Jingleheimer Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (24, 45, D:1) a +0 mace (32, -6, D:1) a bat corpse (skeletalised by now) (35, 36, D:1) a +0 leather armour (36, 25, D:1) a frilled lizard skeleton (41, 37, D:1) a +0 whip (46, 23, D:1) 4 large rocks (51, 18, D:1) 9 stones (60, -2, D:1) a rat corpse (skeletalised by now) (60, 25, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 12 gold pieces (3, -1, D:2) a bat corpse (skeletalised by now) (7, -1, D:2) a +0 club (9, 8, D:2) 2 flux baubles (10, 0, D:2) 2 flux baubles (11, -1, D:2) a book of Spatial Translocations (14, -5, D:2) a +0 flail a +0 spear a gnoll corpse a gnoll corpse (14, -4, D:2) a +0 whip a +0 flail a gnoll corpse (14, -3, D:2) a +0 club a gnoll corpse (15, 0, D:2) a +0 leather armour (21, 34, D:2) a +1 whip of electrocution 2 stones (25, -2, D:2) 13 stones a +0 dagger a kobold corpse (27, 22, D:2) an adder corpse (skeletalised by now) (28, -6, D:2) a +0 robe (28, -2, D:2) 3 stones a +0 whip a kobold corpse (30, 14, D:2) a +0 dagger (37, -7, D:2) a +0 leather armour a +0 club the human corpse of Jessica (37, 6, D:2) a +0 dagger a goblin corpse (38, 10, D:2) an adder corpse (39, 6, D:2) the +0 mace "Killer Bee's Doom" {freeze, *Rage Int+5} *Rage: It berserks you when you make melee attacks (+20% chance). Int+5: It affects your intelligence (+5). (46, 4, D:2) a +0 ring mail (47, 39, D:2) a +0 short sword (51, 41, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon