Dungeon Crawl Stone Soup version 0.33-a0-1188-g567e58e7c7 (webtiles) character file. Game seed: 8982994915226077500 268 Jingleheimer the Shooter (level 6, -3/48 HPs) Began as a Coglin Hunter on Mar 31, 2025. Was an Initiate of Elyvilon. Slain by an adder (4 damage) ... on level 5 of the Dungeon. The game lasted 00:03:19 (1143 turns). Jingleheimer the Shooter (Coglin Hunter) Turns: 1143, Time: 00:03:20 Health: -3/48 AC: 4 Str: 11 XL: 6 Next: 21% Magic: 6/6 EV: 11 Int: 8 God: Elyvilon [......] Gold: 121 SH: 0 Dex: 20 Spells: 5/5 levels left rFire . . . a - +2 sling {Jonny} rCold + . . d - +2 sling (freeze) {Pat} rNeg . . . l - +1 robe {rC+} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . f - +0 pair of boots Will ..... (no gizmo) Stlth ++ HPRegen 0.28/turn MPRegen 0.10/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo, Renounce Religion You were on level 5 of the Dungeon. You worshipped Elyvilon. Elyvilon was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 121 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Jonny} d - a +2 sling of freezing (offhand) {Pat} e - a +0 sling {Octavia} Armour b - a +0 leather armour f - a +0 pair of boots (worn) l - a +1 robe of cold resistance (worn) Talismans k - a maw talisman Scrolls h - a scroll of teleportation Potions g - a potion of moonshine {unknown} i - a potion of might j - a potion of curing Skills: + Level 3.9 Fighting * Level 5.8 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 41% 1 Blink Tloc 0% N/A 54% 2 Call Imp Summ 0% N/A 54% 2 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Elyvilon Shops: D:2 * Annotations: D:4 exclusion: staircase, Edmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Press: ? - help, Shift-Dir - straight line That would be overly suicidal. You start resting. An adder comes into view. An ogre comes into view. It is wielding a +0 giant spiked club. Clearing quiver. There are monsters nearby! There are monsters nearby! There are monsters nearby! The ogre shouts! You see here a +0 club. You shoot a sling bullet. The sling bullet closely misses the ogre. You shoot a sling bullet. The sling bullet barely misses the ogre. You shoot a sling bullet. The sling bullet barely misses the ogre. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is lightly wounded. You shoot a sling bullet. The sling bullet barely misses the ogre. You shoot a sling bullet. The sling bullet hits the ogre. The sling bullet freezes the ogre. The ogre is moderately wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is heavily wounded. You shoot a sling bullet. The sling bullet hits the ogre. The sling bullet freezes the ogre. The ogre is severely wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is severely wounded. You shoot a sling bullet. The sling bullet hits the ogre. The sling bullet freezes the ogre. The ogre is almost dead. The adder bites you. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The adder bites you. You die... #..#########... #....S@O.....# ##.#####)..#... .#..... .. #... ... #. ###. ## You could see an ogre and an adder. Vanquished Creatures A howler monkey (D:5) An orc priest (D:5) 2 hounds (D:5) Jessica (D:2) An iguana (D:5) A gnoll (D:1) 3 adders 3 orcs (D:5) 6 ball pythons 2 bats 7 endoplasms 3 giant cockroaches 3 hobgoblins 6 jackals 2 quokkas A frilled lizard (D:2) 4 goblins 7 kobolds 5 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 46 | D:2 | Reached skill level 4 in Ranged Weapons 46 | D:2 | Reached XP level 2. HP: 23/23 MP: 2/2 354 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 466 | D:2 | Noticed Jessica 472 | D:2 | Killed Jessica 473 | D:2 | Reached XP level 4. HP: 20/34 MP: 4/4 763 | D:2 | Found Ifyfod's Assorted Antiques. 886 | D:3 | Found a white marble altar of Elyvilon. 894 | D:3 | Became a worshipper of Elyvilon the Healer 944 | D:3 | Reached skill level 5 in Ranged Weapons 976 | D:4 | Reached XP level 5. HP: 41/41 MP: 5/5 1011 | D:5 | Entered Level 5 of the Dungeon 1059 | D:5 | Noticed Edmund 1064 | D:5 | Elyvilon protects you from harm! 1069 | D:5 | Identified the +0 ring mail of Okawaru's Reproof {rElec | rPois} 1104 | D:5 | Reached XP level 6. HP: 24/48 MP: 6/6 1143 | D:5 | HP: 1/48 [ogre/+0 giant spiked club (32)] 1143 | D:5 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_rooms D:2: layout_loops_ring, serial_shops, shop, uniq_jessica D:3: layout_basic, nicolae_elyvilon_temple_path, serial_glass, glass_columns_c, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_c, glass_columns_b, glass_columns_b, glass_columns_b, dk_noncrumbling_3, uniq_grinder D:4: layout_loops_ring, serial_shops, shop, grunt_decor_arrowhead, nicolae_eternal_life, minmay_misc_feat_nine_boxes, minmay_joined_circles, uniq_ijyb D:5: layout_loops_ring, minmay_temple_entry_sparse_star, nrook_pool_corridor, nrook_mini_backslash, hangedman_decor_slide_cut, st_stairs_1, serial_library_hellmonk_big_corner, minmay_fractal_squares_5, uniq_edmund, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 4 5 | 5.8 Fighting | 3 | 3.9 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 112 | 162 || 274 Use: Scroll | 7 | 2 || 9 Armour: Leather armour | 2 | 2 || 4 Robe | | 15 || 15 Dodge: Dodged | 3 | 23 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1171 | 1019 | 152 | 50 | 625 | 5 | 234.2 | Dungeon | 1171 | 1019 | 152 | 50 | 625 | 5 | 234.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 382 daAuts D:2: 355 daAuts D:3: 254 daAuts D:5: 109 daAuts D:4: 69 daAuts