Jingleheimer Level 1 of the Dungeon [Shop] Kaorgh's Armour Emporium a +0 cloak of stealth (149 gold) a +0 robe (11 gold) a +1 cloak (149 gold) a +1 pair of gloves of dexterity (214 gold) a +3 leather armour of cold resistance (312 gold) a +2 cloak of stealth (279 gold) a +2 barding (455 gold) the +8 crystal plate armour of the Contumacious God {rC+++ Regen+} (1657 gold) rC+++: It renders you almost immune to cold. Regen+: It increases your rate of health regeneration. a +0 leather armour (26 gold) a +0 pair of gloves (58 gold) a +0 ring mail (52 gold) (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (5, -8, D:1) a rat corpse (skeletalised by now) (14, -4, D:1) a jackal corpse (skeletalised by now) (15, -3, D:1) a frilled lizard corpse (skeletalised by now) (17, 10, D:1) a +0 leather armour (19, 3, D:1) a +5 dagger (19, 5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (19, 6, D:1) a hobgoblin corpse (skeletalised by now) (24, -5, D:1) 4 stones a +0 dagger a ball python corpse (skeletalised by now) a kobold corpse (skeletalised by now) (27, -5, D:1) a quokka corpse (skeletalised by now) (29, 10, D:1) an orb of attunement (31, 1, D:1) a +0 robe (31, 8, D:1) 3 stones a +0 short sword a bat corpse (skeletalised by now) (32, 8, D:1) 2 stones a +0 short sword (33, 9, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 club a kobold corpse (skeletalised by now) (33, 31, D:2) a +0 plate armour (34, -4, D:2) a +0 leather armour (34, 19, D:2) a +0 club a +0 dagger a +0 whip a kobold corpse (skeletalised by now) (41, 25, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (6, -16, D:3) a +0 whip (11, -23, D:3) a +0 pair of boots (14, -7, D:3) a +0 trident a +0 hand axe a +1 scale mail of willpower an orc corpse (skeletalised by now) (15, -7, D:3) a +0 short sword (15, -6, D:3) a +0 club (18, 6, D:3) a +0 ring mail (20, 10, D:3) a +0 flail a +1 ring mail of poison resistance (21, 10, D:3) a +2 short sword of draining a +0 leather armour a +0 dagger a +0 ring mail a +0 hand axe a +0 mace a +0 scale mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (24, -37, D:3) a +0 club a +0 robe (26, 20, D:3) an adder corpse (skeletalised by now) (38, 24, D:3) a +0 dagger (40, 23, D:3) a +1 dagger of electrocution Level 4 of the Dungeon (1, -20, D:4) a +0 quarterstaff (7, -8, D:4) a +0 club (10, 15, D:4) a +0 dagger (24, -8, D:4) a +0 chain mail (26, -16, D:4) a +0 ring mail (31, 0, D:4) a +0 whip (32, -21, D:4) a +0 trident Level 5 of the Dungeon (0, 19, D:5) a +0 flail a +0 hand axe (1, 20, D:5) a +0 hand axe a +0 chain mail a +0 hand axe a +0 short sword (4, -3, D:5) a +0 dagger (6, -1, D:5) a +0 leather armour (9, 14, D:5) a +0 whip (19, 16, D:5) a +0 mace (20, 16, D:5) a +0 leather armour a +0 short sword (21, 15, D:5) a +0 mace (24, 17, D:5) a jackal skeleton (30, 21, D:5) 3 large rocks (31, 21, D:5) a +0 dagger (31, 23, D:5) a +0 club a +0 sling a +0 club a +0 dagger a +0 giant club a +0 dagger a +0 club a +0 club a +0 club (32, 21, D:5) 5 large rocks Level 6 of the Dungeon (6, -31, D:6) a +0 leather armour (11, -21, D:6) a +0 scale mail a +0 short sword (12, -22, D:6) a +0 trident (19, -13, D:6) a +0 ring mail (30, -27, D:6) a +0 club a +0 leather armour (31, -28, D:6) 6 gold pieces a +0 hand axe (38, -32, D:6) 11 gold pieces (57, -9, D:6) a +0 spear Level 7 of the Dungeon (9, -2, D:7) a +0 short sword a +0 short sword (10, -2, D:7) a +0 dagger (10, 0, D:7) a +0 short sword a +0 whip (12, -11, D:7) a +0 leather armour (17, -7, D:7) a +0 dagger (34, -15, D:7) a +0 club Level 8 of the Dungeon (17, 7, D:8) a scroll of identify (19, 4, D:8) a parchment of Gell's Gavotte (20, -2, D:8) 5 boomerangs (20, 6, D:8) 11 gold pieces (32, 33, D:8) a +0 club (34, 17, D:8) a +0 club a +0 scale mail (37, 18, D:8) a +0 flail a +0 leather armour a +0 mace a +0 leather armour (43, 18, D:8) a +0 dagger the Ecumenical Temple the Necropolis (0, 0, Necropolis) 3 scrolls of teleportation (0, 1, Necropolis) the +4 robe of Fun {*Silence rElec rC+ Dex+3} *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). (0, 12, Necropolis) a staff of alchemy (unseen) (0, 13, Necropolis) a +2 hat of intelligence (unseen) (1, 13, Necropolis) a scroll of revelation (3, 12, Necropolis) 18 gold pieces (3, 13, Necropolis) 15 gold pieces (6, 4, Necropolis) 3 gold pieces (6, 8, Necropolis) 9 gold pieces (10, 12, Necropolis) 12 gold pieces (10, 13, Necropolis) 10 gold pieces (12, 13, Necropolis) a potion of curing (13, 0, Necropolis) a scroll of acquirement (13, 1, Necropolis) a parchment of Ignite Poison (13, 12, Necropolis) a +6 ring of intelligence (13, 13, Necropolis) 8 gold pieces (16, 5, Necropolis) a +0 dagger a +0 robe (18, 12, Necropolis) a +0 dagger a +0 robe (25, -6, Necropolis) the +10 short sword of a volcano {venom, rC+++ MP-9 Str+4} rC+++: It renders you almost immune to cold. MP-9: It affects your magic capacity (-9). Str+4: It affects your strength (+4). (unseen) (26, -7, Necropolis) 23 gold pieces (26, -6, Necropolis) 27 gold pieces (27, -7, Necropolis) an amulet of guardian spirit (28, -7, Necropolis) a +2 rapier of draining (unseen) (28, -3, Necropolis) a potion of ambrosia (29, -7, Necropolis) 8 gold pieces (29, -6, Necropolis) 17 gold pieces (52, 6, Necropolis) a scroll of enchant armour (54, 0, Necropolis) 15 gold pieces (54, 13, Necropolis) 11 gold pieces (55, 1, Necropolis) 14 gold pieces (55, 4, Necropolis) a +0 dagger (55, 5, Necropolis) a +2 hat of stealth (unseen) (55, 6, Necropolis) 18 gold pieces (55, 7, Necropolis) 11 gold pieces (55, 8, Necropolis) a +1 chain mail of poison resistance (55, 9, Necropolis) 12 gold pieces (55, 12, Necropolis) 5 gold pieces