Jingleheimer Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (25, -9, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (7, 3, D:2) 6 stones (8, 17, D:2) a +0 club a quokka corpse (skeletalised by now) (10, 9, D:2) 9 stones (11, 5, D:2) a bat corpse (skeletalised by now) (12, 13, D:2) a +0 dagger (14, 11, D:2) a +0 buckler (14, 12, D:2) a +0 hand axe (17, 14, D:2) a +0 dagger a kobold corpse (skeletalised by now) (22, -7, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (8, -4, D:3) a +0 dagger a kobold skeleton (8, 17, D:3) a +0 sling (9, -2, D:3) 6 stones (11, 5, D:3) 8 stones (13, 18, D:3) an orb of guile (18, 22, D:3) a +0 ring mail (21, 4, D:3) a +0 leather armour (30, 24, D:3) a +0 short sword (34, -6, D:3) a frilled lizard skeleton (41, 10, D:3) a +0 leather armour a +0 hand axe (41, 29, D:3) an adder skeleton (41, 33, D:3) a ball python corpse (skeletalised by now) (43, -10, D:3) the +6 short sword "Haddaic" {freeze, rCorr} rCorr: It protects you from acid and corrosion. (46, 17, D:3) an adder corpse (skeletalised by now) (48, 10, D:3) a +0 hand axe (48, 19, D:3) an adder corpse (skeletalised by now) (51, 25, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 robe a +0 club a gnoll corpse (1, -1, D:4) a +0 halberd 4 stones (2, -2, D:4) a throwing net (6, -2, D:4) a +0 dagger a stone (9, -2, D:4) an iguana corpse (10, 2, D:4) a +0 sling a +0 dagger a goblin corpse (21, -8, D:4) a +0 whip a gnoll corpse (25, -6, D:4) a +0 whip a gnoll corpse (37, 20, D:4) a +5 ring of evasion