str+3 SInv} Str+3: It affects your strength (+3). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. a +2 double sword of freezing 3 boomerangs 8 javelins (0, 3, Depths:2) a scroll of brand weapon a wand of quicksilver (3) a potion of curing 2 scrolls of summoning (2, 0, Depths:2) a potion of magic 2 potions of ambrosia 2 potions of resistance a potion of curing a scroll of noise a scroll of vulnerability a scroll of brand weapon a wand of quicksilver (4) a wand of warping (7) a wand of mindburst (10) a blade talisman a +4 ring of protection a +0 eveningstar the +8 lajatang of Tenacity {protect, rF+ Dex+3} Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. 5 poisoned darts (3, 0, Depths:2) a wand of charming (7) a potion of lignification a wand of warping (6) 2 potions of curing a granite talisman a +6 ring of strength the amulet of Lienump {rN+ Regen+} [amulet of regeneration] rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. the ring of Ymaruzil {^Drain +Blink rPois rF+ Will+} [ring of willpower] rF+: It protects you from fire. rPois: It protects you from poison. Will+: It increases your willpower. +Blink: It lets you blink. ^Drain: It drains your maximum health when unequipped. a ring of wizardry the staff "Iffid" {*Slow rElec rN+++ Int+2 Air Earth} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. *Slow: It may slow you when you take damage. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-tentacled weapon. a +1 hat of willpower the +1 scimitar of Xigel {vamp, Fly rF++} rF++: It greatly protects you from fire. Fly: It grants you flight. the +6 sword of Cerebov {flame} the +7 lajatang of the Hated {heavy, Fly rPois rC- Int+4} Int+4: It affects your intelligence (+4). rC-: It makes you vulnerable to cold. rPois: It protects you from poison. Fly: It grants you flight. (4, 0, Depths:2) the ring "Uttue" {rF+ rN++ AC+4 Str+3} [ring of protection] AC+4: It affects your AC (+4). Str+3: It affects your strength (+3). rF+: It protects you from fire. rN++: It greatly protects you from negative energy. 2 potions of enlightenment 4 potions of curing 4 potions of lignification 2 scrolls of fear a scroll of summoning a wand of charming (5) the amulet of Ogaetuel {Reflect Int+2 SH+5 Stlth+} [amulet of reflection] Reflect: It reflects blocked missile attacks. Int+2: It affects your intelligence (+2). SH+5: It affects your SH (+5). Stlth+: It makes you more stealthy. +1 pearl dragon scales the +9 tower shield of Hegicy {rC+} rC+: It protects you from cold. the +6 eveningstar of Cigroj {freeze, Fly rElec rF+} rF+: It protects you from fire. rElec: It insulates you from electricity. Fly: It grants you flight. a +5 great sword of flaming a +3 sacred scourge of holy wrath a +4 eudemon blade of holy wrath a +2 tower shield of reflection (5, 0, Depths:2) a ring of fire a scroll of fear a potion of berserk rage a scroll of amnesia a +1 sacred scourge of holy wrath a wand of quicksilver (6) 2 potions of resistance a potion of ambrosia (5, 1, Depths:2) a scroll of enchant weapon a wand of charming (10) a wand of quicksilver (5) the ring "Ofybliuv" {rF+ Dex+4 SInv} [ring of see invisible] Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. SInv: It lets you see invisible. an amulet of magic regeneration the amulet "Leb Norgh" {Acrobat ^Contam rElec Regen+ Dex-4} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Dex-4: It affects your dexterity (-4). rElec: It insulates you from electricity. ^Contam: It causes magical contamination when unequipped. Regen+: It increases your rate of health regeneration. (5, 2, Depths:2) a potion of magic a potion of enlightenment 2 potions of curing a scroll of enchant weapon a wand of polymorph (3) the +3 lajatang "Moenk" {drain, rPois Str+3 Int-4} Str+3: It affects your strength (+3). Int-4: It affects your intelligence (-4). rPois: It protects you from poison. a +2 antimagic demon whip the +5 bardiche "Plog" {freeze, Str+2} Str+2: It affects your strength (+2). (5, 3, Depths:2) the +9 kite shield "Trusted Companion" {Dex+7} Dex+7: It affects your dexterity (+7). 14 potions of ambrosia 8 potions of resistance 10 potions of enlightenment 18 potions of curing a potion of lignification 2 scrolls of poison a scroll of torment 4 scrolls of silence a scroll of vulnerability a dragon-blood talisman a wand of flame (11) a +4 ring of slaying the amulet of Tafet {Faith Str+3} [amulet of faith] Faith: It allows you to gain divine favour quickly. Str+3: It affects your strength (+3). the ring "Cup Seghi" {*Corrode rElec rC+ Dex+6} [ring of dexterity] Dex+6: It affects your dexterity (+6). rC+: It protects you from cold. rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. a +6 ring of dexterity the ring of Misefeir {Str+6 Slay+4 Stlth-} [ring of strength] Str+6: It affects your strength (+6). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth-: It makes you less stealthy. a +4 ring of slaying (9, 36, Depths:2) a +1 battleaxe of freezing (12, 2, Depths:2) a +0 orcbow (13, -7, Depths:2) a staff of earth (13, -6, Depths:2) a +2 sling of freezing (13, -5, Depths:2) a +2 scale mail of poison resistance (14, 1, Depths:2) a +1 ring mail of willpower (16, -1, Depths:2) a +0 plate armour a +2 great sword of freezing a +0 plate armour a +3 great mace of draining (17, -2, Depths:2) 3 potions of berserk rage 3 scrolls of poison a wand of charming (4) a wand of flame (36) a ring of ice a +6 ring of strength (17, -1, Depths:2) a +1 plate armour of willpower a +0 great mace (18, -11, Depths:2) a +0 leather armour a +0 war axe a +0 arbalest (18, 38, Depths:2) a +0 dagger a +0 robe (20, -13, Depths:2) a +0 robe a +0 dagger (20, -7, Depths:2) a +2 morningstar of holy wrath (20, -5, Depths:2) a +0 arbalest of draining (22, -7, Depths:2) a scroll of identify (22, -5, Depths:2) a +2 dagger of venom (22, 3, Depths:2) a scroll of brand weapon (22, 8, Depths:2) a +0 robe (27, -6, Depths:2) a +0 scale mail a +1 dire flail of protection (32, -2, Depths:2) 3 large rocks (33, 31, Depths:2) a +2 scythe of venom (33, 32, Depths:2) 6 stones (36, 11, Depths:2) a +0 animal skin a +4 quarterstaff (36, 23, Depths:2) a +1 great sword of flaming (40, 16, Depths:2) a +2 dagger of venom a +1 robe of willpower a +1 whip of holy wrath a +0 robe (40, 17, Depths:2) a +2 whip of holy wrath a +0 robe (40, 18, Depths:2) a +7 great sword of flaming +0 fire dragon scales (41, 18, Depths:2) a +2 scimitar of holy wrath a +0 tower shield (42, 16, Depths:2) a +0 demon whip (45, 5, Depths:2) a +0 leather armour (46, 8, Depths:2) a scroll of identify (47, 14, Depths:2) a +0 robe a +0 dagger (49, 2, Depths:2) a +1 scale mail of cold resistance a +2 triple sword of holy wrath (49, 5, Depths:2) a +0 scale mail a +0 great sword (49, 17, Depths:2) 6 poisoned darts (51, 1, Depths:2) a +0 buckler a +0 leather armour a +0 broad axe (52, -9, Depths:2) a +1 dagger of speed a +0 robe (52, 3, Depths:2) a +0 scale mail a +0 great mace of protection (52, 12, Depths:2) a +0 war axe (52, 18, Depths:2) 4 large rocks (53, -10, Depths:2) a +0 whip a +0 robe (53, -7, Depths:2) a +0 whip a +0 robe (58, 12, Depths:2) a +0 dire flail a +0 dire flail (60, -1, Depths:2) a +0 great sword of flaming (62, 12, Depths:2) a +0 leather armour (64, 29, Depths:2) a dwarf skeleton (64, 42, Depths:2) a +0 chain mail (65, 33, Depths:2) a dwarf skeleton (66, 40, Depths:2) a +2 demon whip of pain a +1 great sword of electrocution (67, 26, Depths:2) a +2 demon whip of draining (67, 41, Depths:2) a +0 long sword (68, 41, Depths:2) a dwarf skeleton (68, 42, Depths:2) a +0 chain mail Level 3 of the Depths (3, -18, Depths:3) a +0 ring mail (4, -25, Depths:3) 7 stones (6, -39, Depths:3) a +0 scale mail a +1 dire flail of protection (6, 1, Depths:3) a +0 animal skin a +2 broad axe of electrocution (6, 3, Depths:3) a +2 battleaxe of freezing (10, -1, Depths:3) a +0 robe a +0 long sword (10, 2, Depths:3) a +2 great sword of flaming (12, 7, Depths:3) a +0 plate armour a +1 battleaxe of draining (14, -28, Depths:3) the ring "Kagosutrer" {rN++ EV+5 Dex+8} [ring of evasion] EV+5: It affects your evasion (+5). Dex+8: It affects your dexterity (+8). rN++: It greatly protects you from negative energy. the ring of Rejeacib {rN++ Int+6 Dex+3} [ring of intelligence] Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). rN++: It greatly protects you from negative energy. the ring of Igoghiaq {rPois rF- rN+ Int+7 Dex-5} [ring of positive energy] Int+7: It affects your intelligence (+7). Dex-5: It affects your dexterity (-5). rF-: It makes you vulnerable to fire. rPois: It protects you from poison. rN+: It protects you from negative energy. (14, -27, Depths:3) a sack of spiders the horn of Geryon a phantom mirror the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). the granite talisman of Wonderful Freedom {Fly rF+ Str+5 Dex-4} [granite talisman] Str+5: It affects your strength (+5). Dex-4: It affects your dexterity (-4). rF+: It protects you from fire. Fly: It grants you flight. 26 potions of heal wounds 12 potions of attraction a storm talisman 8 potions of invisibility 3 javelins 11 potions of cancellation a wand of digging (38) (14, -26, Depths:3) the amulet of the Air {Inacc Air Fly rElec RMsl} [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Air: It enhances your air magic. rElec: It insulates you from electricity. Fly: It grants you flight. RMsl: It protects you from missiles. the brooch of Shielding {Spirit SH+8} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). the +0 robe of the Garden {Str+6 Slay+3 Archmagi} Str+6: It affects your strength (+6). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Archmagi: It increases the power of your magical spells. the +5 robe of Night {Dark Will+ SInv} Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. rMut: It protects you from mutation. the +0 pair of fencer's gloves {Riposte Dex+3} Riposte: It allows the wearer to riposte with melee weapons, swiftly retaliating against missed or blocked melee attacks. Dex+3: It affects your dexterity (+3). the +9 scimitar "Pighamak" {protect, ^Contam Int+5} Int+5: It affects your intelligence (+5). ^Contam: It causes magical contamination when unequipped. the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV+3: It affects your evasion (+3). rN+: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). the +10 whip of Glory {pain, rF- rN+ MP+5 Dex+3} Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. MP+5: It affects your magic capacity (+5). the +2 mace of the Mish-Mash {pain, rElec rPois Dex+3} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. the +6 arbalest "Damnation" {damnation} the +7 Spriggan's Knife {stab, EV+4 Stlth+} Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. the +8 battleaxe "Suil" {heavy, rN+ Stlth+} rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. the +11 battleaxe of Subiff {freeze, rC++ Str+2 Dex-2} Str+2: It affects your strength (+2). Dex-2: It affects your dexterity (-2). rC++: It greatly protects you from cold. (14, -4, Depths:3) a +0 dire flail a +0 dire flail (16, -24, Depths:3) a +0 animal skin a +0 hand axe (17, -25, Depths:3) a +1 battleaxe of freezing (18, -27, Depths:3) 3 large rocks (18, -24, Depths:3) a +0 animal skin a +0 quarterstaff (19, -24, Depths:3) a +0 robe a +0 rapier a +0 buckler a +2 robe of willpower a +0 quick blade of venom (19, -23, Depths:3) a +2 buckler a +0 spear a +0 robe (20, -24, Depths:3) a +2 buckler a +0 robe a +3 heavy flail a +1 buckler of cold resistance the +1 faerie dragon scales {rCorr HP+4 Str-3 Int+6} Str-3: It affects your strength (-3). Int+6: It affects your intelligence (+6). HP+4: It affects your health (+4). rCorr: It protects you from acid and corrosion. a +6 quick blade of freezing (21, -7, Depths:3) a +0 robe a +0 war axe (23, 4, Depths:3) a +0 leather armour a +0 spear (25, -24, Depths:3) a +0 robe a +0 lajatang of speed (30, -31, Depths:3) a +0 battleaxe of freezing (39, -14, Depths:3) 6 large rocks (41, -14, Depths:3) a +0 demon whip of electrocution a +0 robe (42, -19, Depths:3) a +0 robe (42, -2, Depths:3) 6 gold pieces (43, -41, Depths:3) a +0 whip a +0 robe (43, -16, Depths:3) 54 potions of mutation the staff "Teari" {rElec rN+ Summ Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Summ: It increases the power of your Summonings spells. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-tentacled weapon. the staff of the Nurturing Gods {rPois Dex+3 SInv Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. SInv: It lets you see invisible. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-tentacled weapon. the staff of the Illusory Beggars {rElec rF+ MP-8 Int+2 Dex+3 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rElec: It insulates you from electricity. MP-8: It affects your magic capacity (-8). Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-tentacled weapon. the +3 warlock's mirror {omnireflect} Omnireflect: It can block and reflect piercing ranged attacks and magical attacks against the wielder's willpower. the +1 leather armour of Supple Strength {^Drain rElec rCorr Slay+2 SInv} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rElec: It insulates you from electricity. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. the +3 scale mail of Horolo {^Drain MP+6 Stlth+} MP+6: It affects your magic capacity (+6). ^Drain: It drains your maximum health when unequipped. Stlth+: It makes you more stealthy. the +4 plate armour "Rail" {-Cast rC+ Dex+5} Dex+5: It affects your dexterity (+5). rC+: It protects you from cold. -Cast: It prevents spellcasting. the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} *Dazzle: It may blind those who miss an attack against the wearer in melee combat. EV+4: It affects your evasion (+4). Stlth--: It makes you much less stealthy. the +2 quarterstaff of the Thing {drain, rC++} rC++: It greatly protects you from cold. the +10 morningstar of Pufyfuun {flame, *Corrode Str+5} Str+5: It affects your strength (+5). *Corrode: It may corrode you when you take damage. the +1 eveningstar of Crusades {pain, *Rage Fly rC+ rCorr} rC+: It protects you from cold. Fly: It grants you flight. *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +9 sling of Qilomere {flame, rN++} rN++: It greatly protects you from negative energy. the +5 sling "Elyqukhom" {elec, +Blink rElec rC+} rC+: It protects you from cold. rElec: It insulates you from electricity. +Blink: It lets you blink. the +8 shortbow "Xoenedo" {flame, rC- Str+4} Str+4: It affects your strength (+4). rC-: It makes you vulnerable to cold. the +5 flail "Wean" {pain, rElec Int+3 SInv} Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. SInv: It lets you see invisible. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. the +3 long sword of Karma {flame, Str+6} Str+6: It affects your strength (+6). the +0 sling "Bivixevuesm" {elec, rC+ Dex+2} Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. the +7 mace "Rapsu" {heavy, Will+ Str+2 Int+4} Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). Will+: It increases your willpower. the +8 arc blade {discharge, rElec} rElec: It insulates you from electricity. the +7 sceptre of Torment {pain, torment} the +4 dagger of Popp {freeze, rF+ rN+ Int-5 Stlth+} Int-5: It affects your intelligence (-5). rF+: It protects you from fire. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (43, -15, Depths:3) a staff of fire the staff of the Destroying Gods {rElec Conj Air Earth Alchemy} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. Conj: It increases the power of your Conjurations spells. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-tentacled weapon. the staff "Fife Co Yro" {rElec Will- Str+4 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+4: It affects your strength (+4). rElec: It insulates you from electricity. Will-: It decreases your willpower. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-tentacled weapon. (44, -16, Depths:3) 14 potions of mutation the +1 hat of Vlad {^Drain rPois rF+ Will+ Dex+2} Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. rPois: It protects you from poison. Will+: It increases your willpower. ^Drain: It drains your maximum health when unequipped. the +4 scale mail of Sunlight {Will+} Will+: It increases your willpower. the +0 chain mail of Tortelloni {Harm rC+ Int+3} Int+3: It affects your intelligence (+3). rC+: It protects you from cold. Harm: It increases damage dealt and taken. the orb of Fevov {guile, rF+ Str+3 Slay+3} Str+3: It affects your strength (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rF+: It protects you from fire. the +2 hat "Waanucuo" {Will+ rCorr Str+2} Str+2: It affects your strength (+2). Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +3 pair of gauntlets of War {Slay+5} Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). the Charlatan's Orb {orb Charlatan} It massively reduces your stealth. It interferes with translocations, delaying teleports. Charlatan: It boosts your other skills by 20% of your base Evocations skill. the +0 chain mail "Pube" {rC- rN+ Str+4} Str+4: It affects your strength (+4). rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. the +5 Storm Queen's Shield {shock, Fly rElec} Shock: When it blocks an attack, it may electrocute the attacker. This works even against foes who are a short distance away. rElec: It insulates you from electricity. Fly: It grants you flight. the +9 scales of the Dragon King {rPois rF+ rC+ Will+} rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. Will+: It increases your willpower. the +0 chain mail of Instinct {Rampage Will- Str+8} Str+8: It affects your strength (+8). Will-: It decreases your willpower. Rampage: It bestows one free step when moving towards enemies. the +4 hand axe of Taxation {spect, rN+ SInv} rN+: It protects you from negative energy. SInv: It lets you see invisible. the +4 broad axe "Kiakk" {holy, rF+ rN+ Str+3 Int-2} Str+3: It affects your strength (+3). Int-2: It affects your intelligence (-2). rF+: It protects you from fire. rN+: It protects you from negative energy. the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +9 sword of Zonguldrok {reap} the +1 rapier of the Turnip {holy, Int+3} Int+3: It affects your intelligence (+3). the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain} Poleaxe: It uses either Axes or Polearms skill, whichever is higher. ^Drain: It drains your maximum health when unequipped. the +9 giant club of Hussusau {heavy, Str+4 Dex-2} Str+4: It affects your strength (+4). Dex-2: It affects your dexterity (-2). the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison. (44, -15, Depths:3) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). a potion of invisibility a potion of curing a scroll of revelation a scroll of torment a wand of digging (16) a ring of protection from fire the ring "Anely" {Fire rElec Will+} [ring of fire] Fire: It enhances your fire magic. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. Will+: It increases your willpower. 4 scrolls of vulnerability 2 scrolls of amnesia 4 scrolls of fear a staff of death a staff of death a lightning rod (4/4) the staff "Purit" {rN+ Str+3 Conj Necro Ice} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rN+: It protects you from negative energy. Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-tentacled weapon. (44, -5, Depths:3) 7 gold pieces (45, -16, Depths:3) 17 potions of mutation 12 potions of experience the staff of Disgust {^Drain rF+ rN+++ Will- Conj Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rN+++: It renders you almost immune to negative energy. Will-: It decreases your willpower. ^Drain: It drains your maximum health when unequipped. Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-tentacled weapon. the staff of the Forgotten Olives {rPois rC+ Str+2 Dex-3 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+2: It affects your strength (+2). Dex-3: It affects your dexterity (-3). rC+: It protects you from cold. rPois: It protects you from poison. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-tentacled weapon. the +2 pair of slick slippers {slick, slippery, EV+4} Slick: Its wearer cannot be constricted, engulfed, netted, webbed, or stopped by binding sigils. Slippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV+4: It affects your evasion (+4). the +4 robe of Folly {Brill Will-∞ Int+8} Brill: It increases the power of your magical spells and halves their MP cost (rounding up). Will-∞: It reduces your willpower to zero. Int+8: It affects your intelligence (+8). the +10 tower shield of Ignorance {rN+ Int-4} Int-4: It affects your intelligence (-4). rN+: It protects you from negative energy. the +3 leather armour of Filth {Str+5 Int+3} Str+5: It affects your strength (+5). Int+3: It affects your intelligence (+3). the +1 chain mail "Pizaff" {Harm rC+ Str+3 Stlth+} Str+3: It affects your strength (+3). rC+: It protects you from cold. Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. the +3 robe of the Garden {Dex+7} Dex+7: It affects your dexterity (+7). the +0 scale mail of Vics {rC+ Will+} rC+: It protects you from cold. Will+: It increases your willpower. the +0 plate armour of Sunlight {Str+3} Str+3: It affects your strength (+3). the +4 skin of Zhor {*Englaciate rC+++ SInv} *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. the +3 pair of seven-league boots {Rampage+∞} Rampage+∞: When moving toward enemies, its wearer moves as far as possible, alerting their target en route. the +1 long sword of Income {elec, *Noise MP+8 Int+4 Dex+3} Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). MP+8: It affects your magic capacity (+8). *Noise: It may make a loud noise when swung. the +8 glaive of Peace {heavy, *Corrode rPois SInv Stlth-} rPois: It protects you from poison. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. Stlth-: It makes you less stealthy. the +1 war axe of Kewk {holy, Str+6 Dex+2} Str+6: It affects your strength (+6). Dex+2: It affects your dexterity (+2). the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} rC+: It protects you from cold. Fly: It grants you flight. *Noise: It may make a loud noise when swung. the +3 giant club "Skullcrusher" {speed, Str+7} Str+7: It affects your strength (+7). the +10 morningstar "Eos" {elec, Halo rElec} Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. the +3 double sword of the Apocalypse {spect, Dex+4 SInv Stlth+} Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +7 mace of Variability {chaos, chaos arc} (45, -14, Depths:3) a +5 figurine of a ziggurat (45, -4, Depths:3) 6 gold pieces a +0 robe of cold resistance a +0 dagger a +0 robe (45, -3, Depths:3) 7 gold pieces a +0 chain mail a +0 dire flail a +0 trident a +0 dire flail a +1 dire flail of draining (45, -2, Depths:3) 5 gold pieces (46, -16, Depths:3) the +10 quick blade "Gaocuurgh" {flame, Will+} Will+: It increases your willpower. the +6 tower shield of Finuqith {rF++} rF++: It greatly protects you from fire. a scroll of silence 12 potions of experience 21 potions of mutation the +2 pair of gloves of the Onion {rC+ Dex+4} Dex+4: It affects your dexterity (+4). rC+: It protects you from cold. the crystal ball of Wucad Mu {*channel} *Channel: It often returns the magic spent to cast spells, but lowers their success rate. It always returns the magic spent on miscasts. the +2 robe of the Ditch-Digger {rPois rN+ Will+} rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. the +7 plate armour of the Turtledove {Harm Dex+3} Dex+3: It affects your dexterity (+3). Harm: It increases damage dealt and taken. the +5 scale mail "Mogh" {^Contam Rampage rElec rN+++} rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. ^Contam: It causes magical contamination when unequipped. Rampage: It bestows one free step when moving towards enemies. the +1 robe of the Trombone {Slay+3 Archmagi} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Archmagi: It increases the power of your magical spells. the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +6 spear of Nolo Contendere {holy, Dex+2} Dex+2: It affects your dexterity (+2). the +10 short sword of Stickiness {venom, rF+ Str+4} Str+4: It affects your strength (+4). rF+: It protects you from fire. the +2 hand axe "Puppiuk" {venom, rN+} rN+: It protects you from negative energy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +8 autumn katana {manifold assault} the +9 staff of Olgreb {rPois∞} Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. the +7 morningstar of Greed {flame, rF- rC- Will+ Dex+9} Dex+9: It affects your dexterity (+9). rF-: It makes you vulnerable to fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. the +5 scythe "Finisher" {speed, execute} the +8 longbow "Zephyr" {speed, Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} rN+: It protects you from negative energy. Fly: It grants you flight. *Noise: It may make a loud noise when swung. (46, -5, Depths:3) 3 large rocks (48, -6, Depths:3) 16 gold pieces (49, -4, Depths:3) a +0 robe (50, -6, Depths:3) 7 gold pieces (51, -14, Depths:3) 7 gold pieces (still there?) a +4 scimitar of flaming (still there?) a +0 longbow (still there?) a +0 robe (still there?) (51, -6, Depths:3) 14 gold pieces (52, -13, Depths:3) 19 gold pieces (53, -32, Depths:3) a +0 robe (53, -14, Depths:3) 42 gold pieces (53, -8, Depths:3) a +1 whip (54, -14, Depths:3) 6 gold pieces (56, -8, Depths:3) 6 gold pieces (still there?) a +0 robe (still there?) a +2 flail of flaming (still there?) a +0 longbow (still there?) (57, -30, Depths:3) a +0 plate armour (65, -15, Depths:3) a +0 animal skin a +0 war axe (65, -10, Depths:3) the dreamshard necklace {Acrobat *Dream} [amulet of the acrobat] *Dream: It absorbs a single lethal wound into itself, holding its wearer just short of death and releasing dream-creatures to guard them. Acrobat: It increases your evasion while moving and waiting. (65, -9, Depths:3) the ring "Holito" {rElec Str+2 Int-2 Dex+6 Stlth+} [ring of dexterity] Str+2: It affects your strength (+2). Int-2: It affects your intelligence (-2). Dex+6: It affects your dexterity (+6). rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. the ring "Ukyak" {^Contam rPois Int+6} [ring of poison resistance] Int+6: It affects your intelligence (+6). rPois: It protects you from poison. ^Contam: It causes magical contamination when unequipped. the ring "Bawy" {Will- rCorr EV+5 Int+2 Dex+5} [ring of evasion] EV+5: It affects your evasion (+5). Int+2: It affects your intelligence (+2). Dex+5: It affects your dexterity (+5). Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. the ring "Weps" {^Contam +Blink rElec rF+ Int+3} [ring of protection from fire] Int+3: It affects your intelligence (+3). rF+: It protects you from fire. rElec: It insulates you from electricity. +Blink: It lets you blink. ^Contam: It causes magical contamination when unequipped. the ring "Vacvic" {rF+ rC+ rCorr} [ring of protection from cold] rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. the ring of Feerr {MP+9 Str-4 Int+4} [ring of magical power] Str-4: It affects your strength (-4). Int+4: It affects your intelligence (+4). MP+9: It affects your magic capacity (+9). a ring of the Octopus King {HP+2 MP+9 AC+2 EV+2 SH+2} [ring of magical power] AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). HP+2: It affects your health (+2). MP+9: It affects your magic capacity (+9). SH+2: It affects your SH (+2). a ring of the Octopus King {rF+ HP+2 AC+2 EV+2 SH+2} [ring of protection from fire] AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). rF+: It protects you from fire. HP+2: It affects your health (+2). SH+2: It affects your SH (+2). the ring of the Hare {EV+10} [ring of evasion] EV+10: It affects your evasion (+10). the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. a ring of the Octopus King {HP+2 AC+2 EV+2 SH+2 SInv} [ring of see invisible] AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). HP+2: It affects your health (+2). SInv: It lets you see invisible. SH+2: It affects your SH (+2). a ring "Mem Veowk" {rElec Will++ rCorr Dex-5} [ring of resist corrosion] Dex-5: It affects your dexterity (-5). rElec: It insulates you from electricity. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. the ring "Uggor" {rC+ EV+5 Dex+9} [ring of evasion] EV+5: It affects your evasion (+5). Dex+9: It affects your dexterity (+9). rC+: It protects you from cold. the ring of Xipuytup {rC+ Will++ rCorr Slay-3 SInv} [ring of see invisible] Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). rC+: It protects you from cold. Will++: It greatly increases your willpower. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. the ring "Yma Jbt" {rC+ Will+ Str+3 Int+3} [ring of protection from cold] Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). rC+: It protects you from cold. Will+: It increases your willpower. the ring "Sotong" {Will+ Str+6} [ring of strength] Str+6: It affects your strength (+6). Will+: It increases your willpower. the ring "Suig" {rElec rF+ rN+ AC+4 Slay-4} [ring of protection] AC+4: It affects your AC (+4). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). rF+: It protects you from fire. rElec: It insulates you from electricity. rN+: It protects you from negative energy. the ring of Due Proportion {Fly rF+ Str+3 Dex+2} [ring of protection from fire] Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. Fly: It grants you flight. a ring "Diomit" {rCorr Int-3 Slay+5} [ring of resist corrosion] Int-3: It affects your intelligence (-3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). rCorr: It protects you from acid and corrosion. the ring "Bisk" {^Contam rCorr Str+6 SInv Stlth+} [ring of strength] Str+6: It affects your strength (+6). SInv: It lets you see invisible. ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. the ring of the Kappa {rPois rF+ Will+} [ring of willpower] rF+: It protects you from fire. rPois: It protects you from poison. Will+: It increases your willpower. the ring of Liastiti {Fire rElec rN++ Int-3 Stlth+} [ring of fire] Fire: It enhances your fire magic. Int-3: It affects your intelligence (-3). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Stlth+: It makes you more stealthy. (65, -8, Depths:3) the ring of Acac {Str+6 Int+2} [ring of strength] Str+6: It affects your strength (+6). Int+2: It affects your intelligence (+2). the ring of Sunlight {Int+6 Stlth+} [ring of intelligence] Int+6: It affects your intelligence (+6). Stlth+: It makes you more stealthy. a +6 ring of intelligence the ring "Tuplurur" {Will+ Str-4 Int+4} [ring of willpower] Str-4: It affects your strength (-4). Int+4: It affects your intelligence (+4). Will+: It increases your willpower. a +6 ring of intelligence the ring of Bistrig {rPois rF+ rC+ Int+6 Stlth-} [ring of intelligence] Int+6: It affects your intelligence (+6). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. Stlth-: It makes you less stealthy. (65, -7, Depths:3) a ring of the Octopus King {HP+2 Wiz AC+2 EV+2 SH+2} [ring of wizardry] It improves your spell success rate. AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). HP+2: It affects your health (+2). SH+2: It affects your SH (+2). Wiz: It increases the success rate of your magical spells. the ring "Giasch" {rElec Wiz Dex+3 SInv} [ring of wizardry] It improves your spell success rate. Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. SInv: It lets you see invisible. Wiz: It increases the success rate of your magical spells. (65, -6, Depths:3) the ring of Cuubloew {rF++ rC+ MP+8 Dex+4} [ring of protection from cold] Dex+4: It affects your dexterity (+4). rF++: It greatly protects you from fire. rC+: It protects you from cold. MP+8: It affects your magic capacity (+8). the ring "Judd" {rC+ MP+9 Dex+3 Slay+4} [ring of slaying] Dex+3: It affects your dexterity (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). (65, -5, Depths:3) the ring "Sualeam" {rF+ rC+ AC+4 Int+2} [ring of protection] AC+4: It affects your AC (+4). Int+2: It affects your intelligence (+2). rF+: It protects you from fire. rC+: It protects you from cold. the ring of the Pharaoh's Fist {AC+4 Stlth+} [ring of protection] AC+4: It affects your AC (+4). Stlth+: It makes you more stealthy. (66, -37, Depths:3) 17 gold pieces (66, -10, Depths:3) the necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6} [amulet of nothing] Fury: It extends the wearer's berserk rage when killing foes. Int-3: It affects your intelligence (-3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). Will++: It greatly increases your willpower. *Rage: It berserks you when you make melee attacks (+50% chance). (66, 2, Depths:3) 10 gold pieces (66, 3, Depths:3) 6 gold pieces (still there?) a +2 antimagic demon trident (still there?) (67, -38, Depths:3) a +4 vampiric battleaxe a +1 triple crossbow of freezing a +0 chain mail a +0 bardiche of protection a +3 chain mail of poison resistance (67, -10, Depths:3) the amulet "Eghen" {Regen+ RegenMP+ Int+4} [amulet of magic regeneration] It increases your rate of magic regeneration. Int+4: It affects your intelligence (+4). Regen+: It increases your rate of health regeneration. RegenMP+: It increases your rate of magic regeneration. the amulet of the Queen {rN+ RegenMP+ rCorr Str-4} [amulet of magic regeneration] It increases your rate of magic regeneration. Str-4: It affects your strength (-4). rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. RegenMP+: It increases your rate of magic regeneration. the amulet "Faun" {rF+ Regen+ Str+3 Dex+3} [amulet of regeneration] Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. (68, -10, Depths:3) the amulet of the Four Winds {rN+ Will+++ Clar} [amulet of nothing] rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Clar: It protects you from confusion, rage, mesmerisation and fear. (69, -10, Depths:3) the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8} [amulet of nothing] AC+8: It affects your AC (+8). rF--: It makes you very vulnerable to fire. rC--: It makes you very vulnerable to cold. rPois: It protects you from poison. (69, -3, Depths:3) a +0 trident Level 4 of the Depths (0, 0, Depths:4) a +0 spear (1, 0, Depths:4) a +0 robe a +0 robe a +0 animal skin a +0 rapier a +0 war axe (1, 12, Depths:4) 16 gold pieces (4, 9, Depths:4) a +0 great sword of flaming (5, 11, Depths:4) a +0 animal skin a +7 glaive of draining (7, 9, Depths:4) a +0 cloak a +0 long sword (12, -6, Depths:4) a +0 hand axe (21, -6, Depths:4) a +0 spear (21, -4, Depths:4) a +4 glaive (22, -4, Depths:4) a +0 scimitar (23, -5, Depths:4) a +0 robe a +0 quarterstaff (25, -2, Depths:4) a +0 cloak a +0 long sword (25, 25, Depths:4) a scroll of identify (30, -1, Depths:4) a +0 robe (32, -4, Depths:4) a +0 battleaxe of freezing (32, -3, Depths:4) 4 large rocks (32, 12, Depths:4) a +0 orcbow (41, 14, Depths:4) a +0 lajatang (47, 8, Depths:4) a scroll of noise (49, 8, Depths:4) a +0 chain mail (49, 9, Depths:4) a +0 long sword (54, 19, Depths:4) a +0 robe a +1 whip of flaming (55, 10, Depths:4) a +2 hand axe of electrocution (59, 9, Depths:4) a +0 robe a +0 flail (59, 11, Depths:4) a +0 robe a +0 club (59, 12, Depths:4) a +0 robe a +0 whip