Jingleheimer Level 1 of the Dungeon (0, 0, D:1) a +0 whip (2, 4, D:1) a ball python corpse (skeletalised by now) (8, -10, D:1) a ball python corpse (skeletalised by now) (14, -4, D:1) a +0 leather armour (14, 4, D:1) a +0 dagger (19, 28, D:1) a rat corpse (skeletalised by now) (23, 13, D:1) a +0 robe (28, 20, D:1) a +0 pair of boots (34, -6, D:1) a quokka corpse (skeletalised by now) (36, 2, D:1) a bat corpse (skeletalised by now) (39, -1, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (4, -13, D:2) a +0 whip 2 stones a kobold corpse (skeletalised by now) (4, 14, D:2) a hobgoblin corpse (skeletalised by now) (5, 6, D:2) 7 stones (6, 6, D:2) a +0 dagger a goblin corpse (skeletalised by now) (8, 6, D:2) a hobgoblin corpse (skeletalised by now) (10, -9, D:2) a +0 robe (13, -22, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (13, 12, D:2) 5 stones (19, 7, D:2) 5 stones (23, -42, D:2) a +0 flail a jackal corpse (skeletalised by now) (41, 13, D:2) a +2 short sword of speed (44, -31, D:2) an adder corpse (skeletalised by now) (46, -31, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour a +0 hand axe (0, 1, D:3) a +0 dagger an orc corpse (skeletalised by now) (1, 1, D:3) a +0 dagger an orc corpse (skeletalised by now) (2, 1, D:3) a +0 scale mail a +0 hand axe (15, 18, D:3) a ball python corpse (skeletalised by now) (15, 19, D:3) a quokka corpse (skeletalised by now) (16, 18, D:3) a jackal corpse (skeletalised by now) (38, 8, D:3) a rat corpse (skeletalised by now) (40, 16, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Tairgh's Armour Boutique a +0 ring mail (40 gold) a +0 leather armour (20 gold) a +0 robe (7 gold) a +0 kite shield (45 gold) a +0 ring mail (40 gold) a +0 ring mail (40 gold) a +0 robe (7 gold) the +2 plate armour of Marbles {-Tele rC++ rN+} (547 gold) -Tele: It prevents most forms of teleportation. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. a +0 scale mail (40 gold) (0, 0, D:4) a +0 spear (0, 1, D:4) a +0 flail a +0 whip a gnoll skeleton (1, 2, D:4) a +0 club (2, -10, D:4) a +0 club (10, 7, D:4) a quokka skeleton (13, 10, D:4) a +0 dagger a goblin skeleton (17, -11, D:4) a +0 cloak (18, -14, D:4) an adder corpse (skeletalised by now) (22, 6, D:4) a +0 club (24, 12, D:4) a +0 club an orc skeleton (40, -16, D:4) a +0 helmet (43, -5, D:4) a +0 sling Level 5 of the Dungeon (0, 0, D:5) a hound skeleton (7, -17, D:5) a +0 leather armour a +0 war axe a +0 scale mail a +0 mace a +0 whip a +0 mace an orc skeleton an orc skeleton (8, -18, D:5) a +0 club an orc skeleton (8, -3, D:5) a +0 trident (9, -3, D:5) a +0 giant club a quokka corpse (10, -3, D:5) a +0 dagger an orc skeleton (14, -16, D:5) a +0 chain mail a +1 heavy flail the human corpse of Edmund (skeletalised by now) (19, 0, D:5) a +0 robe (22, -4, D:5) Great Wizards, Vol. VII (24, -13, D:5) a +0 ring mail 20 gold pieces (26, -16, D:5) a +0 leather armour (33, 7, D:5) a +0 whip a +0 falchion a +0 dagger a +0 robe an orc corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +2 short sword of freezing (2, -4, D:6) a bullfrog skeleton (3, -8, D:6) a quokka skeleton (3, -6, D:6) a rat skeleton the Ecumenical Temple