Jingleheimer Level 1 of the Dungeon (21, 24, D:1) a rat corpse (27, 7, D:1) a ball python corpse (skeletalised by now) (31, 4, D:1) a +0 dagger a kobold corpse (skeletalised by now) (38, 4, D:1) a +2 hand axe of flaming Level 2 of the Dungeon [Shop] Veher's Jewellery Emporium a +6 ring of dexterity (unknown) (360 gold) the ring of Zurimioz {rF+ rC- Dex+7 Fire} (467 gold) [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Dex+7: It affects your dexterity (+7). Fire: It increases the power of your Fire spells. a +6 ring of intelligence (unknown) (360 gold) a +4 ring of slaying (unknown) (360 gold) a ring of flight (unknown) (175 gold) an amulet of the acrobat (unknown) (300 gold) an amulet of faith (unknown) (400 gold) a ring of fire (unknown) (250 gold) (0, 0, D:2) a minotaur skeleton (2, -4, D:2) a gnoll skeleton (4, 2, D:2) a gnoll skeleton (6, -2, D:2) a gnoll skeleton (8, -11, D:2) a bat corpse (12, -38, D:2) a +0 dagger (17, -46, D:2) a scroll of identify (17, -45, D:2) a +6 ring of dexterity (21, -46, D:2) 17 gold pieces (21, -26, D:2) a +0 leather armour (23, -42, D:2) the felid corpse of Natasha (23, -38, D:2) a scroll of enchant armour (24, -43, D:2) 5 gold pieces (25, -16, D:2) a +0 short sword a kobold corpse (skeletalised by now) (28, -38, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe