Dungeon Crawl Stone Soup version 0.33-a0-1192-gbf953fe936 (webtiles) character file. Game seed: 8982871127253518998 4 Jingleheimer the Shooter (level 1, -2/16 HPs) Began as a Coglin Hunter on Apr 1, 2025. Slain by a gnoll ... wielding a +0 halberd (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:14 (142 turns). Jingleheimer the Shooter (Coglin Hunter) Turns: 142, Time: 00:00:14 Health: -2/16 AC: 3 Str: 11 XL: 1 Next: 70% Magic: 1/1 EV: 11 Int: 8 God: Gold: 24 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . a - +2 sling {Jonny} rCold . . . d - +0 sling {Pat} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.22/turn MPRegen 0.07/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Jonny} d - a +0 sling (offhand) {Pat} Missiles e - 6 javelins Armour b - a +0 leather armour (worn) Scrolls c - a scroll of butterflies Potions f - a potion of brilliance {unknown} Skills: + Level 2.1 Fighting * Level 3.8 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You climb upwards. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. f - a green potion There is a stone staircase leading up here. 2 gnolls come into view. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll shouts! You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. The gnoll shouts! You hear a shout! x2 You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. You shoot a sling bullet. The sling bullet hits the gnoll! The gnoll is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * A gnoll comes into view. It is wielding a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 halberd. You die... # ##. ##..######### #...........# #....<....# #.........# #####.##### #.# #@# #.# . ##j###.... #......... #:.###.... #?j# ## #..# j..# .##.# You could see 3 gnolls. Vanquished Creatures A ball python (D:1) A giant cockroach (D:1) A goblin (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 142 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_loops_ring, minmay_misc_feat_hallway, minmay_tetromino_i2 D:2: layout_rooms Action || total ---------------------------++------- Fire: Sling || 22 Armour: Leather armour || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 143 | 134 | 9 | 0 | 101 | 2 | 71.5 | Dungeon | 143 | 134 | 9 | 0 | 101 | 2 | 71.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 116 daAuts D:2: 27 daAuts