Dungeon Crawl Stone Soup version 0.34-a0-168-g25cbcda860 (webtiles) character file. Game seed: 14026295668175664327 244 Jingleheimer the Shooter (level 6, -2/48 HPs) Began as a Coglin Hunter on July 3, 2025. Succumbed to Edmund's poison ... on level 4 of the Dungeon. The game lasted 00:01:36 (930 turns). Jingleheimer the Shooter (Coglin Hunter) Turns: 930, Time: 00:01:37 Health: -2/48 AC: 4 Str: 12 XL: 6 Next: 10% Magic: 6/6 EV: 11 Int: 8 God: Gold: 87 SH: 0 Dex: 19 Spells: 5/5 levels left rFire . . . a - +2 sling {Wyan} rCold . . . d - +0 sling {Pickle} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . g - +0 pair of boots Will ..... (no gizmo) Stlth ++ HPRegen 0.28/turn MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-2 -> -19), revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Wyan} d - a +0 sling (offhand) {Pickle} Missiles j - 2 poisoned darts m - 5 boomerangs Armour b - a +0 leather armour (worn) g - a +0 pair of boots (worn) Jewellery h - the ring "Aqilud" {rC+ rN++ Str+5} (You found it on level 3 of the Dungeon) [ring of protection from cold] rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Str+5: It affects your strength (+5). Scrolls e - 3 scrolls of identify {unknown} k - a scroll of amnesia {unknown} Potions f - a potion of cancellation {unknown} i - 2 potions of invisibility {unknown} l - a potion of curing {unknown} Skills: + Level 3.8 Fighting * Level 5.7 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 exclusion: staircase, Edmund D:4 exclusion: staircase Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet closely misses Edmund. You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is heavily wounded. Edmund hits you with a +4 flail of venom! You shoot a sling bullet. The sling bullet closely misses Edmund. You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is heavily wounded. Edmund misses you. You shoot a sling bullet. The sling bullet barely misses Edmund. You shoot a sling bullet. The sling bullet barely misses Edmund. A hobgoblin comes into view. Edmund hits you with a +4 flail of venom. You are poisoned. You shoot a sling bullet. The hobgoblin shouts! The sling bullet hits Edmund but does no damage. Edmund is heavily wounded. You shoot a sling bullet. The sling bullet hits Edmund. Edmund is heavily wounded. You feel very sick. Edmund hits you with a +4 flail of venom! You are lethally poisoned! As you read the scroll of butterflies, it crumbles to dust. You hear the flapping of tiny wings. Edmund is knocked back by the sudden gust. * * * LOW HITPOINT WARNING * * * You feel very sick. The hobgoblin closely misses your butterfly. Press: ? - help, v - describe, . - travel A stone staircase leading down, spattered with blood. Placed new exclusion. This staircase is marked as excluded! * * * LOW HITPOINT WARNING * * * You feel very sick. Edmund completely misses your butterfly. You climb downwards. Your summoned allies are left behind. Level annotation: exclusion: staircase You die... .............. ..............## .# ...............##.. ..............#.... ..............#.... .................# ..........#....# ...##...@......# P.P$P#......~.P# ~.~~.....♣~~~.....# ~~~.~......~~~..... .~~~♣...§.§~~~P.... ~5~~..##§§~~.~♣.... 5...♣# #....~..#... .... #.....#.#..# #.. ...#..... ## You could see a shadow imp (wandering). Vanquished Creatures Sigmund (D:3) An adder (D:3) A howler monkey zombie (D:2) 2 shadow imps (D:4) An ufetubus (D:4) A ribbon worm (D:3) An adder skeleton (D:2) 6 orcs (D:3) 2 endoplasms 4 hobgoblins 6 jackals 4 ball pythons 2 bats 2 frilled lizards 5 goblins 3 kobolds 3 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 190 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 196 | D:1 | Reached skill level 4 in Ranged Weapons 397 | D:3 | Noticed Sigmund 510 | D:3 | Killed Sigmund 511 | D:3 | Reached skill level 5 in Ranged Weapons 511 | D:3 | Reached XP level 3. HP: 29/29 MP: 3/3 511 | D:3 | Reached XP level 4. HP: 35/35 MP: 4/4 511 | D:3 | Reached XP level 5. HP: 41/41 MP: 5/5 516 | D:3 | Identified the ring "Aqilud" {rC+ rN++ Str+5} 656 | D:4 | Noticed Edmund 829 | D:3 | Reached XP level 6. HP: 34/48 MP: 6/6 930 | D:4 | Succumbed to Edmund's poison Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_home_sweet_home, layout_loops_ring D:2: minmay_alternating_diamond, layout_loops_ring, serial_undead, serial_undead_d, serial_undead_d, serial_undead_f, serial_undead_a, minmay_worlds_worst_comb D:3: layout_rooms, minmay_misc_feat_pillars, minmay_box_of_dots, uniq_sigmund D:4: minmay_diamond_boxcup, layout_cave_pools, serial_demonic, serial_demonic_b, serial_demonic_f, serial_demonic_d, serial_demonic_f, serial_demonic_d, serial_demonic_g, serial_demonic_f, chequers_serial_rivers_room_b, uniq_edmund Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 5 | 5.7 Fighting | 3 | 3.8 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 70 | 150 || 220 Use: Scroll | | 1 || 1 Armour: Leather armour | 4 | 20 || 24 Dodge: Dodged | 2 | 11 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 954 | 916 | 38 | 137 | 518 | 4 | 238.5 | Dungeon | 954 | 916 | 38 | 137 | 518 | 4 | 238.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 352 daAuts D:2: 313 daAuts D:1: 241 daAuts D:4: 45 daAuts