Jingleheimer Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (0, 28, D:1) a +0 war axe (6, 29, D:1) a bat corpse (skeletalised by now) (7, 28, D:1) a ring of flight (10, -6, D:1) a +0 whip (17, -3, D:1) a rat corpse (skeletalised by now) (18, -1, D:1) a bat corpse (skeletalised by now) (19, -4, D:1) a +0 short sword a kobold corpse (skeletalised by now) (27, -4, D:1) a ring of poison resistance (29, 12, D:1) a bat corpse (skeletalised by now) (31, 5, D:1) a frilled lizard corpse (skeletalised by now) (32, 44, D:1) a bat corpse (skeletalised by now) (32, 45, D:1) a +0 ring mail (34, 43, D:1) a quokka corpse (skeletalised by now) (43, 13, D:1) a bat corpse (skeletalised by now) (43, 45, D:1) a +6 ring of strength (47, 34, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (9, 3, D:2) a +0 spear (17, -19, D:2) 6 stones (18, -9, D:2) a +0 club 4 stones (20, -8, D:2) a +0 scythe a +0 robe (22, -9, D:2) a bat corpse (skeletalised by now) (30, -7, D:2) a +0 dagger (33, -3, D:2) a +0 robe (50, -10, D:2) a +0 sling (58, -2, D:2) a +0 morningstar (59, -7, D:2) a +0 leather armour Level 3 of the Dungeon (8, -31, D:3) a +0 chain mail a +0 dagger (9, -2, D:3) a rat corpse (skeletalised by now) (10, -33, D:3) a +0 robe a +0 dagger (11, -34, D:3) a +0 trident an orc corpse (skeletalised by now) (16, -1, D:3) 5 stones (16, 1, D:3) a +0 sling (21, -17, D:3) a +0 ring mail (23, -18, D:3) the +12 spear of the Smoking Gods {elec, *Noise Dex+5} *Noise: It may make a loud noise when swung. Dex+5: It affects your dexterity (+5). (28, -33, D:3) a +0 dagger of venom (29, -32, D:3) a +0 dagger (30, -32, D:3) a +0 dagger a kobold corpse (skeletalised by now) (35, -33, D:3) a +0 short sword a +0 ring mail a +0 short sword an orc corpse (skeletalised by now) (38, -33, D:3) a +0 whip an orc corpse (skeletalised by now) (39, -33, D:3) a +0 club (40, -33, D:3) a +0 dagger a stone (41, -27, D:3) a hobgoblin corpse (skeletalised by now) (49, -10, D:3) a +0 dagger (51, -12, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 club (18, 3, D:4) a +0 short sword (19, 16, D:4) a +0 club (23, -18, D:4) a quokka corpse (skeletalised by now) (28, 21, D:4) 7 stones (31, -14, D:4) 3 stones (51, -14, D:4) a +0 flail a +0 leather armour (53, -12, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (53, -11, D:4) a +0 flail a +0 scale mail an orc corpse (skeletalised by now) Level 5 of the Dungeon (7, -17, D:5) a +0 leather armour Level 6 of the Dungeon (15, 30, D:6) 12 gold pieces (16, 20, D:6) a +0 whip (16, 26, D:6) a +0 flail a +0 whip a +0 leather armour (17, 26, D:6) a +0 spear a +0 halberd (17, 28, D:6) a ring of see invisible (18, 26, D:6) a +0 club a gnoll corpse (skeletalised by now) the Ecumenical Temple the Necropolis (0, 0, Necropolis) a large rock (0, 6, Necropolis) a large rock (4, 0, Necropolis) a large rock (5, 4, Necropolis) a large rock (5, 6, Necropolis) 5 large rocks (26, -27, Necropolis) a +0 heavy mace (29, 4, Necropolis) a scroll of identify (30, -20, Necropolis) a +2 war axe of freezing (30, 1, Necropolis) 17 gold pieces (30, 3, Necropolis) 14 gold pieces (30, 4, Necropolis) 6 gold pieces (30, 6, Necropolis) 19 gold pieces (31, 1, Necropolis) 9 gold pieces (31, 2, Necropolis) 16 gold pieces (31, 5, Necropolis) 9 gold pieces (31, 6, Necropolis) 17 gold pieces (33, -31, Necropolis) a +2 long sword of flaming (38, -30, Necropolis) a +0 sling a -1 mace