Jingleheimer Level 1 of the Dungeon [Shop] Qutit's Assorted Antiques a +0 robe (18 gold) a phantom mirror (800 gold) a condenser vane (800 gold) a +10 plate armour of ponderousness (900 gold) a +0 broad axe of electrocution (490 gold) a +0 ring mail (80 gold) the +5 crystal plate armour "Uqatazoe" {rElec rC+} (2084 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. (7, 9, D:1) 4 stones (15, -7, D:1) a +0 spear (23, -7, D:1) a rat corpse (skeletalised by now) (25, 1, D:1) a +0 mace (26, 9, D:1) a +0 leather armour (31, 20, D:1) a bat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (34, 21, D:1) a +0 club (46, -3, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Kunaokk's Antique Weapon Emporium a +0 war axe (73 gold) a +0 dagger (42 gold) a +0 war axe (73 gold) a +0 trident (73 gold) a +0 whip (52 gold) a +0 hand axe (63 gold) a +0 dagger (42 gold) [Shop] Kuibb's Weapon Boutique a +0 sling (18 gold) a +0 long sword (42 gold) 2 boomerangs (48 gold) a +0 club (6 gold) a +0 falchion (36 gold) 7 stones (8 gold) a +0 whip (30 gold) a +0 hand axe (36 gold) the +8 short sword of Ludukhlai {venom, rElec rF+ rC- rN+} (741 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. a +0 dagger (24 gold) a +4 trident (306 gold) [Shop] Wytez's Distillery a potion of haste (100 gold) a potion of mutation (unknown) (80 gold) a potion of brilliance (unknown) (40 gold) a potion of might (unknown) (40 gold) a potion of enlightenment (unknown) (50 gold) a potion of might (unknown) (40 gold) [Shop] Cear Sipn's Weapon Shoppe a +0 hand axe (36 gold) a +0 quarterstaff of holy wrath (132 gold) a +0 war axe (42 gold) 5 stones (6 gold) a throwing net (36 gold) a +0 dagger (24 gold) a +0 club (6 gold) a +0 flail of protection (74 gold) 2 stones (2 gold) [Shop] Egomoeqo's Weapon Shop the +0 quarterstaff of Pableh {venom, +Blink rPois rF+ Str+2} (424 gold) +Blink: It lets you blink. rPois: It protects you from poison. rF+: It protects you from fire. Str+2: It affects your strength (+2). a +0 club (6 gold) a +0 mace (36 gold) a +0 hand axe (36 gold) 8 stones (9 gold) a +0 mace (36 gold) 2 stones (2 gold) a +0 dagger (24 gold) a +0 mace (36 gold) (8, -1, D:2) a +0 ring mail (10, -23, D:2) a +2 hand axe of electrocution (10, -22, D:2) a +0 pair of gloves (11, -2, D:2) a +0 spear (12, -30, D:2) 2 stones (16, 7, D:2) a +0 ring mail (19, -6, D:2) a +0 scale mail (19, 2, D:2) 7 stones (21, -30, D:2) a hobgoblin corpse (skeletalised by now) (23, -32, D:2) a +0 club 3 stones a kobold corpse (skeletalised by now) (23, -3, D:2) 7 stones (30, -12, D:2) a hobgoblin corpse (skeletalised by now) (39, 17, D:2) a human corpse (skeletalised by now) (43, 16, D:2) a +0 dagger (44, 18, D:2) a +0 club Level 3 of the Dungeon (13, -25, D:3) a +0 dagger (19, 4, D:3) a hobgoblin corpse (skeletalised by now) (21, -5, D:3) a +0 short sword a kobold corpse (skeletalised by now) (24, 11, D:3) a +0 spear (36, -7, D:3) a +0 leather armour (37, -5, D:3) a +0 whip a kobold corpse (skeletalised by now) Level 4 of the Dungeon (1, 0, D:4) a +0 dagger a +0 scale mail a +0 dagger a sewer (0, 0, Sewer) a +0 club (0, 6, Sewer) 2 stones (2, -8, Sewer) a +0 dagger a kobold corpse (3, 6, Sewer) a +0 dagger a kobold corpse (skeletalised by now) (4, -11, Sewer) a ball python corpse (skeletalised by now) (14, -24, Sewer) a ribbon worm corpse (18, -25, Sewer) a +0 whip a kobold corpse (26, -26, Sewer) 4 stones (28, -26, Sewer) 2 stones a river rat corpse (30, -26, Sewer) a +0 dagger (32, -26, Sewer) a +0 dagger (42, -7, Sewer) a ball python corpse (46, -8, Sewer) a gold piece (46, -6, Sewer) 3 gold pieces