Jingleheimer Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (9, -25, D:1) a frilled lizard corpse (skeletalised by now) (9, 4, D:1) a +0 club (11, 6, D:1) a +0 dagger (30, 2, D:1) a jackal corpse (skeletalised by now) (30, 3, D:1) a jackal corpse (skeletalised by now) (41, 5, D:1) 3 stones (45, 1, D:1) a ball python corpse (skeletalised by now) (50, -2, D:1) a +0 club Level 2 of the Dungeon (1, -2, D:2) a +2 whip of flaming (6, 10, D:2) a +0 club (10, 7, D:2) a ball python corpse (skeletalised by now) (15, 10, D:2) a +0 leather armour (21, 10, D:2) a +0 scythe a +0 robe (22, 10, D:2) a hobgoblin corpse (skeletalised by now) (27, 17, D:2) a +0 sling (35, 19, D:2) a ball python corpse (skeletalised by now) (38, 24, D:2) 7 stones (39, 44, D:2) 4 stones (40, 30, D:2) a +0 ring mail (43, 24, D:2) a +0 whip 3 stones a kobold corpse (skeletalised by now) (50, 40, D:2) a frilled lizard corpse (skeletalised by now) (50, 42, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Kegget's Antique Weapon Emporium a +0 flail (70 gold) the +8 arc blade {discharge, rElec} (1200 gold) rElec: It insulates you from electricity. a +0 club (10 gold) a +0 whip (50 gold) a +0 sling of freezing (94 gold) a +0 whip (50 gold) a +0 long sword (70 gold) a +4 shortbow of draining (548 gold) a +0 rapier (110 gold) a +1 great sword of protection (380 gold) (9, 16, D:3) a +0 club a kobold corpse (skeletalised by now) (18, -9, D:3) a +0 hand axe (18, -8, D:3) a +0 club (19, -8, D:3) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (19, 19, D:3) a rat corpse (skeletalised by now) (20, 16, D:3) a +0 leather armour (21, 2, D:3) a +0 dagger (23, -15, D:3) a +2 plate armour of poison resistance (25, -10, D:3) an orb of energy (27, -26, D:3) a +0 dagger a +0 sling (27, -25, D:3) a +0 club a +0 sling a +1 dagger of venom a goblin corpse (skeletalised by now) (27, -24, D:3) a +0 club a +0 club a +0 club a +0 club an adder corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (27, -23, D:3) a +0 dagger a goblin corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (27, -22, D:3) a hobgoblin corpse (skeletalised by now) (27, 23, D:3) a bat corpse (skeletalised by now) (28, -21, D:3) a +0 short sword a +0 animal skin a +0 helmet a hobgoblin corpse (skeletalised by now) (32, -15, D:3) 4 stones (32, -4, D:3) a +0 hand axe (35, 14, D:3) a +0 club a +0 robe (37, 9, D:3) a bat corpse (skeletalised by now) (37, 14, D:3) a rat corpse (skeletalised by now) (39, 15, D:3) 2 flux baubles Level 4 of the Dungeon [Shop] Nemedd's Antique Weapon Emporium a +0 trident (77 gold) a +4 glaive of venom (748 gold) a +0 war axe (77 gold) a +0 spear (66 gold) the +0 great sword "Plog" {flame, Str+3} (688 gold) Str+3: It affects your strength (+3). a +0 sling (33 gold) a +1 short sword of venom (233 gold) a +0 glaive (220 gold) a +0 bardiche (330 gold) (0, 0, D:4) a hobgoblin corpse (skeletalised by now) (1, -4, D:4) a +0 mace (7, 17, D:4) 6 stones (15, 0, D:4) an adder corpse (skeletalised by now) (19, -10, D:4) 6 stones (20, 6, D:4) a +0 sling (21, -17, D:4) a +0 robe (23, 14, D:4) an adder skeleton (24, 12, D:4) a +2 pair of gloves (27, -10, D:4) a +0 halberd (29, -11, D:4) a +1 whip of electrocution a gnoll skeleton (29, -10, D:4) a +0 halberd a gnoll skeleton (32, -8, D:4) a +0 flail (33, -9, D:4) an adder skeleton (34, 10, D:4) a +0 chain mail (36, 1, D:4) an adder skeleton (39, 18, D:4) a +0 whip a kobold corpse (skeletalised by now) (42, 8, D:4) 9 stones (45, -5, D:4) 5 stones (47, 19, D:4) a +2 mace of protection (49, 6, D:4) a +0 dagger of protection a goblin skeleton an iguana skeleton (50, 6, D:4) an adder skeleton (53, 22, D:4) a +0 falchion (57, 5, D:4) a +0 pair of boots Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (6, 0, D:5) a +0 flail an orc skeleton (11, -30, D:5) a +0 rapier (11, 2, D:5) a +0 hand axe (12, 5, D:5) a +0 dagger a +1 hand axe of draining a +0 hand axe a +0 dagger a +0 robe a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (27, -20, D:5) a +0 shortbow (29, -14, D:5) a +0 mace (31, -3, D:5) a +0 scale mail (43, -28, D:5) a +0 club (44, -28, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (6, -9, D:6) a +0 chain mail (8, -21, D:6) a +0 orcbow (16, 4, D:6) a +0 falchion (25, -6, D:6) 6 stones (26, -4, D:6) a +0 giant spiked club a +0 dire flail (28, -7, D:6) a +3 hand axe a +0 ring mail (28, 4, D:6) a +0 long sword (33, -10, D:6) a +0 short sword (34, -5, D:6) a +0 short sword (38, -13, D:6) a +0 falchion (38, -6, D:6) a +0 club (41, -16, D:6) a +0 leather armour a +0 club (41, -12, D:6) a +0 robe a +0 dagger (43, -15, D:6) a +0 dagger (47, -25, D:6) 3 stones Level 7 of the Dungeon (0, 0, D:7) a +0 spear (9, -3, D:7) a +0 orcbow (24, 2, D:7) a +0 club a +0 ring mail a +0 dagger a +0 hand axe a +0 scale mail (24, 3, D:7) a +0 short sword (27, -20, D:7) a +0 mace (28, -20, D:7) a +0 leather armour a +0 short sword (42, 0, D:7) a +0 leather armour a +0 dagger a +0 hand axe a +0 club a +0 dagger (46, -20, D:7) a +0 flail (47, -21, D:7) a +0 spear (47, -20, D:7) a +0 spear (51, 2, D:7) 4 stones Level 8 of the Dungeon (0, 0, D:8) a +0 sling (19, 5, D:8) a +0 robe a +0 mace (24, 10, D:8) a +0 club (34, 3, D:8) a +0 robe a +4 falchion (34, 5, D:8) a +0 ring mail (36, 1, D:8) a +0 robe a +0 dagger (53, 0, D:8) a +0 morningstar of protection a +0 robe a +0 war axe a +0 robe a +0 short sword a +0 robe a +2 mace a +0 robe Level 9 of the Dungeon (3, 6, D:9) a +0 giant club a +0 giant spiked club (13, 13, D:9) a +0 giant club a +0 giant club (27, -36, D:9) a +0 robe (31, -31, D:9) a +0 ring mail (32, 3, D:9) a +0 dagger a +0 robe (32, 4, D:9) a +0 dagger a +0 robe (33, 4, D:9) a +0 whip a +0 ring mail (35, -14, D:9) a +0 leather armour (51, 16, D:9) a +0 plate armour (54, -22, D:9) a +0 dagger 4 stones a +0 short sword (55, -22, D:9) a +0 club (55, 1, D:9) a staff of cold (56, -22, D:9) a +0 dagger (59, 9, D:9) a +0 war axe a +0 ring mail (59, 10, D:9) a +0 long sword a +0 plate armour (61, 12, D:9) a +0 whip a +0 chain mail (65, 7, D:9) 6 stones (72, -36, D:9) a potion of moonshine Level 10 of the Dungeon (18, -17, D:10) a +0 mace (18, -16, D:10) a +0 war axe a +0 robe a +0 chain mail a +1 dagger of venom (18, -15, D:10) a +0 robe a +0 dagger (19, -17, D:10) a +0 dagger (19, -15, D:10) a +0 morningstar (20, -1, D:10) 4 stones (24, -27, D:10) a +0 orcbow (31, -15, D:10) a +0 scale mail (46, 14, D:10) a +0 shortbow (51, 6, D:10) a +0 ring mail a +0 hand axe (51, 7, D:10) a +0 mace (52, 8, D:10) a +0 robe a +0 dagger (61, -1, D:10) a +0 dagger (62, 14, D:10) a +0 dagger Level 11 of the Dungeon (9, 5, D:11) a +0 hand axe (12, 4, D:11) a +0 mace (23, 4, D:11) a +2 scimitar of flaming (39, 6, D:11) a +0 hand axe Level 12 of the Dungeon (2, 2, D:12) 4 large rocks (5, 34, D:12) a +1 flail of protection (17, 21, D:12) a +0 chain mail (17, 23, D:12) 4 boomerangs (18, 20, D:12) 5 stones the Ecumenical Temple Level 1 of the Lair of Beasts (5, -10, Lair:1) a +0 scale mail (7, -3, Lair:1) a +0 chain mail (16, -18, Lair:1) a +0 dagger of draining Level 2 of the Lair of Beasts (14, -8, Lair:2) a +0 leather armour (18, -8, Lair:2) a +0 scale mail (25, -6, Lair:2) a +0 robe Level 3 of the Lair of Beasts (1, -33, Lair:3) a +0 dagger (2, 3, Lair:3) a +0 chain mail (5, -26, Lair:3) +1 fire dragon scales the +5 great sword "Beastslayer" {flame, rElec rF+ rC- rCorr} rElec: It insulates you from electricity. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. a potion of moonshine an orb of guile a scarab talisman a quill talisman (25, -24, Lair:3) a +0 trident Level 4 of the Lair of Beasts (0, 0, Lair:4) 7 stones (10, 6, Lair:4) a +0 falchion (13, 1, Lair:4) a scroll of noise (19, 23, Lair:4) a +0 leather armour (21, 25, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (0, 0, Lair:5) 2 scrolls of enchant weapon 2 scrolls of amnesia a rimehorn talisman a Gauntlet (0, 0, Gauntlet) a +0 shortbow of flaming (still there?) a +0 plate armour (still there?) a wand of quicksilver (8) (still there?) 4 stones (still there?) a scroll of fog (still there?) the scarab talisman "Halo" {*Slow rN+ rCorr SInv} (still there?) [scarab talisman] *Slow: It may slow you when you take damage. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. a book of Misfortune (still there?) (19, -15, Gauntlet) a scroll of butterflies (19, -14, Gauntlet) 23 gold pieces (19, -12, Gauntlet) an amulet of guardian spirit (20, 3, Gauntlet) a +0 falchion (21, 3, Gauntlet) a ring of magical power (22, 3, Gauntlet) the +4 leather armour of the Hunter {+Inv rElec rC- Str+5} +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str+5: It affects your strength (+5). (32, -2, Gauntlet) the amulet "Zihuus" {Reflect *Corrode Dex+4 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. *Corrode: It may corrode you when you take damage. Dex+4: It affects your dexterity (+4). SH+5: It affects your SH (+5). (unseen) (32, -1, Gauntlet) the +3 dagger of Ymoof {flame, Int+3 Dex+2} Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). (unseen) (32, 1, Gauntlet) a potion of might (33, -15, Gauntlet) the +2 helmet of Fun and Games {rF+ Dex+3} rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). (33, -12, Gauntlet) a staff of fire (unseen) (33, -11, Gauntlet) a scroll of enchant weapon