Dungeon Crawl Stone Soup version 0.33-a0-1086-g610cef96e5 (webtiles) character file. Game seed: 10391470069247788632 301 Jingleheimer the Shooter (level 6, -1/48 HPs) Began as a Coglin Hunter on Mar 14, 2025. Shot with an arrow by a centaur (7 damage) ... on level 5 of the Dungeon. The game lasted 00:03:05 (2174 turns). Jingleheimer the Shooter (Coglin Hunter) Turns: 2174, Time: 00:03:06 Health: -1/48 AC: 5 Str: 11 XL: 6 Next: 37% Magic: 6/6 EV: 11 Int: 8 God: Gold: 120 SH: 0 Dex: 20 Spells: 5/5 levels left rFire . . . a - +2 sling {Fernando} rCold . . . d - +0 sling {Ana} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . h - +1 pair of boots Will ..... (no gizmo) Stlth ++ HPRegen 0.28/turn MPRegen 0.10/turn %: no passive effects @: invisible, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 159 gold pieces. You spent 39 gold pieces at shops. Inventory: Hand Weapons a - a +2 sling (weapon) {Fernando} d - a +0 sling (offhand) {Ana} Missiles o - 12 poisoned darts Armour b - a +0 leather armour (worn) h - a +1 pair of boots (worn) Scrolls g - 2 scrolls of poison i - 2 scrolls of immolation Potions e - a potion of mutation f - a potion of berserk rage j - a potion of enlightenment p - 2 potions of heal wounds {unknown} q - 2 potions of moonshine {unknown} Skills: + Level 4.0 Fighting * Level 5.9 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 50% 1 Grave Claw Necr 0% 2d7 65% 2 Inner Flame Hex/Fire 0% N/A 86% 3 Vampiric Draining Necr 0% 2d6 86% 3 Irradiate Conj/Alch 0% 3d11 100% 5 Ignition Fire 0% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Cheibriados Ru Yredelemnul Shops: D:4 ! Annotations: D:3 D3 broad axe D:5 exclusion: staircase Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you! A centaur is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the centaur. The centaur is moderately wounded. You shoot a sling bullet. The sling bullet hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the centaur. The centaur is severely wounded. You shoot a sling bullet. The sling bullet hits the centaur. The centaur is severely wounded. The centaur shoots an arrow. The arrow misses you. Okay, then. Okay, then. You feel better. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You fade into invisibility! The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow closely misses you. Fire: a) +2 sling {Fernando} Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (severely wounded, unable to see you, 76% to hit) You shoot a sling bullet. The sling bullet hits the centaur but does no damage. The centaur is severely wounded. You shoot a sling bullet. The sling bullet hits the centaur but does no damage. The centaur is severely wounded. The centaur shoots an arrow. The arrow hits you! You die... ..... #..# #...### .. ##..# ##...#≈# ... ..... ..c.≈≈# .... #..# ###....≈# ....##..#####≈≈≈...# ...........≈≈≈#...## ..........≈≈....@..#### .........~≈....≈~.....# .######.##.≈≈~#.≈~.#### ......#.####(≈#.#≈≈.# ......#.####.≈#.#.#.# ......#.#.......#...# ........#######.#.### .....>### #.#.# ....#.#########.### You could see a centaur (unable to see you). Vanquished Creatures A scorpion (D:4) A jelly (D:4) A hound (D:4) 4 gnolls (D:2) 6 adders A dart slug (D:2) A ribbon worm (D:4) 5 orcs 8 ball pythons 9 endoplasms 5 giant cockroaches A goblin (D:3) 4 hobgoblins 5 quokkas 4 bats A frilled lizard (D:1) 7 kobolds 5 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 134 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 213 | D:1 | Reached skill level 4 in Ranged Weapons 458 | D:2 | Found a faded altar of an unknown god. 478 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 485 | D:2 | Found a snail-covered altar of Cheibriados. 500 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 1079 | D:3 | Reached skill level 5 in Ranged Weapons 1093 | D:3 | Reached XP level 5. HP: 41/41 MP: 5/5 1141 | D:5 | Entered Level 5 of the Dungeon 1331 | D:4 | Found a basalt altar of Yredelemnul. 1650 | D:4 | Found a sacrificial altar of Ru. 1692 | D:5 | Noticed an ogre 1800 | D:4 | Reached XP level 6. HP: 42/48 MP: 6/6 1820 | D:4 | Found Voxaix's Distillery. 1823 | D:4 | Bought a potion of curing for 39 gold pieces 2174 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_rooms, minmay_box_of_dots D:2: layout_loops_corners, basic_altar, shapermc_ecumenical_altar_petra D:3: layout_loops_cross D:4: layout_basic, mainiacjoe_overflow_alcove_2, yredelemnul_altar_generic, serial_shops, kennysheep_mini_moat, kennysheep_generic_room_7 D:5: layout_basic, nicolae_tso_carved_into_rock, amethyst_overflow_temple_binary, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_large_a, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_c, hex_tiny, kennysheep_nub, chequers_serial_rivers_room_b, uniq_blorkula_the_orcula D:6: layout_basic, lemuel_temple_firewalk_b, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 4 5 | 5.9 Fighting | 3 4 | 4.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 88 | 258 || 346 Use: Scroll | 1 | 11 || 12 Potion | | 2 || 2 Armour: Leather armour | 6 | 44 || 50 Dodge: Dodged | 4 | 35 || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2213 | 2077 | 136 | 237 | 1423 | 6 | 368.8 | Dungeon | 2213 | 2077 | 136 | 237 | 1423 | 6 | 368.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 990 daAuts D:2: 567 daAuts D:1: 268 daAuts D:3: 257 daAuts D:5: 118 daAuts D:6: 11 daAuts