Dungeon Crawl Stone Soup version 0.34-a0-1294-ge5381b52e2 (webtiles) character file. Game seed: 5236777718297161656 534 Jingleheimer the Shooter (level 7, -2/55 HPs) Began as a Coglin Hunter on Nov 20, 2025. Succumbed to a gnoll bouda's poison ... on level 4 of the Dungeon. The game lasted 00:02:38 (2286 turns). Jingleheimer the Shooter (Coglin Hunter) Turns: 2286, Time: 00:02:39 Health: -2/55 AC: 3 Str: 11 XL: 7 Next: 25% Magic: 7/7 EV: 6 Int: 9 God: Gold: 141 SH: 0 Dex: 19 Spells: 6/6 levels left rFire . . . (100%) a - +2 sling {Djefatnebti} rCold . . . (100%) c - +0 sling {Tepiltzin} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.29/turn MPRegen 0.10/turn %: no passive effects @: mighty, lethally poisoned (-2 -> -15), weakened, vertiginous, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Ossuary. You collected 141 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Djefatnebti} c - a +0 sling (offhand) {Tepiltzin} Missiles d - 2 boomerangs e - 5 poisoned darts Armour b - a +0 leather armour (worn) Potions f - a potion of lignification {unknown} m - a potion of might k - a potion of berserk rage {unknown} e - a potion of enlightenment l - a potion of moonshine n - a potion of attraction {unknown} o - a potion of invisibility {unknown} p - a potion of curing {unknown} q - 2 potions of magic {unknown} Skills: + Level 4.6 Fighting * Level 6.7 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 63% 1 Lesser Beckoning Tloc 0% N/A 77% 2 Maxwell's Portable Pile Tloc 0% (3-9)d2 92% 3 Teleport Other Tloc 0% N/A 92% 3 Brom's Barrelling Bould Conj/Erth 0% 2d4 100% 4 Forge Blazeheart Golem Fire/Frge 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Ossuary (visited) Temple: D:4-7 Altars: Annotations: D:4 exclusion: staircase, Natasha Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You feel much better. You feel extremely sick. The gnoll bouda gazes fiercely through you! You feel as though you will be weak longer. The gnoll bouda barely misses you. The gnoll barely misses you. You feel much better. You feel extremely sick. The gnoll bouda hits you with a +0 whip of venom! You are lethally poisoned! The gnoll hits you from afar with a +0 halberd! You shoot a sling bullet. The sling bullet hits the gnoll bouda. You kill the gnoll bouda! You shoot a sling bullet. The sling bullet barely misses the gnoll. The sling bullet hits the gnoll but does no damage. You feel extremely sick. The gnoll completely misses you. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is almost dead. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The gnoll misses you. You shoot a sling bullet. The sling bullet barely misses the gnoll. The sling bullet hits the gnoll! The gnoll is severely wounded. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! * * * LOW HITPOINT WARNING * * * You feel extremely sick. It was a potion of might. You feel very mighty all of a sudden. j -> m - a potion of might * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of moonshine. You feel tipsy. You die... ....#.........# ....##.....)..# ....##........# .....#........# >....#..##....# ### .#......###...# ##ß## .#.....## #...# #...# ...#...# #...###...# .......# #..))j@...# .......####...###...# .........#....# #...# ...#..........# ##ß## .....#........# ### #........# #........# .........g# ...........####### You could see a gnoll (swift). Vanquished Creatures A scorpion (D:6) A burial acolyte (Ossuary) A hound (D:4) A gnoll bouda (D:4) An iguana (D:5) 6 water moccasin zombies (Ossuary) A crocodile zombie (Ossuary) A spectral scorpion (Ossuary) 2 mummies (Ossuary) 4 gnolls (D:4) 2 adders (D:2) 2 ufetubi (D:5) 2 ribbon worms 4 adder zombies (Ossuary) 7 gnoll zombies (Ossuary) 4 hobgoblins 4 ball pythons 5 bats 3 endoplasms 4 frilled lizards 8 goblins 5 jackal zombies (Ossuary) 4 kobolds 3 orc zombies (Ossuary) A rat (D:2) 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 211 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 246 | D:1 | Reached skill level 4 in Ranged Weapons 332 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 745 | D:4 | Reached XP level 4. HP: 23/35 MP: 4/4 788 | D:4 | Noticed Natasha 849 | D:3 | You fall into a shaft and drop 3 floors! 856 | D:6 | Reached skill level 5 in Ranged Weapons 856 | D:6 | Reached XP level 5. HP: 41/41 MP: 5/5 869 | D:5 | Entered Level 5 of the Dungeon 912 | D:4 | Found a sand-covered staircase. 940 | Ossuary | Entered an ossuary 1103 | Ossuary | Reached XP level 6. HP: 27/48 MP: 6/6 1222 | Ossuary | Reached skill level 6 in Ranged Weapons 2168 | Ossuary | Reached XP level 7. HP: 55/55 MP: 7/7 2285 | D:4 | HP: 1/55 [poisoned by a gnoll bouda] 2286 | D:4 | Succumbed to a gnoll bouda's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_loops_ring D:2: layout_basic, hex_large D:3: layout_basic, nicolae_ashenzari_panopticon, marbit_many_paths D:4: layout_cave_pools, chequers_ossuary_entry_cave, uniq_natasha D:5: layout_loops_ring, hangedman_decor_opposing, goddamned_bats, uniq_sigmund D:6: layout_cave_pools, nicolae_shop_i_like_big_books Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 4 5 6 | 6.7 Fighting | 3 4 | 4.6 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 144 | 220 | 78 || 442 Drink: Heal wounds | | 1 | 3 || 4 Might | | | 1 || 1 Moonshine | | | 1 || 1 Read: Teleportation | 1 | | || 1 Silence | | 1 | || 1 Vulnerability | | 1 | || 1 Butterflies | | 1 | || 1 Identify | | | 1 || 1 Fear | | | 1 || 1 Immolation | | | 1 || 1 Armour: Leather armour | 15 | 57 | 12 || 84 Dodge: Dodged | 5 | 31 | 15 || 51 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2334 | 2278 | 56 | 1063 | 732 | 7 | 333.4 | Dungeon | 1021 | 965 | 56 | 21 | 646 | 6 | 170.2 | Ossuary | 1313 | 1313 | 0 | 1042 | 86 | 1 | 1313.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Ossuary: 1313 daAuts D:1: 320 daAuts D:2: 271 daAuts D:3: 219 daAuts D:4: 158 daAuts D:5: 31 daAuts D:6: 21 daAuts