Dungeon Crawl Stone Soup version 0.34-a0-1283-gfb7a264d33 (webtiles) character file. Game seed: 8657690642009518857 37 Jingleheimer the Shooter (level 3, -2/28 HPs) Began as a Coglin Hunter on Nov 17, 2025. Slain by a kobold brigand ... wielding a +0 whip (8 damage) ... in a sewer. The game lasted 00:01:04 (357 turns). Jingleheimer the Shooter (Coglin Hunter) Turns: 357, Time: 00:01:05 Health: -2/28 AC: 3 Str: 11 XL: 3 Next: 41% Magic: 3/3 EV: 11 Int: 8 God: Gold: 78 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . (100%) a - +2 sling {Minjee} rCold . . . (100%) c - +0 sling {Tiberia} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: revved, very slow A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 78 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Minjee} c - a +0 sling (offhand) {Tiberia} Armour b - a +0 leather armour (worn) Talismans d - a rimehorn talisman e - a maw talisman Scrolls t - a scroll of teleportation Potions e - a potion of enlightenment w - a potion of heal wounds d - a potion of invisibility {unknown} f - a potion of berserk rage {unknown} L - a potion of lignification Skills: + Level 2.7 Fighting * Level 4.3 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 50% 1 Jinxbite Hex 0% 2d2 65% 2 Ozocubu's Armour Ice 0% N/A 86% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Annotations: D:2 exclusion: 2 staircases, Grinder, Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet completely misses the kobold brigand. You shoot a sling bullet. The sling bullet hits the kobold brigand but does no damage. The kobold brigand is moderately wounded. The kobold brigand closely misses you. You shoot a sling bullet. The sling bullet hits the kobold brigand. The kobold brigand is heavily wounded. You shoot a sling bullet. The sling bullet hits the kobold brigand. The kobold brigand is heavily wounded. The kobold brigand closely misses you. The kobold brigand hits you with a +0 whip. You shoot a sling bullet. The sling bullet completely misses the kobold brigand. You shoot a sling bullet. The sling bullet closely misses the kobold brigand. The kobold brigand hits you with a +0 whip! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the plant. The plant begins to die. The plant is lightly damaged. You shoot a sling bullet. The sling bullet hits the plant but does no damage. The plant is lightly damaged. The kobold brigand hits you with a +0 whip. You shoot a sling bullet. The sling bullet closely misses the kobold brigand. You shoot a sling bullet. The sling bullet closely misses the kobold brigand. The kobold brigand hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet misses the kobold brigand. You shoot a sling bullet. The sling bullet hits the kobold brigand! The kobold brigand is almost dead. The kobold brigand hits you with a +0 whip! You die... ####### ####..PP~## ###≈≈...P~.~#.~. #≈≈≈≈...PKh~~..~ #≈≈≈...#@#.~~.~ #≈≈≈.∩.#†# h.. #≈≈≈≈.∩.#~# # #≈≈≈....#~# ######P.#~# ~P~#~# #P##~# .P##~# .## You could see a kobold brigand and a jackal. Vanquished Creatures A river rat (Sewer) 3 endoplasms (D:1) 5 hobgoblins A quokka (D:1) 4 ball pythons 8 bats 2 goblins 4 kobolds (D:1) 5 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 112 | D:2 | Noticed Terence 133 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 147 | D:1 | Reached skill level 4 in Ranged Weapons 238 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 281 | D:3 | Noticed Grinder 295 | D:3 | Found a glowing drain. 331 | Sewer | Entered a sewer 349 | Sewer | Noticed a kobold brigand 357 | Sewer | Slain by a kobold brigand Illustrated notes Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_rooms, serial_bayou_pond_d, minmay_tall_x D:2: layout_rooms, minmay_door_square, uniq_terence D:3: layout_loops_ring, mainiacjoe_overflow_brackets, cheibrodos_sewer_entry_sluice, minivault_24, uniq_grinder Sewer: sewer_co_scattered_pipes Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 4 | 4.3 Fighting | | 2.7 Dodging | | 1.7 Stealth | | 0.7 Action || total ---------------------------++------- Fire: Sling || 120 Drink: Enlightenment || 1 Read: Identify || 2 Teleportation || 1 Amnesia || 1 Butterflies || 1 Armour: Leather armour || 11 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 380 | 348 | 32 | 8 | 190 | 4 | 95.0 | Dungeon | 350 | 318 | 32 | 0 | 188 | 3 | 116.7 | Sewer | 30 | 30 | 0 | 8 | 2 | 1 | 30.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 267 daAuts D:3: 53 daAuts Sewer: 30 daAuts D:2: 29 daAuts