Dungeon Crawl Stone Soup version 0.34-a0-1173-ge5db3684d5 (webtiles) character file. Game seed: 877229328447382605 305 Jingleheimer the Shooter (level 6, -1/48 HPs) Began as a Coglin Hunter on Nov 13, 2025. Slain by a gnoll ... wielding a +0 spear ... led by a gnoll bouda (3 damage) ... on level 4 of the Dungeon. The game lasted 00:01:49 (1280 turns). Jingleheimer the Shooter (Coglin Hunter) Turns: 1280, Time: 00:01:49 Health: -1/48 AC: 3 Str: 11 XL: 6 Next: 39% Magic: 6/6 EV: 11 Int: 8 God: Gold: 110 SH: 0 Dex: 20 Spells: 5/5 levels left rFire . . . (100%) a - +2 sling {Teghnoor} rCold . . . (100%) c - +0 sling {Somchai} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.28/turn MPRegen 0.10/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 110 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Teghnoor} c - a +0 sling (offhand) {Somchai} Armour b - a +0 leather armour (worn) d - a +0 pair of gloves Wands b - a wand of acid (13) e - a wand of paralysis (4) Scrolls h - a scroll of immolation {unknown} k - a scroll of revelation {unknown} Potions d - 2 potions of heal wounds {unknown} f - a potion of berserk rage {unknown} j - a potion of might {unknown} Skills: + Level 4.1 Fighting * Level 5.9 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 50% 1 Vampiric Draining Necr 0% 2d6 86% 3 Brom's Barrelling Bould Conj/Erth 0% 2d4 99% 4 Summon Hydra Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Kikubaaqudgha Shops: D:2 = Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History a +0 whip; a +0 robe; a gnoll corpse There is a stone staircase leading down here. You start resting. HP restored. You climb downwards. The gnoll hits you with a +0 spear! The gnoll hits you with a +0 club. The gnoll hits you with a +0 spear. There is a stone staircase leading up, spattered with blood here. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you with a +0 club. The gnoll hits you with a +0 spear! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. The gnoll hits you with a +0 spear. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. The gnoll closely misses you. The gnoll barely misses you. The gnoll closely misses you. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. You shoot a sling bullet. The sling bullet completely misses the gnoll. The gnoll hits you with a +0 spear. The gnoll hits you but does no damage. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! You shoot a sling bullet. The gnoll hits you with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 spear. You die... #.#...#.#.#.##.# #.#..)#......#.# # #.#...#.#.#..#.# # #.#...#.#....#.# # #..............# ########.....######## '...[..............># ########...#.####j### # #...#.#.j@.# # #...#.#.#)## #####.#.#.# #.#.#.# #.#.#.# #.....# ###.### #.[.# ....### You could see 2 gnolls. Vanquished Creatures A phantom (D:3) A gnoll bouda (D:3) A hound (D:4) A jelly (D:4) An iguana (D:2) Ijyb (D:4) Terence (D:3) 2 gnolls 2 adders (D:3) 2 dart slugs 3 orcs 4 endoplasms 3 hobgoblins 3 jackals (D:3) 2 quokkas 8 ball pythons 4 bats A frilled lizard (D:3) 2 goblins 2 kobolds 5 rats 50 creatures vanquished. Vanquished Creatures (others) A kobold (D:3) 1 creature vanquished. Grand Total: 51 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 90 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 131 | D:2 | Reached skill level 4 in Ranged Weapons 131 | D:2 | Reached XP level 3. HP: 13/28 MP: 3/3 346 | D:2 | Found Usmadup's Jewellery Emporium. 473 | D:3 | Reached XP level 4. HP: 30/34 MP: 4/4 555 | D:4 | Noticed Ijyb 560 | D:4 | Reached skill level 5 in Ranged Weapons 560 | D:4 | Reached XP level 5. HP: 41/41 MP: 5/5 564 | D:4 | Killed Ijyb 653 | D:3 | Noticed Terence 660 | D:3 | Killed Terence 767 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 971 | D:4 | Noticed a phantom 994 | D:3 | Killed a phantom 995 | D:3 | Reached XP level 6. HP: 16/48 MP: 6/6 1280 | D:4 | HP: 2/48 [gnoll/+0 halberd[a gnoll bouda] (13)] 1280 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_loops_ring D:2: layout_basic, serial_shops, shop, nicolae_nh_oracle_at_delphi, minmay_misc_feat_room, st_stairs_8, uniq_crazy_yiuf_cottage D:3: layout_basic, nicolae_kikubaaqudgha_miasma_corner, uniq_terence D:4: layout_basic, serial_shops, nicolae_shop_hallway_plus, uniq_ijyb Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 4 5 | 5.9 Fighting | 3 4 | 4.1 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 104 | 192 || 296 Read: Fear | 1 | || 1 Teleportation | | 1 || 1 Blinking | | 1 || 1 Butterflies | | 1 || 1 Armour: Leather armour | 7 | 39 || 46 Dodge: Dodged | 5 | 37 || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1312 | 1206 | 106 | 250 | 641 | 4 | 328.0 | Dungeon | 1312 | 1206 | 106 | 250 | 641 | 4 | 328.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 689 daAuts D:2: 262 daAuts D:4: 214 daAuts D:1: 146 daAuts