Dungeon Crawl Stone Soup version 0.33.0-9-g42668ee437 (webtiles) character file. Game seed: 7054387468819165581 35 Jingleheimer the Changeling (level 3, 0/36 HPs) Began as an Octopode Shapeshifter on May 9, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:50 (436 turns). Jingleheimer the Changeling (Octopode Shapeshifter) Turns: 436, Time: 00:00:51 Health: 0/36 AC: 21 Str: 13 XL: 3 Next: 35% Magic: 3/3 EV: 2 Int: 12 God: Gold: 72 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . - Branches rCold . . . (no offhand) rNeg . . . (helmet unavailable) rPois + (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will +.... (no ring) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -5), tree-form, enlightened A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, almost no armour, (amphibious), 8 rings, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Missiles e - 12 poisoned darts Scrolls g - 3 scrolls of identify {unknown} j - a scroll of amnesia {unknown} k - a scroll of fear {unknown} l - a scroll of noise {unknown} Potions h - a potion of curing {unknown} i - a potion of heal wounds {unknown} Baubles a - 3 flux baubles Talismans c - a quill talisman (active) d - a protean talisman Skills: - Level 2.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat * Level 4.1 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 32% 1 Swiftness Air 0% N/A 69% 3 Airstrike Air 0% 2d(0-16) 97% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. (Your skin changes colour to match your surroundings (Stealth+).) (Your rubbery body absorbs attacks. (AC +1, EV +1)) (You are camouflaged when in or above water. (Stealth+)) (You have tentacles for arms and can constrict up to eight enemies at once.) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel sick. You tentacle-slap the ball python. You kill the ball python! You feel sick. The adder bites you. You tentacle-slap the adder. Your grab misses the adder. The adder is heavily wounded. You feel sick. A nearby fungus withers and dies. The adder closely misses you. You barely miss the adder. Your grab misses the adder. Your tentacle-slap misses the adder. Your squeeze misses the adder. The adder is heavily wounded. You feel sick. The adder is struck by your quills. The adder closely misses you. You miss the adder. You grab the adder. The adder is severely wounded. You constrict the adder. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! There is a lethal amount of poison in your body! You tentacle-slap the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. There is a lethal amount of poison in your body! Your quills recede back into your body. You turn into a tree. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of enlightenment. Your roots keep you in place. You die... #.#......# #.#......# #.#......# #.#......# #.######## #.# #.###### #......# #.####♣# #.# #†# #.# #††.# #.##.P.#.# #.##.....# ..##.P.# # #####.#. ## # # ###.# There were no monsters in sight! Vanquished Creatures An adder (D:2) 3 endoplasms (D:1) A hobgoblin (D:1) 3 jackals (D:1) 3 quokkas 4 ball pythons 3 bats A frilled lizard (D:1) 5 goblins 5 kobolds A rat (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Octopode Shapeshifter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 88 | D:1 | Reached XP level 2. HP: 18/19 MP: 2/2 393 | D:2 | Reached XP level 3. HP: 21/24 MP: 3/3 427 | D:2 | Reached skill level 4 in Shapeshifting 435 | D:2 | HP: 1/36 [poisoned by an adder] 436 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_i, layout_basic, minmay_misc_feat_roman D:2: cheibrodos_old_hovel, layout_basic, serial_glass, glass_columns_a, glass_columns_b, glass_columns_b, minmay_shallow_snake_nest, uniq_robin, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Shapeshifting | 4 | 4.1 Fighting | | 2.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Action || total ---------------------------++------- Melee: Unarmed || 53 Constrict || 10 Tentacles || 5 Use: Potion || 2 Armour: Skin || 29 Dodge: Dodged || 34