Jingleheimer Level 1 of the Dungeon [Shop] Ygah's Distillery a potion of mutation (80 gold) a potion of curing (30 gold) a potion of curing (30 gold) a potion of mutation (80 gold) a potion of might (40 gold) a potion of haste (100 gold) a potion of magic (unknown) (80 gold) a potion of mutation (80 gold) a potion of attraction (30 gold) (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (1, -4, D:1) a quokka corpse (skeletalised by now) (15, -4, D:1) an orb of mayhem (16, -3, D:1) a +0 club a +0 whip a goblin corpse (skeletalised by now) (16, -2, D:1) a +0 club a stone a kobold corpse (skeletalised by now) (16, 6, D:1) a rat corpse (skeletalised by now) (21, -4, D:1) a +0 leather armour (27, -1, D:1) a gold piece (30, 16, D:1) a +0 dagger a kobold skeleton (31, 18, D:1) a ball python skeleton (45, 7, D:1) a quokka corpse (skeletalised by now) (48, -4, D:1) a jackal corpse (skeletalised by now) (52, 19, D:1) a +1 dagger of speed a goblin corpse (skeletalised by now) Level 2 of the Dungeon (11, -8, D:2) a +0 dagger a kobold corpse (skeletalised by now) (20, -31, D:2) an adder corpse (skeletalised by now) (21, 6, D:2) a +3 dagger (34, 8, D:2) a +0 chain mail (35, -27, D:2) a +0 club 2 stones (36, 20, D:2) a frilled lizard corpse (skeletalised by now) (40, 19, D:2) a +0 club (41, 6, D:2) a potion of resistance (44, 5, D:2) a +0 dagger a kobold corpse (skeletalised by now) (51, 13, D:2) a +0 dagger a stone Level 3 of the Dungeon (0, 0, D:3) a +0 spear (0, 3, D:3) a +1 scale mail of cold resistance a +2 mace of protection (27, -15, D:3) a +0 leather armour a +0 flail a +0 club a rat corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (27, -14, D:3) a +1 vampiric whip a gnoll corpse (skeletalised by now) (28, -11, D:3) a +0 whip 2 stones (28, 5, D:3) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (29, 7, D:3) a +0 whip (29, 8, D:3) a +0 spear (30, 7, D:3) a +0 falchion an orc corpse (skeletalised by now) (30, 8, D:3) a +0 trident a +0 flail a +2 flail of protection a +0 chain mail an orc corpse (skeletalised by now) (40, 0, D:3) a hobgoblin corpse (skeletalised by now) (41, 0, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (skeletalised by now) (4, 2, D:4) a +0 club a goblin corpse (skeletalised by now) (7, -17, D:4) a +0 sling (7, -13, D:4) a +0 leather armour (14, -14, D:4) a +0 leather armour (18, 11, D:4) an adder corpse (skeletalised by now) (20, -17, D:4) a +0 scale mail a +0 whip (22, 8, D:4) an iguana corpse (skeletalised by now) (35, -4, D:4) a ball python skeleton (41, -15, D:4) a +0 chain mail (42, -13, D:4) a black bear skeleton (45, -6, D:4) a +0 rapier (53, -5, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 flail a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (0, 1, D:5) a +0 mace (1, 1, D:5) a +0 hand axe a +0 ring mail (14, 11, D:5) a +0 pair of gloves (15, -21, D:5) an adder skeleton (16, -25, D:5) a +2 chain mail of fire resistance (25, 24, D:5) a +0 hand axe (30, 16, D:5) an adder corpse (skeletalised by now) (34, 15, D:5) a +0 dagger (36, 8, D:5) a hound skeleton (36, 10, D:5) a +0 club (41, -8, D:5) a +0 scale mail Level 6 of the Dungeon [Shop] Cimit's Assorted Antiques a potion of invisibility (240 gold) a sack of spiders (1200 gold) a potion of might (120 gold) an inkwell talisman (300 gold) the +8 dagger "Ashroph" {drain, rPois rCorr} (1812 gold) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. a lightning rod (4/4) (1200 gold) a potion of heal wounds (240 gold) a potion of magic (240 gold) a +0 longbow (330 gold) a Gell's gravitambourine (2/2) (1200 gold) [Shop] Pueshrikh's Assorted Antiques the +6 battleaxe of Mutilation {vamp, rElec Int+2} (2111 gold) rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). the spider talisman of the Game of Kings {rF- Will+++ rCorr Str-4} (1503 gold) [spider talisman] rF-: It makes you vulnerable to fire. Will+++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). a wand of acid (4) (453 gold) a +0 long sword (94 gold) a sack of spiders (1080 gold) a potion of heal wounds (216 gold) the +7 mace of Profit {flame, Fly rElec Dex+3} (1695 gold) Fly: It grants you flight. rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). [Shop] Adamn's Weapon Shoppe a +0 sling (22 gold) a +0 dagger (30 gold) a +0 dagger of draining (84 gold) the +8 sling "Wutric" {freeze, rN+ Int+4} (934 gold) rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). a +0 hand axe (45 gold) a +0 mace (45 gold) the +10 morningstar "Eos" {elec, Halo rElec} (1185 gold) Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. [Shop] Migrimnu's Merry Market a +0 mace (33 gold) an amulet of magic regeneration (unknown) (330 gold) a book of the Moon (440 gold) a wand of mindburst (8) (unknown) (123 gold) Maxwell's Memoranda (462 gold) a ring of magical power (unknown) (220 gold) a book of Metalworking (418 gold) (0, 0, D:6) a hound corpse (skeletalised by now) (4, 22, D:6) a +0 robe (11, 6, D:6) a parchment of Lesser Beckoning (18, 1, D:6) a +0 war axe (30, 10, D:6) a +0 leather armour (31, 25, D:6) a +0 leather armour (35, 6, D:6) an iguana corpse (skeletalised by now) (42, 28, D:6) an iguana corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (6, -18, D:7) a +0 orcbow (9, -15, D:7) a +0 chain mail a +0 whip (12, -18, D:7) a +0 mace (12, -17, D:7) a +0 leather armour a +0 short sword (13, -19, D:7) a +2 robe of positive energy a +0 dagger (13, -15, D:7) a +0 leather armour a +0 hand axe (14, -15, D:7) a +0 scale mail a +0 trident (15, -15, D:7) a +0 chain mail a +0 hand axe a +0 robe a +0 dagger (16, -2, D:7) a +0 falchion (26, -28, D:7) a +0 dagger (28, -28, D:7) a +0 club 2 stones a +0 dagger (29, -30, D:7) a +0 whip (29, -29, D:7) a +0 whip (29, -28, D:7) a +0 whip (30, -28, D:7) a +0 short sword (33, -12, D:7) a +0 giant club a +0 giant club Level 8 of the Dungeon (9, 25, D:8) a +0 cloak of stealth a +0 short sword (16, 31, D:8) a +0 quarterstaff (24, 48, D:8) a +0 leather armour (25, 41, D:8) a +0 heavy shortbow (31, 24, D:8) a +0 falchion (34, 6, D:8) a +0 robe (34, 33, D:8) a +0 trident a +0 spear a +0 leather armour (46, -6, D:8) a +0 dagger a +0 robe (48, -3, D:8) a +0 dagger a +0 robe (48, -2, D:8) a +0 club a +0 glaive a +0 chain mail (48, -1, D:8) a +2 dagger of venom a +0 robe (49, 26, D:8) a +0 dagger a +0 ring mail (49, 27, D:8) a +0 hand axe a +0 scale mail Level 9 of the Dungeon (0, 21, D:9) a +0 shortbow (19, -5, D:9) a +0 war axe (20, 8, D:9) a +0 scale mail (20, 18, D:9) a +0 leather armour (23, 16, D:9) a +0 cloak a +0 whip (24, 15, D:9) a +0 whip a +0 short sword (24, 16, D:9) a +0 dagger (25, 10, D:9) a +0 ring mail (25, 16, D:9) a +0 club (28, 5, D:9) a +0 orcbow (33, -10, D:9) a +0 hand axe (33, 6, D:9) a +0 dagger (38, -1, D:9) a +0 giant club a +0 giant spiked club (38, 1, D:9) a +0 dire flail of holy wrath (42, 3, D:9) a +0 giant club a +0 giant spiked club Level 10 of the Dungeon (5, -31, D:10) a +1 demon blade of electrocution (unseen) (12, -20, D:10) a +0 short sword (17, -13, D:10) a +0 falchion (18, -9, D:10) a +0 giant club (34, -6, D:10) a +0 dagger of distortion Level 11 of the Dungeon (0, 0, D:11) a +0 rapier (21, 13, D:11) an inkwell talisman (42, 31, D:11) a +0 ring mail (49, 25, D:11) a +0 trident (49, 47, D:11) a +0 ring mail Level 12 of the Dungeon the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (2, 31, Lair:1) a +0 quarterstaff (3, 33, Lair:1) a scroll of noise (10, -3, Lair:1) a +0 trident (47, 38, Lair:1) 15 gold pieces (49, -8, Lair:1) 11 gold pieces (53, 1, Lair:1) a scroll of brand weapon (55, 2, Lair:1) 18 gold pieces (57, 16, Lair:1) a parchment of Blink (59, -6, Lair:1) a +0 short sword