Jingleheimer Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (8, 21, D:1) 9 stones (17, 28, D:1) a +0 dagger (21, 1, D:1) a +0 dagger of venom a stone (22, 5, D:1) 4 stones (23, -3, D:1) a hobgoblin corpse (skeletalised by now) (25, 17, D:1) a rat corpse (skeletalised by now) (26, 13, D:1) a quokka corpse (skeletalised by now) (26, 17, D:1) a +0 short sword of venom 3 stones (29, 12, D:1) a +0 hand axe (30, -8, D:1) 5 stones (31, 4, D:1) a +0 spear (33, 26, D:1) a bat corpse (skeletalised by now) (35, -7, D:1) a +0 dagger (38, -6, D:1) a hobgoblin corpse (skeletalised by now) (40, 27, D:1) a ball python corpse (skeletalised by now) (42, 6, D:1) a +0 club (44, 9, D:1) 7 stones Level 2 of the Dungeon [Shop] Zufraole's Antique Armour Emporium a +0 chain mail (81 gold) a +1 leather armour of cold resistance (252 gold) a +0 ring mail (72 gold) the +1 pair of boots of Tucker {^Contam rF+ rN++ Will+} (612 gold) ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. a +0 robe (12 gold) (0, 0, D:2) a +0 robe (3, 12, D:2) a +0 chain mail (5, 10, D:2) a +0 dagger (12, 14, D:2) an adder corpse (skeletalised by now) (14, 1, D:2) 2 stones (21, -14, D:2) a +0 club (27, 3, D:2) a +0 club (32, 14, D:2) a quokka skeleton (35, -12, D:2) a +0 dagger (40, 8, D:2) a ball python skeleton (48, -1, D:2) a ball python corpse (skeletalised by now) (52, 17, D:2) a +0 whip a stone (54, -5, D:2) a hobgoblin corpse (skeletalised by now) (55, 18, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin skeleton (3, -6, D:3) a hobgoblin skeleton (8, -1, D:3) a +0 sling (11, -9, D:3) a hobgoblin corpse (22, -9, D:3) 5 stones (34, 6, D:3) a +0 dagger (35, 4, D:3) a +0 short sword (35, 11, D:3) a +0 spear (38, 21, D:3) a +0 mace (40, 19, D:3) a scroll of teleportation (44, 24, D:3) a scroll of butterflies (45, 24, D:3) 18 gold pieces (46, 7, D:3) a +0 dagger (46, 14, D:3) a +0 dagger a +0 leather armour (46, 28, D:3) a +0 short sword (47, 9, D:3) 3 stones (47, 12, D:3) a bat corpse (skeletalised by now) (48, 7, D:3) 13 gold pieces (48, 15, D:3) 12 gold pieces (48, 29, D:3) 3 gold pieces (52, 24, D:3) a +0 sling