Jingleheimer Level 1 of the Dungeon (1, 5, D:1) a +0 club (6, 16, D:1) a +1 dagger of pain (30, 4, D:1) a rat corpse (skeletalised by now) (31, 5, D:1) a bat corpse (skeletalised by now) (31, 22, D:1) 6 stones (32, -1, D:1) a bat corpse (skeletalised by now) (32, 5, D:1) a ball python corpse (skeletalised by now) (32, 6, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 5 stones (0, 10, D:2) a +0 mace (12, -6, D:2) a +0 mace 8 stones an orc skeleton (13, -5, D:2) a large rock (13, -1, D:2) a +0 club (14, -6, D:2) a +0 club (15, 22, D:2) an adder corpse (skeletalised by now) (19, -9, D:2) 5 stones (19, -4, D:2) a +0 dagger a +0 scale mail a +0 dagger a hobgoblin skeleton a bat skeleton a goblin skeleton (23, 3, D:2) 6 stones (34, -10, D:2) a +0 halberd (34, -9, D:2) a +0 spear (35, -10, D:2) a +0 whip a gnoll corpse (skeletalised by now) (36, 17, D:2) 4 stones a +0 dagger (39, 10, D:2) a +0 halberd a gnoll corpse (skeletalised by now) (39, 11, D:2) a +0 whip a gnoll corpse (skeletalised by now) (41, 10, D:2) a +1 whip of flaming (43, 0, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 sling (4, 4, D:3) a +0 short sword (11, 21, D:3) a quokka corpse (skeletalised by now) (12, 25, D:3) 2 stones (13, 31, D:3) a rat corpse (skeletalised by now) (16, 14, D:3) a rat corpse (skeletalised by now) (27, 7, D:3) a hobgoblin skeleton (34, -4, D:3) 7 stones (37, 8, D:3) a +2 dagger of venom a +0 sling (43, 9, D:3) a +0 ring mail (44, -6, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Fuatzet's Distillery a potion of cancellation (unknown) (80 gold) a potion of magic (80 gold) a potion of enlightenment (unknown) (50 gold) a potion of haste (unknown) (100 gold) a potion of heal wounds (50 gold) a potion of enlightenment (unknown) (50 gold) (0, 0, D:4) a +0 dagger an orc corpse (skeletalised by now) (2, 2, D:4) a +0 robe a +0 dagger a +0 ring mail a +0 flail an orc skeleton an orc skeleton (6, 31, D:4) a quokka corpse (skeletalised by now) (20, -13, D:4) a +0 hand axe (25, -2, D:4) a +0 broad axe (28, -9, D:4) a +0 club a goblin corpse (skeletalised by now) (30, 22, D:4) a +0 dagger a goblin corpse (skeletalised by now) (38, 9, D:4) a +0 short sword a kobold skeleton (47, 22, D:4) a +0 spear (57, 21, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Poiffej's Book Shop the Precepts of Spagyric Feathers (552 gold) Spells Type Level a - Swiftness Air 3 b - Leda's Liquefaction Alchemy/Earth 4 c - Alistair's Intoxication Alchemy 5 d - Magnavolt Earth/Air 7 a book of the Senses (480 gold) a book of the Fortress (456 gold) a book of the Spheres (744 gold) a book of Callings (336 gold) a book of Spatial Translocations (216 gold) a book of Misfortune (408 gold) a book of Movement (384 gold) a book of Battle (384 gold) a Grand Grimoire (408 gold) [Shop] Ophiez's Book Emporium a book of Frost (280 gold) a book of the Senses (560 gold) a book of Party Tricks (308 gold) a book of Air (308 gold) the Unrestrained Analects (616 gold) a book of Cantrips (224 gold) a book of Metalworking (532 gold) [Shop] Dusaorph's Book Shoppe a book of the Fortress (456 gold) Sif Muna's Grimoire of Blueprints and Stones (576 gold) Spells Type Level a - Rending Blade Conjuration/Forgecraft 4 b - Alistair's Walking Alembic Alchemy/Forgecraft 5 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Bombard Conjuration/Earth 6 a book of Conjurations (240 gold) a manual of Axes (960 gold) a book of Touch (264 gold) a book of Duality (552 gold) Sif Muna's Guidebook on Scintillating Fate (600 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Searing Ray Conjuration 2 c - Dazzling Flash Hexes/Fire 3 d - Irradiate Conjuration/Alchemy 5 e - Chain Lightning Conjuration/Air 9 a Codex of Conductivity (480 gold) a book of Maladies (408 gold) a book of Cantrips (192 gold) a book of Spontaneous Combustion (456 gold) a book of the Fortress (456 gold) [Shop] Surph's Jewellery Boutique a +5 ring of evasion (unknown) (540 gold) the amulet "Usikk" {Spirit Harm Dex+3} (649 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Harm: It increases damage dealt and taken. Dex+3: It affects your dexterity (+3). a talisman of death (1200 gold) a ring of willpower (unknown) (375 gold) a +4 ring of slaying (540 gold) a ring of willpower (unknown) (375 gold) a ring of positive energy (unknown) (300 gold) a ring of resist corrosion (unknown) (300 gold) a ring of ice (unknown) (375 gold) [Shop] Vit Teudu's Antique Armour Emporium a +0 helmet (103 gold) a +0 leather armour (46 gold) a +0 plate armour (529 gold) a +0 chain mail (103 gold) a +0 scale mail (92 gold) a +2 scale mail of cold resistance (483 gold) a +0 ring mail (92 gold) (0, 0, D:5) a +0 leather armour (3, 30, D:5) 5 stones (12, -4, D:5) a +0 long sword (13, 12, D:5) a +0 mace (14, 0, D:5) a hound corpse (skeletalised by now) (15, -3, D:5) a black bear skeleton (15, 22, D:5) a stone (17, -9, D:5) an adder skeleton an iguana skeleton (22, 31, D:5) a +0 leather armour a +0 club (30, 15, D:5) a +0 robe (36, 32, D:5) a +0 scale mail (43, 11, D:5) a +0 ring mail (43, 14, D:5) a +0 falchion (58, 15, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) a bombardier beetle corpse (3, -1, D:6) an iguana corpse (4, -11, D:6) an orb of guile (still there?) a +0 robe (still there?) a +2 trident of draining (still there?) (7, -9, D:6) a wand of flame (17) (23, 9, D:6) 5 gold pieces (26, 17, D:6) a +0 club