Jingleheimer Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) (1, -2, D:1) a +0 club a kobold corpse (skeletalised by now) (3, -1, D:1) a quokka corpse (skeletalised by now) (8, 7, D:1) a ball python corpse (skeletalised by now) (9, 3, D:1) a jackal corpse (skeletalised by now) (9, 5, D:1) 2 stones a +0 club (9, 30, D:1) a +0 scale mail a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (8, 13, D:2) a jackal skeleton (14, 9, D:2) a jackal corpse (skeletalised by now) (14, 24, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (20, 30, D:2) a +0 ring mail (27, 25, D:2) a +0 short sword (29, 25, D:2) a +0 leather armour (43, 13, D:2) a +0 long sword (45, 39, D:2) a +0 chain mail Level 3 of the Dungeon [Shop] Ominujec's Jewellery Shoppe the amulet "Laegic" {+Blink Fly rN++ Will- RegenMP+} (733 gold) [amulet of magic regeneration] +Blink: It lets you blink. Fly: It grants you flight. rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. RegenMP+: It increases your rate of magic regeneration. the ring "Puegee Lufi" {Wiz Dex+4} (635 gold) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Dex+4: It affects your dexterity (+4). an amulet of the acrobat (unknown) (420 gold) a ring of see invisible (unknown) (210 gold) the inkwell talisman of the Wheelwright {Int+2} (728 gold) [inkwell talisman] Int+2: It affects your intelligence (+2). an amulet of magic regeneration (unknown) (420 gold) an amulet of regeneration (unknown) (420 gold) (0, 0, D:3) a +0 quarterstaff (1, 7, D:3) a rat corpse (skeletalised by now) (7, 43, D:3) a frilled lizard corpse (skeletalised by now) (14, 22, D:3) a +0 flail (14, 23, D:3) a +0 whip a +0 dagger a +0 flail a gnoll corpse (skeletalised by now) (26, -7, D:3) a +0 club a goblin corpse (skeletalised by now) (27, -8, D:3) a +0 short sword a +0 dagger a +0 robe an orc corpse (skeletalised by now) (28, -8, D:3) a +0 flail an orc corpse (skeletalised by now) (29, -9, D:3) a +0 whip (30, -8, D:3) a +0 dagger a +0 hand axe a goblin corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a quokka corpse (skeletalised by now) (1, 30, D:4) a +0 leather armour (2, 2, D:4) a quokka corpse (skeletalised by now) (2, 33, D:4) a +0 plate armour (7, 46, D:4) a +0 pair of boots (9, 33, D:4) an adder corpse (skeletalised by now) (11, 18, D:4) a +0 hand axe (12, 17, D:4) a ball python skeleton (15, 41, D:4) a hobgoblin skeleton (33, 48, D:4) a +0 short sword 2 stones (45, 33, D:4) a +0 dagger a +0 sling (55, 30, D:4) 8 stones Level 5 of the Dungeon [Shop] Pigiag's Neck Hole a +0 cloak (49 gold) a +0 cloak (49 gold) a scarf of harm (99 gold) a scarf of invisibility (132 gold) an amulet of guardian spirit (unknown) (330 gold) an amulet of faith (unknown) (440 gold) an amulet of faith (unknown) (440 gold) (6, -6, D:5) a +0 short sword a +0 robe (7, -2, D:5) a +0 mace 7 stones (10, 5, D:5) an iguana skeleton (18, 6, D:5) a +0 robe a +0 whip of flaming (19, -14, D:5) 9 stones (20, 13, D:5) a +0 leather armour a +0 trident an orc skeleton (31, -16, D:5) a +0 dagger a +2 leather armour of fire resistance (31, 13, D:5) the +1 pair of boots "Goog" {rElec rC- Str-3 SInv} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str-3: It affects your strength (-3). SInv: It lets you see invisible. (32, -16, D:5) a +0 dagger a +0 ring mail a +0 hand axe (36, -21, D:5) a +0 leather armour Level 6 of the Dungeon (1, 5, D:6) a +0 scimitar (27, 3, D:6) a +0 shortbow (29, 3, D:6) a +0 leather armour a +0 flail (29, 9, D:6) a +0 club a +0 club (30, 3, D:6) a +0 club a +0 scale mail a +0 flail a +0 flail (30, 9, D:6) a +0 robe a +0 dagger (32, 10, D:6) a +0 mace (32, 11, D:6) a +0 chain mail a +0 club (35, 22, D:6) a +0 leather armour a +0 short sword (38, 10, D:6) a +0 club (41, 13, D:6) a +0 robe a +2 dagger of distortion (42, 3, D:6) a +0 battleaxe a +0 robe a +0 robe a +0 dagger (42, 18, D:6) a +0 leather armour a +0 trident (42, 19, D:6) a +0 leather armour a +0 dagger (43, 4, D:6) a +0 robe a +2 long sword of protection a +0 scale mail a +0 spear (43, 18, D:6) a +0 dagger (43, 19, D:6) a +0 ring mail a +0 flail (44, 3, D:6) a +0 robe a +0 dagger (51, -13, D:6) a +0 scale mail a +3 dire flail of draining Level 7 of the Dungeon (0, 1, D:7) a +0 mace of protection a +0 robe (3, 4, D:7) a +0 robe a +0 club (3, 18, D:7) a +0 hand axe (4, 4, D:7) a +0 leather armour a +0 short sword (6, 18, D:7) a +0 club (7, 5, D:7) a +0 short sword of venom (11, 21, D:7) 25 gold pieces 3 large rocks (22, 0, D:7) a +2 glaive of freezing (still there?) a sanguine talisman (still there?) a ring of flight (still there?) a staff of air (still there?) (28, -9, D:7) a +0 scale mail (48, -13, D:7) a +0 great sword a +0 robe (49, -13, D:7) a +4 short sword a +0 robe a +0 robe a +3 falchion a +0 robe a +3 morningstar Level 8 of the Dungeon (0, 0, D:8) a +0 short sword a +0 leather armour a +0 hand axe a +0 robe a +0 dagger (0, 1, D:8) a +0 hand axe (2, 20, D:8) a +0 scimitar (5, 17, D:8) 14 gold pieces (10, 16, D:8) a +0 orcbow the Ecumenical Temple