Jingleheimer Level 1 of the Dungeon (4, 11, D:1) a ball python corpse (skeletalised by now) (10, 15, D:1) a +0 dagger (14, 0, D:1) a bat corpse (skeletalised by now) (14, 2, D:1) a +0 ring mail (23, -7, D:1) a bat corpse (skeletalised by now) (26, 33, D:1) a +0 robe (32, 36, D:1) a bat corpse (skeletalised by now) (32, 43, D:1) a rat corpse (skeletalised by now) (32, 45, D:1) a bat corpse (skeletalised by now) (33, 41, D:1) a +0 plate armour (34, 42, D:1) a +0 club a kobold corpse (skeletalised by now) (35, 22, D:1) a bat corpse (skeletalised by now) (35, 41, D:1) a jackal corpse (skeletalised by now) (36, 20, D:1) a ball python corpse (skeletalised by now) (37, -8, D:1) a +0 club (37, 17, D:1) a +0 whip 3 stones a kobold corpse (skeletalised by now) (48, -3, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (17, 27, D:2) a +0 dagger a kobold corpse (skeletalised by now) (19, -4, D:2) a +2 robe of resistance (23, -12, D:2) a +0 pair of gloves (47, 25, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (7, -23, D:3) a +0 hammer (10, 3, D:3) a +0 ring mail (13, -28, D:3) a parchment of Kiss of Death (15, -20, D:3) a +0 scale mail (16, -37, D:3) a +0 long sword (19, -37, D:3) 9 gold pieces (21, -28, D:3) a hobgoblin skeleton (23, -27, D:3) 4 stones a +0 dagger of venom (45, -36, D:3) a +0 whip (45, -3, D:3) a +0 rapier Level 4 of the Dungeon (0, 0, D:4) a throwing net (3, 0, D:4) 17 gold pieces (4, -11, D:4) a +0 ring mail (12, 3, D:4) a +0 ring mail (23, -20, D:4) an adder skeleton (24, -20, D:4) a +0 flail (26, -15, D:4) a +0 dagger a kobold corpse (skeletalised by now) (28, -24, D:4) a +0 short sword (30, -26, D:4) a +0 whip a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 whip an orc skeleton an orc skeleton (37, -20, D:4) a +0 mace Level 5 of the Dungeon (5, -4, D:5) a +0 leather armour (11, 12, D:5) a +0 chain mail (23, 28, D:5) a +0 robe (30, -10, D:5) a +0 scale mail (33, 24, D:5) a +0 robe a +0 dagger an orc skeleton (34, 26, D:5) a +0 chain mail a +0 mace an orc skeleton (34, 27, D:5) a +0 whip a +0 giant club an ogre skeleton (34, 28, D:5) a +0 scale mail a +0 short sword a +0 ring mail a +0 club an orc skeleton an orc skeleton (39, 9, D:5) a +0 whip (40, 8, D:5) a +0 spear (41, 8, D:5) a +0 spear a +0 halberd (42, 10, D:5) a parchment of Summon Ice Beast (49, 12, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a parchment of Grave Claw (3, -14, D:6) a +0 quarterstaff (22, 1, D:6) a +0 war axe Level 7 of the Dungeon [Shop] Fiunenk's Antique Armour Shoppe a +0 robe (17 gold) a +0 ring mail (76 gold) a +0 leather armour (38 gold) a +0 leather armour (38 gold) a +3 leather armour (361 gold) a +0 scale mail of fire resistance (209 gold) (6, -15, D:7) the +1 robe "Akyum" {-Tele rCorr SInv Archmagi} -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. Archmagi: It increases the power of your magical spells. (7, 17, D:7) a +0 scale mail (10, 13, D:7) 7 gold pieces (14, 25, D:7) a +0 halberd (15, 24, D:7) a +0 halberd (15, 26, D:7) a +2 heavy spear (unseen) (16, 25, D:7) a +0 spear (20, -22, D:7) a +0 hand axe an orc corpse (skeletalised by now) (21, -25, D:7) a +0 hand axe an orc corpse (skeletalised by now) (21, -22, D:7) a +0 war axe (21, 11, D:7) a +0 hand axe (22, -23, D:7) a +0 dagger (25, 17, D:7) a +0 leather armour (37, -20, D:7) a +0 pair of gloves the Ecumenical Temple a bailey (0, 0, Bailey) 2 potions of haste (1, 1, Bailey) 2 potions of magic (4, -5, Bailey) a +3 halberd of electrocution (5, -5, Bailey) a +1 halberd of electrocution (9, -5, Bailey) a +0 trident a +0 chain mail (11, -3, Bailey) a +0 halberd of electrocution (12, -4, Bailey) a +2 halberd of electrocution a +0 plate armour a +0 halberd of electrocution a +0 halberd of draining