Jingleheimer Level 1 of the Dungeon (6, 16, D:1) a +0 dagger (9, 8, D:1) a +0 dagger (12, -4, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (21, 11, D:1) a bat corpse (skeletalised by now) (24, 33, D:1) a bat corpse (skeletalised by now) (30, 27, D:1) a +0 robe (31, -17, D:1) a +0 spear (32, 23, D:1) a +0 whip Level 2 of the Dungeon (2, 17, D:2) a +0 war axe (3, 3, D:2) a +0 dagger (6, -3, D:2) a +0 short sword 4 stones (7, 20, D:2) the +6 flail of Giul {elec, rElec rPois rN+} rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. (10, -15, D:2) a +0 hand axe (12, 22, D:2) a ball python corpse Level 3 of the Dungeon (0, 0, D:3) 3 scrolls of torment (7, 4, D:3) a +0 club a goblin corpse (9, -1, D:3) a frilled lizard corpse (12, -7, D:3) a +0 short sword (13, -8, D:3) a hobgoblin corpse (14, -6, D:3) a +0 club (14, 6, D:3) 2 poisoned darts (15, -7, D:3) a +0 dagger a goblin corpse