Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 2253978255497170115 49 Jingleheimer the Shooter (level 3, -3/28 HPs) Began as a Coglin Hunter on July 4, 2025. Incinerated by a bombardier beetle (4 damage) ... with a burning spray ... on level 3 of the Dungeon. The game lasted 00:01:08 (565 turns). Jingleheimer the Shooter (Coglin Hunter) Turns: 565, Time: 00:01:09 Health: -3/28 AC: 3 Str: 11 XL: 3 Next: 75% Magic: 3/3 EV: 11 Int: 8 God: Gold: 104 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . a - +2 sling {Wyan} rCold . . . d - +0 sling {Pickle} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: on fire, glowing, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 104 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Wyan} d - a +0 sling (offhand) {Pickle} Armour b - a +0 leather armour (worn) k - a +2 robe of positive energy Scrolls c - a scroll of butterflies e - 4 scrolls of identify {unknown} f - a scroll of enchant armour {unknown} g - a scroll of enchant weapon {unknown} Potions h - a potion of curing {unknown} i - a potion of enlightenment {unknown} Talismans j - the riddle talisman of the Eight Boll Weevils {Will+} (You found it on level 2 of the Dungeon) [riddle talisman] Will+: It increases your willpower. Skills: + Level 2.7 Fighting * Level 4.4 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 0% 2d5 65% 2 Launch Clockwork Bee Frge 0% N/A 86% 3 Eringya's Surprising Cr Summ 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Yredelemnul Shops: D:1 : Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The bombardier beetle is lightly wounded. You shoot a sling bullet. The sling bullet hits the bombardier beetle. The bombardier beetle is heavily wounded. The liquid fire burns you! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! You shoot a sling bullet. The sling bullet hits the bombardier beetle. The bombardier beetle is heavily wounded. You shoot a sling bullet. The sling bullet hits the bombardier beetle. The bombardier beetle is severely wounded. The liquid fire burns you! You shoot a sling bullet. The sling bullet hits the bombardier beetle. The bombardier beetle is almost dead. You shoot a sling bullet. The sling bullet hits the bombardier beetle but does no damage. The bombardier beetle is almost dead. The liquid fire burns you! The bombardier beetle closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You shake off some of the fire as you move. The liquid fire burns you! The bombardier beetle sprays incendiary fluid at you. The burning spray misses you. You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The bombardier beetle sprays incendiary fluid at you. The burning spray misses you. You shake off some of the fire as you move. The liquid fire burns you! You die... ##+## ##...## ##.....## ##!......## #........<# +....@...B+ #.........# ##.......## ##.....## ##...## ##+## You could see a bombardier beetle. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 8 endoplasms 2 giant cockroaches (D:1) 5 hobgoblins 4 quokkas (D:1) A ball python (D:2) 4 bats A frilled lizard (D:1) A goblin (D:2) 2 kobolds (D:1) 7 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 29 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 29 | D:1 | Found Tarit's Vocational Training. 126 | D:2 | Reached skill level 4 in Ranged Weapons 259 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 386 | D:2 | Found a basalt altar of Yredelemnul. 542 | D:2 | Identified the riddle talisman of the Eight Boll Weevils | {Will+} 564 | D:3 | HP: 1/28 [burnt (4)] 565 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_rooms, nicolae_shop_vocational D:2: layout_rooms, basic_altar D:3: layout_loops_corners, hellmonk_ecumenical_altar_defaced_shrine, dk_vineyard_3 Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 4 | 4.4 Fighting | | 2.7 Dodging | | 1.7 Stealth | | 0.7 Action || total ---------------------------++------- Fire: Sling || 144 Armour: Leather armour || 6 Dodge: Dodged || 5