Dungeon Crawl Stone Soup version 0.33-a0-949-g111d7e6ee8 (webtiles) character file. Game seed: 7426907576357846614 70 Jingleheimer the Changeling (level 4, -2/29 HPs) Began as an Octopode Shapeshifter on Feb 17, 2025. Slain by a bog mummy (17 damage) ... in an ossuary. The game lasted 00:01:30 (560 turns). Jingleheimer the Changeling (Octopode Shapeshifter) Turns: 560, Time: 00:01:31 Health: -2/29 AC: 1 Str: 13 XL: 4 Next: 21% Magic: 4/4 EV: 12 Int: 12 God: Gold: 47 SH: 0 Dex: 13 Spells: 3/3 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (helmet unavailable) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: beast-form A: beast (slay +2), almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles a: Begin Untransformation You were in an ossuary. You were a hulking beast. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 47 gold pieces. Inventory: Missiles h - 6 poisoned darts k - 5 boomerangs Talismans b - a beast talisman (active) c - a flux talisman f - a flux talisman Scrolls e - a scroll of noise Potions a - a potion of lignification Skills: + Level 2.0 Fighting - Level 2.0 Dodging + Level 2.4 Stealth - Level 3.0 Unarmed Combat * Level 3.9 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Sif Muna Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +2) You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are camouflaged when in or above water. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your Fighting skill increases to level 2! You have reached level 4! A mummy comes into view. You enter the shallow water. You enter the shallow water. The bog mummy hits you! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the bog mummy. You grab the bog mummy. You constrict the bog mummy. You tentacle-slap the bog mummy. x2; You squeeze the bog mummy. The bog mummy is severely damaged. You constrict the bog mummy. The bog mummy hits you! Ouch! That really hurt! You die... #### ## ≈#≈# #≈### ≈#≈# ##≈≈≈### ##≈≈≈ #≈≈≈≈#≈# ≈≈≈# # #≈≈≈#≈###≈≈# #≈ #≈~.#P~P~M# #≈##~.#.~.h.#M ##≈~P.~..~~~~~.~.~. #≈≈~#~~#####.#####. ## #P~.#...#~# ##~~~.∩.#~# #≈≈≈.~~#..∩#.# ##≈#~~~#####~# #≈~P.~~ .+ #####.# You could see a bog mummy. Vanquished Creatures A mummy (Ossuary) A sleepcap (D:4) 2 dart slugs (D:2) An orc (D:2) An endoplasm (D:1) A giant cockroach (D:2) A goblin (D:2) A hobgoblin (D:2) A ball python (D:1) A frilled lizard (D:2) A kobold (D:1) A rat (D:2) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Octopode Shapeshifter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 185 | D:1 | Reached skill level 1 in Stealth 185 | D:1 | Reached XP level 2. HP: 18/18 MP: 2/2 260 | D:2 | Found a faded altar of an unknown god. 308 | D:2 | Found a shimmering blue altar of Sif Muna. 483 | D:4 | Reached XP level 3. HP: 24/24 MP: 3/3 539 | D:4 | Found a sand-covered staircase. 544 | Ossuary | Entered an ossuary 554 | Ossuary | Reached XP level 4. HP: 28/29 MP: 4/4 560 | Ossuary | Slain by a bog mummy Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_rooms, serial_co_window_serial, co_window_corner_a, co_window_corner_a, co_window_of_opportunity_a, co_window_cross_1, co_window_corner_a, co_window_of_opportunity_a, co_window_broadway_c, co_window_2corner, co_window_broadway_c, co_window_corner_ca, co_window_4corner_b, glass_columns_a, minmay_tromino_v7 D:2: layout_basic, hellmonk_ecumenical_altar_inner_sanctum, basic_altar D:3: layout_basic, chei_slow_surprise, biasface_ghost_orc_armoury, serial_shops, shop, nicolae_shop_tiny_real_fake_doors D:4: layout_basic, nicolae_overflow_squiral, serial_curves, eino_curves_02, eino_curves_03, nicolae_ossuary_entry_ruins, uniq_duvessa, uniq_menkaure Ossuary: ossuary_zaba_flooded Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 2 | 2.4 Fighting | 2 | 2.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Shapeshifting | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 23 | 2 || 25 Constrict | 10 | 1 || 11 Tentacles | 8 | 1 || 9 Punch | 1 | 1 || 2 Use: Scroll | 4 | || 4 Stab: Sleeping | 3 | || 3 Armour: Skin | 5 | 2 || 7 Dodge: Dodged | 6 | || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 560 | 505 | 55 | 35 | 329 | 5 | 112.0 | Dungeon | 544 | 489 | 55 | 35 | 328 | 4 | 136.0 | Ossuary | 15 | 15 | 0 | 0 | 1 | 1 | 15.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 269 daAuts D:1: 165 daAuts D:4: 75 daAuts D:3: 34 daAuts Ossuary: 15 daAuts