Dungeon Crawl Stone Soup version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 513588365147432609 273 Jingleheimer the Shooter (level 6, -2/48 HPs) Began as a Coglin Hunter on May 4, 2025. Slain by a gnoll ... wielding a +0 halberd ... led by a gnoll bouda (13 damage) ... on level 4 of the Dungeon. The game lasted 00:01:40 (1260 turns). Jingleheimer the Shooter (Coglin Hunter) Turns: 1260, Time: 00:01:41 Health: -2/48 AC: 3 Str: 12 XL: 6 Next: 23% Magic: 6/6 EV: 11 Int: 8 God: Gold: 98 SH: 0 Dex: 19 Spells: 5/5 levels left rFire . . . a - +2 sling {Dube} rCold . . . d - +0 sling {Bozidara} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.28/turn MPRegen 0.10/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Dube} d - a +0 sling (offhand) {Bozidara} Missiles e - 5 poisoned darts o - 6 boomerangs Armour b - a +0 leather armour (worn) h - a +0 pair of boots Scrolls c - a scroll of butterflies j - a scroll of immolation {unknown} Potions f - 2 potions of heal wounds {unknown} g - 2 potions of haste {unknown} i - a potion of curing k - a potion of might {unknown} p - a potion of moonshine {unknown} Skills: + Level 4.0 Fighting * Level 5.8 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 0% 1d1 86% 3 Hailstorm Conj/Ice 0% 3d5 86% 3 Ozocubu's Armour Ice 0% N/A 86% 3 Summon Ice Beast Ice/Summ 0% N/A 86% 3 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 exclusion: staircase Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet hits the gnoll bouda but does no damage. The gnoll bouda is severely wounded. You shoot a sling bullet. The sling bullet hits the gnoll bouda but does no damage. The gnoll bouda is severely wounded. The gnoll bouda barely misses you. The gnoll closely misses you. The gnoll picks up the pace! Fire: a) +2 sling {Dube} Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (severely wounded, 68% to hit) You shoot a sling bullet. The sling bullet closely misses the gnoll bouda. The sling bullet hits the gnoll. The gnoll is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the gnoll bouda. The sling bullet hits the gnoll. The gnoll is almost dead. The gnoll completely misses you. The gnoll bouda calls upon its god to heal the gnoll. The gnoll is healed somewhat. Fire: a) +2 sling {Dube} Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (severely wounded, 68% to hit) You shoot a sling bullet. The sling bullet hits the gnoll bouda. You kill the gnoll bouda! You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll throws a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * Your Fighting skill increases to level 4! Fire: a) +2 sling {Dube} Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd and quivering stones (severely wounded, covering ground quickly, 69% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! The gnoll hits you from afar with a +0 halberd! You die... #...###....... #...###....... #..###...#.... ##..###...##... #...#....###... ####(..J)..†# #... #..jJ#...J..####.. ##)#######...###.. #@## ##....... ##.# #.)..... #.## ##...### ### ##....## ###....... ######......... ####........#..... ###............#.... #.....#######..##... You could see a gnoll (swift) and an endoplasm. Vanquished Creatures A bombardier beetle (D:4) A jelly (D:4) A gnoll bouda (D:4) A sleepcap (D:4) An iguana (D:4) 4 gnolls (D:4) 8 adders (D:3) A dart slug (D:1) An orc (D:3) 4 endoplasms 2 hobgoblins (D:1) 2 quokkas (D:2) 6 ball pythons 4 bats 2 frilled lizards 2 giant cockroaches (D:1) 3 goblins 3 kobolds 2 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 130 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 135 | D:1 | Reached skill level 4 in Ranged Weapons 282 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 312 | D:4 | Noticed a black bear 362 | D:3 | Identified the +6 short sword "Haddaic" {freeze, rCorr} 471 | D:3 | Reached XP level 4. HP: 17/34 MP: 4/4 992 | D:4 | Reached skill level 5 in Ranged Weapons 992 | D:4 | Reached XP level 5. HP: 24/41 MP: 5/5 1228 | D:4 | Reached XP level 6. HP: 48/48 MP: 6/6 1260 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_rooms D:2: layout_rooms, dilly_ecumenical_altar_fadedgnrine D:3: layout_basic, fedhas_altar_3, minmay_snake_closets D:4: layout_layer_cave, mainiacjoe_overflow_boulevard Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 4 5 | 5.8 Fighting | 3 4 | 4.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 126 | 146 || 272 Use: Scroll | | 5 || 5 Armour: Leather armour | 6 | 18 || 24 Dodge: Dodged | 5 | 22 || 27