Jingleheimer Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, -13, D:1) a bat corpse (skeletalised by now) (9, -5, D:1) a +0 pair of boots (12, -5, D:1) a ball python corpse (skeletalised by now) (12, -4, D:1) a ball python corpse (skeletalised by now) (12, -3, D:1) a bat corpse (skeletalised by now) (40, 16, D:1) a +0 short sword (46, 20, D:1) a rat corpse (skeletalised by now) (46, 32, D:1) a hobgoblin corpse (skeletalised by now) (47, 17, D:1) a +0 robe (47, 26, D:1) a +0 robe (52, -2, D:1) a frilled lizard corpse (skeletalised by now) (54, -4, D:1) a +0 short sword Level 2 of the Dungeon (9, 2, D:2) an adder corpse (skeletalised by now) (17, 6, D:2) a +0 mace (20, 5, D:2) a bat corpse (skeletalised by now) (28, 10, D:2) a rat corpse (skeletalised by now) (28, 25, D:2) a +0 whip (32, 33, D:2) a +0 pair of boots a quokka corpse (skeletalised by now) (37, 1, D:2) a bat corpse (skeletalised by now) (42, 21, D:2) a +0 quarterstaff (45, 7, D:2) a +0 sling (45, 22, D:2) a +0 club (49, 5, D:2) a +0 rapier (52, -5, D:2) a +0 whip (52, 14, D:2) a stone a +0 whip (59, -7, D:2) 5 stones Level 3 of the Dungeon (39, -26, D:3) a rat corpse (43, -24, D:3) a staff of alchemy (unseen) (44, -27, D:3) a book of Storms Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (5, 18, D:4) the +1 robe "Wumeras" {Harm Str+4} Harm: It increases damage dealt and taken. Str+4: It affects your strength (+4). (5, 41, D:4) a +0 flail a boomerang an orc corpse (8, 23, D:4) a +0 club a goblin corpse (9, 24, D:4) a hound corpse (10, 1, D:4) a +0 scale mail (13, 31, D:4) a +0 flail (15, 6, D:4) a ring of wizardry (15, 7, D:4) 9 gold pieces (16, 6, D:4) a +0 long sword